Player Matchup

Zhong Kui
Zhong Kui
BWaltz9
Zhong Kui
Level 153
God Stats
17W - 14L
1,607 SR
Queue Stats
1,336W - 1,192L
1,519 Elo+
Solo
Charybdis
Charybdis
FLA5HX3
Charybdis
Level 121
God Stats
28W - 17L
1,664 SR
Queue Stats
292W - 265L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
JBIRD496 ll
Gilgamesh
Level 87
God Stats
1W - 1L
1,256 SR
Queue Stats
2W - 5L
1,117 Elo+
Solo
Ravana
Ravana
Nuitopy
Ravana
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,505 Elo+
Solo
Cthulhu
Cthulhu
ReliantBucket4
Cthulhu
Level 101
God Stats
4W - 0L
1,760 SR
Queue Stats
201W - 158L
1,635 Elo+
Solo
Team Averages
Level 112
1,557 SR
1,461 Elo+

VS

Team Averages
Level 124
1,598 SR
1,621 Elo+
Charybdis
Charybdis
 
Charybdis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Fireemblemnerd8
Vulcan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
WilfredHD
Sylvanus
Level 98
God Stats
3W - 1L
1,806 SR
Queue Stats
9W - 4L
1,970 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
batwingrules3013
Morgan Le Fay
Level 156
God Stats
6W - 11L
1,682 SR
Queue Stats
286W - 275L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BWaltz9
Zhong Kui
16
5 / 4 / 3
9,634
535
9,728
16,768
11,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
FLA5HX3
Charybdis
14
2 / 9 / 4
8,789
488
5,714
14,090
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
JBIRD496 ll
Gilgamesh
16
5 / 2 / 1
9,426
524
4,350
13,895
9,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
Nuitopy
Ravana
17
8 / 1 / 5
10,713
595
13,586
9,717
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
2 / 3 / 7
8,432
468
6,827
19,482
11,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
5 / 6 / 7
9,435
524
15,037
13,013
4,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
 
Hun Batz
14
3 / 7 / 3
9,046
503
9,531
13,094
5,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 5 / 2
8,827
490
12,128
8,529
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
WilfredHD
Sylvanus
13
7 / 1 / 5
9,259
514
5,176
11,066
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
batwingrules3013
Morgan Le Fay
13
2 / 3 / 0
8,469
471
6,900
8,113
6,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
22
Kills
19
19
Deaths
22
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
6
7
1.42
L
Hun Batz
 
Hun Batz
3
7
3
0.64
W
Zhong Kui
BWaltz9
Zhong Kui
5
4
3
1.63
W
Charybdis
FLA5HX3
Charybdis
2
9
4
0.44
L
2
5
2
0.6
W
Gilgamesh
JBIRD496 ll
Gilgamesh
5
2
1
2.75
W
Ravana
Nuitopy
Ravana
8
1
5
10.5
W
2
3
7
1.83
L
Sylvanus
WilfredHD
Sylvanus
7
1
5
9.5
L
Morgan Le Fay
batwingrules3013
Morgan Le Fay
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,205
Damage
48,772
73,952
Taken
53,815
40,550
Mitigated
34,304
20,147
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
15,037
7,482
0
2,403
13,013
4,887
2,012
2,082
10,931
0
64,256
L
Hun Batz
 
Hun Batz
9,531
3,270
0
2,270
13,094
5,576
131
4,584
8,510
0
61,918
W
Zhong Kui
BWaltz9
Zhong Kui
9,728
536
0
8,525
16,768
11,578
0
8,566
8,202
72,164
0
W
Charybdis
FLA5HX3
Charybdis
5,714
2,853
0
2,780
14,090
4,056
0
1,132
12,958
0
45,501
L
12,128
5,203
0
600
8,529
2,969
69
5,031
3,498
63,963
0
W
Gilgamesh
JBIRD496 ll
Gilgamesh
4,350
561
0
3,145
13,895
9,408
392
6,550
6,927
11,010
29,400
W
Ravana
Nuitopy
Ravana
13,586
4,273
0
1,438
9,717
4,036
0
2,206
7,462
0
81,237
W
6,827
855
75
4,184
19,482
11,472
0
5,256
14,199
37,645
0
L
Sylvanus
WilfredHD
Sylvanus
5,176
1,683
1,314
4,578
11,066
14,227
578
4,790
6,276
14,587
0
L
Morgan Le Fay
batwingrules3013
Morgan Le Fay
6,900
722
0
1,812
8,113
6,645
124
1,404
6,709
43,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,994
Gold Earned
45,036
496
Minions Killed
400
0
Camps Cleared
0
1,712,148
Distance Traveled
1,548,767
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,435
524
97
5
0
305,147
5
L
Hun Batz
9,046
503
95
5
0
374,110
0
W
Zhong Kui
9,634
535
140
8
0
319,556
5
W
Charybdis
8,789
488
96
5
0
285,424
7
L
Vulcan
8,827
490
111
6
0
339,926
0
W
Gilgamesh
9,426
524
84
5
0
311,565
0
W
Ravana
10,713
595
118
7
0
396,971
4
W
Cthulhu
8,432
468
58
3
0
398,632
10
L
Sylvanus
9,259
514
16
1
0
324,316
5
L
Morgan Le Fay
8,469
471
81
5
0
205,268
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role