Player Matchup

Set
Set
IsUcKiTsCoOl
Set
Level 16
God Stats
1W - 6L
1,442 SR
Queue Stats
13W - 27L
1,265 Elo+
Solo
Zeus
Zeus
Leoonardo1998
Zeus
Level 22
God Stats
1W - 4L
1,344 SR
Queue Stats
10W - 10L
1,270 Elo+
Solo
Thor
Thor
Muney_AP
Thor
Level 4
God Stats
0W - 1L
1,203 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Night rider2640
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,252 Elo+
Solo
Sun Wukong
Sun Wukong
XxICENINEKILLSx
Sun Wukong
Level 17
God Stats
1W - 4L
1,292 SR
Queue Stats
27W - 33L
1,392 Elo+
Solo
Team Averages
Level 13
1,356 SR
1,336 Elo+

VS

Team Averages
Level 14
1,465 SR
1,285 Elo+
Cerberus
Cerberus
Dmanj777
Cerberus
Level 6
God Stats
1W - 0L
1,732 SR
Queue Stats
2W - 4L
1,208 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ImJustBetterK1d
Morgan Le Fay
Level 13
God Stats
3W - 6L
1,144 SR
Queue Stats
6W - 11L
1,170 Elo+
Solo
Nu Wa
Nu Wa
TattooSecret92
Nu Wa
Level 6
God Stats
13W - 11L
1,389 SR
Queue Stats
13W - 15L
1,165 Elo+
Party 1
Cupid
Cupid
Yessica_BabyGirl
Cupid
Level 14
God Stats
26W - 33L
1,383 SR
Queue Stats
26W - 33L
1,293 Elo+
Party 1
Merlin
Merlin
biongeha
Merlin
Level 29
God Stats
58W - 54L
1,675 SR
Queue Stats
606W - 605L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 14 / 6
13,084
1,006
19,852
24,752
11,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 9 / 6
13,192
1,015
19,266
25,776
5,448
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
2 / 6 / 1
10,496
807
1,725
8,136
2,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 0 / 1
9,666
744
0
825
265
Sun Wukong
XxICENINEKILLSx
Sun Wukong
19
5 / 5 / 6
13,032
1,002
14,314
27,587
22,840
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dmanj777
Cerberus
20
3 / 4 / 20
12,699
977
6,063
15,233
16,945
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ImJustBetterK1d
Morgan Le Fay
20
4 / 2 / 19
13,126
1,010
17,224
12,219
6,413
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 5 / 18
11,478
883
7,061
10,414
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 4 / 13
12,741
980
18,123
14,179
4,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
biongeha
Merlin
20
18 / 1 / 10
16,484
1,268
28,392
8,386
3,129
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
113
16
Kills
33
34
Deaths
16
20
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dmanj777
Cerberus
3
4
20
3.25
W
Morgan Le Fay
ImJustBetterK1d
Morgan Le Fay
4
2
19
6.75
L
5
14
6
0.57
L
4
9
6
0.78
L
Thor
2
6
1
0.42
L
0
0
1
0.5
W
1
5
18
2
L
Sun Wukong
XxICENINEKILLSx
Sun Wukong
5
5
6
1.6
W
7
4
13
3.38
W
Merlin
biongeha
Merlin
18
1
10
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
76,863
87,076
Taken
60,431
42,420
Mitigated
34,029
6,919
Healing
6,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dmanj777
Cerberus
6,063
672
0
2,514
15,233
16,945
0
6,008
7,873
22,735
0
W
Morgan Le Fay
ImJustBetterK1d
Morgan Le Fay
17,224
4,936
0
569
12,219
6,413
0
4,985
6,713
40,819
0
L
19,852
11,427
297
2,394
24,752
11,493
0
14,457
10,295
0
32,116
L
19,266
3,199
72
2,639
25,776
5,448
0
20,485
5,291
54,598
0
L
Thor
1,725
568
0
0
8,136
2,374
0
5,067
3,069
0
8,535
L
0
0
0
0
825
265
0
825
0
0
0
W
7,061
2,463
0
78
10,414
2,990
0
2,385
7,671
15,021
0
L
Sun Wukong
XxICENINEKILLSx
Sun Wukong
14,314
4,425
0
1,517
27,587
22,840
0
17,906
9,681
0
39,994
W
18,123
12,576
1,329
33
14,179
4,552
0
4,816
8,835
0
27,558
W
Merlin
biongeha
Merlin
28,392
2,103
103
1,554
8,386
3,129
0
1,072
6,743
69,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,470
Gold Earned
66,528
159
Minions Killed
230
6
Camps Cleared
5
744,094
Distance Traveled
1,105,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,699
977
27
2
1
248,445
0
W
Morgan Le Fay
13,126
1,010
55
4
0
226,652
0
L
Set
13,084
1,006
26
2
4
219,679
2
L
Zeus
13,192
1,015
68
5
0
182,655
0
L
Thor
10,496
807
17
1
1
101,337
0
L
Ra
9,666
744
0
0
0
10,383
0
W
Nu Wa
11,478
883
12
1
0
185,407
0
L
Sun Wukong
13,032
1,002
48
4
1
230,040
0
W
Cupid
12,741
980
15
1
0
213,867
0
W
Merlin
16,484
1,268
121
9
4
231,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role