Player Matchup

Athena
Athena
Chaudzera
Athena
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 106L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
GiulioLissoni
Danzaburou
Level 28
God Stats
4W - 4L
1,607 SR
Queue Stats
103W - 122L
1,546 Elo+
Solo
Horus
Horus
OjamaY
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,407 Elo+
Party 1
Poseidon
Poseidon
UnieguerR
Poseidon
Level 25
God Stats
1W - 1L
1,761 SR
Queue Stats
50W - 43L
1,488 Elo+
Party 1
Fenrir
Fenrir
VictorSanches
Fenrir
Level 27
God Stats
29W - 25L
1,541 SR
Queue Stats
57W - 55L
1,489 Elo+
Party 1
Team Averages
Level 23
1,582 SR
1,485 Elo+

VS

Team Averages
Level 20
1,451 SR
1,516 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Hashivalido
Chronos
Level 21
God Stats
3W - 2L
1,517 SR
Queue Stats
32W - 22L
1,539 Elo+
Solo
Agni
Agni
NoobThanaPlays
Agni
Level 26
God Stats
1W - 0L
1,311 SR
Queue Stats
106W - 85L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Wydragk
Sun Wukong
Level 9
God Stats
2W - 1L
1,426 SR
Queue Stats
6W - 4L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chaudzera
Athena
9
2 / 3 / 1
6,457
461
4,074
12,160
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
GiulioLissoni
Danzaburou
10
0 / 6 / 3
6,083
435
4,078
11,277
3,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
OjamaY
Horus
11
1 / 4 / 2
6,522
466
2,266
9,615
7,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
UnieguerR
Poseidon
10
1 / 9 / 5
6,305
450
5,668
10,346
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 4 / 1
7,672
548
7,964
10,653
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
14 / 2 / 5
10,384
742
16,379
13,729
12,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
 
Horus
12
1 / 2 / 10
7,275
520
2,668
10,088
4,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Hashivalido
Chronos
14
5 / 0 / 4
8,771
627
9,456
6,963
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 3 / 6
9,183
656
11,197
7,898
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Wydragk
Sun Wukong
12
1 / 4 / 5
7,712
551
2,906
7,180
4,103
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
26
26
Deaths
11
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
14
2
5
8.25
W
Horus
 
Horus
1
2
10
3
L
Athena
Chaudzera
Athena
2
3
1
0.83
L
Danzaburou
GiulioLissoni
Danzaburou
0
6
3
0.25
W
Chronos
Hashivalido
Chronos
5
0
4
7
W
5
3
6
2.67
L
Horus
OjamaY
Horus
1
4
2
0.5
L
Poseidon
UnieguerR
Poseidon
1
9
5
0.39
L
7
4
1
1.88
W
Sun Wukong
Wydragk
Sun Wukong
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
42,606
54,051
Taken
45,858
28,938
Mitigated
25,528
11,729
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,379
7,941
0
5,620
13,729
12,015
96
2,173
11,420
0
83,755
W
Horus
 
Horus
2,668
1,704
1,730
4,205
10,088
4,325
74
1,609
8,419
0
21,573
L
Athena
Chaudzera
Athena
4,074
1,338
0
2,300
12,160
9,189
93
5,317
6,843
10,613
0
L
Danzaburou
GiulioLissoni
Danzaburou
4,078
947
0
3,968
11,277
3,543
352
5,349
5,928
0
41,080
W
Chronos
Hashivalido
Chronos
9,456
3,845
0
3,348
6,963
2,367
2,557
1,390
5,573
53,746
0
W
11,197
1,124
0
2,006
7,898
2,718
836
2,697
4,785
55,270
0
L
Horus
OjamaY
Horus
2,266
1,119
235
2,506
9,615
7,535
0
2,900
6,715
0
15,859
L
Poseidon
UnieguerR
Poseidon
5,668
1,487
0
1,535
10,346
3,032
0
4,217
6,129
21,777
0
L
7,964
2,036
0
1,185
10,653
5,639
0
2,870
7,783
0
32,708
W
Sun Wukong
Wydragk
Sun Wukong
2,906
931
0
1,193
7,180
4,103
1,036
1,286
5,854
0
32,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
43,325
218
Minions Killed
403
0
Camps Cleared
0
1,290,587
Distance Traveled
1,387,301
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,384
742
101
7
0
317,709
5
W
Horus
7,275
520
35
3
0
295,048
3
L
Athena
6,457
461
14
1
0
287,725
3
L
Danzaburou
6,083
435
75
5
0
237,436
4
W
Chronos
8,771
627
100
7
0
266,289
4
W
Agni
9,183
656
100
7
0
249,921
1
L
Horus
6,522
466
24
2
0
246,362
0
L
Poseidon
6,305
450
40
3
0
242,296
1
L
Fenrir
7,672
548
65
5
0
276,768
4
W
Sun Wukong
7,712
551
67
5
0
258,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role