Player Matchup

Zhong Kui
Zhong Kui
Arvdawg
Zhong Kui
Level 136
God Stats
4W - 9L
1,357 SR
Queue Stats
477W - 483L
1,523 Elo+
Solo
Charybdis
Charybdis
WolfStriker22
Charybdis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 24L
1,517 Elo+
Solo
Pele
Pele
dna1030
Pele
Level 123
God Stats
0W - 1L
1,319 SR
Queue Stats
67W - 43L
1,634 Elo+
Party 1
Artemis
Artemis
elliestabu1219
Artemis
Level 148
God Stats
1W - 1L
1,686 SR
Queue Stats
90W - 74L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
sidondisdik
Ah Muzen Cab
Level 82
God Stats
1W - 2L
1,246 SR
Queue Stats
43W - 32L
1,582 Elo+
Party 1
Team Averages
Level 114
1,422 SR
1,569 Elo+

VS

Team Averages
Level 101
1,577 SR
1,516 Elo+
Kuzenbo
Kuzenbo
MALICEaFORETHOT
Kuzenbo
Level 106
God Stats
4W - 3L
1,604 SR
Queue Stats
174W - 175L
1,441 Elo+
Solo
Chang'e
Chang'e
Moist_honeycrab
Chang'e
Level 67
God Stats
41W - 24L
1,691 SR
Queue Stats
184W - 174L
1,504 Elo+
Party 2
Da Ji
Da Ji
SRT8David
Da Ji
Level 107
God Stats
166W - 108L
1,645 SR
Queue Stats
297W - 261L
1,643 Elo+
Party 2
Charybdis
Charybdis
Whipz090
Charybdis
Level 128
God Stats
4W - 3L
1,345 SR
Queue Stats
245W - 218L
1,468 Elo+
Solo
Pele
Pele
iTwo Three
Pele
Level 99
God Stats
4W - 2L
1,601 SR
Queue Stats
41W - 32L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arvdawg
Zhong Kui
20
7 / 8 / 19
14,877
1,063
25,277
30,603
39,256
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
WolfStriker22
Charybdis
20
4 / 8 / 17
13,824
987
22,198
25,532
9,506
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
dna1030
Pele
20
3 / 8 / 15
13,857
990
9,475
22,128
8,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 4 / 13
16,203
1,157
38,223
20,834
8,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Muzen Cab
sidondisdik
Ah Muzen Cab
20
5 / 8 / 15
13,739
981
25,719
20,642
8,326
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 26
14,663
1,047
25,879
33,331
73,668
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 7 / 19
14,069
1,005
14,286
25,549
27,125
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
SRT8David
Da Ji
20
14 / 5 / 5
16,341
1,167
26,054
20,451
13,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Whipz090
Charybdis
20
7 / 8 / 22
15,727
1,123
24,867
21,733
11,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 9 / 17
15,389
1,099
24,329
26,679
13,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
125
31
Kills
36
36
Deaths
31
79
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Arvdawg
Zhong Kui
7
8
19
2.06
W
3
2
26
8
W
4
7
19
1.93
W
Da Ji
SRT8David
Da Ji
14
5
5
3.3
W
Charybdis
Whipz090
Charybdis
7
8
22
2.25
L
Charybdis
WolfStriker22
Charybdis
4
8
17
1.56
L
Pele
dna1030
Pele
3
8
15
1.31
L
12
4
13
4.63
W
8
9
17
1.83
L
Ah Muzen Cab
sidondisdik
Ah Muzen Cab
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,892
Damage
115,415
119,739
Taken
127,743
73,759
Mitigated
139,863
10,489
Healing
22,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Arvdawg
Zhong Kui
25,277
2,046
0
5,850
30,603
39,256
0
10,393
18,649
45,307
0
W
25,879
3,895
0
5,699
33,331
73,668
0
3,943
29,388
43,125
0
W
14,286
1,129
3,701
4,183
25,549
27,125
0
6,278
19,271
39,081
0
W
Da Ji
SRT8David
Da Ji
26,054
9,858
0
2,182
20,451
13,802
0
2,528
17,923
0
44,145
W
Charybdis
Whipz090
Charybdis
24,867
17,169
0
4,376
21,733
11,795
0
5,762
15,971
0
74,122
L
Charybdis
WolfStriker22
Charybdis
22,198
13,034
0
355
25,532
9,506
0
4,559
20,682
0
35,770
L
Pele
dna1030
Pele
9,475
2,936
0
975
22,128
8,324
0
8,557
13,016
0
44,468
L
38,223
27,901
0
1,438
20,834
8,347
0
6,580
13,812
0
77,273
W
24,329
3,518
0
2,006
26,679
13,473
0
6,766
19,913
0
57,921
L
Ah Muzen Cab
sidondisdik
Ah Muzen Cab
25,719
9,479
0
1,871
20,642
8,326
0
6,849
13,415
0
59,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,500
Gold Earned
76,189
298
Minions Killed
343
6
Camps Cleared
15
1,268,575
Distance Traveled
1,355,561
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,877
1,063
36
3
2
237,530
0
W
Kuzenbo
14,663
1,047
34
2
0
298,546
1
W
Chang'e
14,069
1,005
66
5
2
252,810
0
W
Da Ji
16,341
1,167
33
2
11
279,523
2
W
Charybdis
15,727
1,123
122
9
0
237,050
2
L
Charybdis
13,824
987
26
2
2
261,243
1
L
Pele
13,857
990
80
6
0
260,788
0
L
Artemis
16,203
1,157
83
6
2
259,611
0
W
Pele
15,389
1,099
88
6
2
287,632
3
L
Ah Muzen Cab
13,739
981
73
5
0
249,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role