Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Boudabeast
Anubis
Level 117
God Stats
0W - 3L
1,434 SR
Queue Stats
23W - 27L
1,437 Elo+
Solo
Vulcan
Vulcan
CRACKfaceNiNJA
Vulcan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,414 Elo+
Solo
Yemoja
Yemoja
MachoNIGHTMARE
Yemoja
Level 160
God Stats
2W - 1L
1,648 SR
Queue Stats
901W - 854L
1,520 Elo+
Solo
Amaterasu
Amaterasu
ScorchR
Amaterasu
Level 86
God Stats
9W - 4L
1,552 SR
Queue Stats
106W - 91L
1,578 Elo+
Solo
Team Averages
Level 129
1,527 SR
1,490 Elo+

VS

Team Averages
Level 131
1,513 SR
1,448 Elo+
Charybdis
Charybdis
ARE-SOLE-
Charybdis
Level 160
God Stats
3W - 4L
1,578 SR
Queue Stats
186W - 187L
1,430 Elo+
Solo
Thor
Thor
Chocolat247
Thor
Level 63
God Stats
1W - 0L
1,543 SR
Queue Stats
21W - 36L
1,283 Elo+
Solo
Cthulhu
Cthulhu
LiLTruck9
Cthulhu
Level 159
God Stats
6W - 5L
1,553 SR
Queue Stats
419W - 374L
1,526 Elo+
Party 1
Thoth
Thoth
Pi11MaN
Thoth
Level 148
God Stats
7W - 6L
1,477 SR
Queue Stats
158W - 147L
1,503 Elo+
Party 1
Cupid
Cupid
chewbacctopus
Cupid
Level 124
God Stats
6W - 3L
1,413 SR
Queue Stats
288W - 279L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 0 / 0
8,307
831
5,365
6,382
2,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Boudabeast
Anubis
13
0 / 7 / 6
7,135
714
7,098
8,747
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 2
8,243
824
12,079
7,855
3,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 3
7,547
755
5,071
8,824
6,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
ScorchR
Amaterasu
13
1 / 2 / 3
6,957
696
5,217
10,562
8,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ARE-SOLE-
Charybdis
14
2 / 2 / 6
7,810
781
4,863
9,500
3,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 3
7,428
743
3,606
9,550
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
LiLTruck9
Cthulhu
14
6 / 1 / 5
8,953
895
8,500
10,891
9,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thoth
Pi11MaN
Thoth
16
4 / 1 / 8
8,976
898
10,198
7,966
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 1 / 2
7,564
756
6,274
7,020
2,404
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
14
14
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
0
0
3
W
Charybdis
ARE-SOLE-
Charybdis
2
2
6
2.5
L
Anubis
Boudabeast
Anubis
0
7
6
0.43
L
3
2
2
2
W
1
4
3
0.63
W
Cthulhu
LiLTruck9
Cthulhu
6
1
5
8.5
L
2
3
3
1.17
W
Thoth
Pi11MaN
Thoth
4
1
8
8
L
Amaterasu
ScorchR
Amaterasu
1
2
3
1.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,830
Damage
33,441
42,370
Taken
44,927
24,737
Mitigated
21,207
9,374
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,365
2,157
0
2,451
6,382
2,240
942
3,258
2,902
0
32,622
W
Charybdis
ARE-SOLE-
Charybdis
4,863
2,173
0
2,776
9,500
3,184
197
4,771
4,557
0
21,803
L
Anubis
Boudabeast
Anubis
7,098
213
0
123
8,747
4,152
118
4,527
4,100
21,065
0
L
12,079
5,615
200
2,214
7,855
3,483
55
4,536
3,161
35,621
0
W
3,606
1,352
517
910
9,550
3,120
478
5,326
4,135
0
15,435
W
Cthulhu
LiLTruck9
Cthulhu
8,500
247
0
1,789
10,891
9,968
0
5,230
5,399
20,845
0
L
5,071
796
1,335
1,306
8,824
6,270
285
2,741
5,989
12,820
0
W
Thoth
Pi11MaN
Thoth
10,198
135
0
1,999
7,966
2,531
10
5,337
2,584
35,820
0
L
Amaterasu
ScorchR
Amaterasu
5,217
1,901
0
1,745
10,562
8,592
24
3,032
7,389
0
10,291
W
6,274
2,640
92
2,522
7,020
2,404
924
4,600
2,295
0
34,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
40,731
206
Minions Killed
261
7
Camps Cleared
10
920,770
Distance Traveled
973,513
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,307
831
66
7
5
214,199
4
W
Charybdis
7,810
781
44
4
3
189,786
5
L
Anubis
7,135
714
39
4
1
131,272
4
L
Vulcan
8,243
824
70
7
1
207,037
3
W
Thor
7,428
743
27
3
2
186,335
0
W
Cthulhu
8,953
895
31
3
2
185,778
0
L
Yemoja
7,547
755
8
1
0
149,344
4
W
Thoth
8,976
898
82
8
1
211,438
0
L
Amaterasu
6,957
696
23
2
0
218,918
3
W
Cupid
7,564
756
77
8
2
200,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role