Player Matchup

Charybdis
Charybdis
Azreale
Charybdis
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 86L
1,557 Elo+
Party 1
Hercules
Hercules
Liqp666
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,552 Elo+
Party 1
Tiamat
Tiamat
curtbro
Tiamat
Level 62
God Stats
4W - 9L
1,282 SR
Queue Stats
94W - 78L
1,493 Elo+
Party 1
Artio
Artio
srushi
Artio
Level 44
God Stats
1W - 4L
1,201 SR
Queue Stats
95W - 76L
1,538 Elo+
Party 1
Kukulkan
Kukulkan
thatdonutkid
Kukulkan
Level 122
God Stats
2W - 1L
1,395 SR
Queue Stats
136W - 104L
1,612 Elo+
Party 1
Team Averages
Level 84
1,376 SR
1,550 Elo+

VS

Team Averages
Level 119
1,558 SR
1,662 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
MaisieSimp2
Freya
Level 160
God Stats
2W - 0L
1,792 SR
Queue Stats
165W - 97L
1,756 Elo+
Party 2
Charybdis
Charybdis
OnlyMythical
Charybdis
Level 157
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 144L
1,780 Elo+
Party 2
Neith
Neith
Rekuri
Neith
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
574W - 262L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azreale
Charybdis
7
0 / 7 / 0
4,611
384
3,073
6,913
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Liqp666
Hercules
11
2 / 3 / 0
6,554
546
2,544
7,493
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
curtbro
Tiamat
10
0 / 3 / 0
5,347
446
2,788
8,263
3,551
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
srushi
Artio
7
0 / 7 / 1
4,916
410
1,828
12,487
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
thatdonutkid
Kukulkan
12
0 / 4 / 1
6,696
558
3,702
5,456
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 4
7,458
622
8,232
5,501
2,144
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
 
Loki
11
4 / 0 / 2
6,708
559
4,182
4,905
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
10 / 0 / 8
8,061
672
10,636
10,112
4,655
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
OnlyMythical
Charybdis
12
2 / 1 / 2
6,969
581
2,813
6,113
1,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Rekuri
Neith
12
5 / 1 / 10
7,249
604
6,324
5,352
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
24
24
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
4
5
W
Loki
 
Loki
4
0
2
5
L
Charybdis
Azreale
Charybdis
0
7
0
0
L
Hercules
Liqp666
Hercules
2
3
0
0.67
W
10
0
8
14
W
Charybdis
OnlyMythical
Charybdis
2
1
2
3
W
Neith
Rekuri
Neith
5
1
10
10
L
Tiamat
curtbro
Tiamat
0
3
0
0
L
Artio
srushi
Artio
0
7
1
0.07
L
Kukulkan
thatdonutkid
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
32,187
40,612
Taken
31,983
16,228
Mitigated
12,431
6,101
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,232
1,198
0
2,651
5,501
2,144
676
2,710
2,791
54,190
0
W
Loki
 
Loki
4,182
1,602
0
2,494
4,905
1,398
0
454
4,451
0
31,715
L
Charybdis
Azreale
Charybdis
3,073
1,301
0
110
6,913
1,727
0
4,888
2,025
0
14,933
L
Hercules
Liqp666
Hercules
2,544
746
0
1,566
7,493
3,568
0
960
6,533
0
38,181
W
10,636
4,171
66
5,916
10,112
4,655
520
1,713
8,399
43,025
0
W
Charybdis
OnlyMythical
Charybdis
2,813
1,124
0
2,269
6,113
1,979
0
2,786
3,327
0
39,057
W
Neith
Rekuri
Neith
6,324
3,050
0
2,388
5,352
2,255
927
655
4,697
0
35,529
L
Tiamat
curtbro
Tiamat
2,788
242
0
1,857
8,263
3,551
371
6,484
1,779
28,873
0
L
Artio
srushi
Artio
1,828
635
362
1,956
12,487
5,535
0
5,813
6,674
9,769
0
L
Kukulkan
thatdonutkid
Kukulkan
3,702
433
0
250
5,456
1,847
513
1,077
4,379
39,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,124
Gold Earned
36,445
271
Minions Killed
400
0
Camps Cleared
0
1,040,737
Distance Traveled
1,150,680
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,458
622
113
9
0
226,648
3
W
Loki
6,708
559
65
5
0
248,151
1
L
Charybdis
4,611
384
33
3
0
200,031
3
L
Hercules
6,554
546
77
6
0
229,204
3
W
Freya
8,061
672
63
5
0
242,389
0
W
Charybdis
6,969
581
92
8
0
219,144
4
W
Neith
7,249
604
67
6
0
214,348
1
L
Tiamat
5,347
446
45
4
0
212,057
2
L
Artio
4,916
410
17
1
0
198,676
2
L
Kukulkan
6,696
558
99
8
0
200,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role