Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Lawbrínger
Ah Muzen Cab
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 35L
1,751 Elo+
Party 1
Sylvanus
Sylvanus
illusiiøn
Sylvanus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 36L
1,717 Elo+
Party 1
Discordia
Discordia
valyx8
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,863 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,777 Elo+

VS

Team Averages
Level 69
1,537 SR
1,425 Elo+
Ra
Ra
Ciccoman1
Ra
Level 124
God Stats
3W - 2L
1,613 SR
Queue Stats
318W - 360L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
DoPeSaCK128
Gilgamesh
Level 64
God Stats
38W - 43L
1,462 SR
Queue Stats
142W - 169L
1,375 Elo+
Party 2
Apollo
Apollo
hashingtun
Apollo
Level 19
God Stats
34W - 33L
1,535 SR
Queue Stats
37W - 39L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lawbrínger
Ah Muzen Cab
14
10 / 1 / 5
10,039
837
14,707
5,357
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
illusiiøn
Sylvanus
12
1 / 0 / 14
9,038
753
3,509
7,218
6,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
valyx8
Discordia
11
4 / 4 / 8
8,442
704
5,250
6,027
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
8,061
672
8,284
10,384
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
DoPeSaCK128
Gilgamesh
10
1 / 6 / 4
7,364
614
4,315
10,021
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
hashingtun
Apollo
10
0 / 4 / 1
6,718
560
2,810
6,340
2,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
5
5
Deaths
15
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Gilgamesh
DoPeSaCK128
Gilgamesh
1
6
4
0.5
W
Ah Muzen Cab
Lawbrínger
Ah Muzen Cab
10
1
5
12.5
L
Apollo
hashingtun
Apollo
0
4
1
0.13
W
Sylvanus
illusiiøn
Sylvanus
1
0
14
8
W
Discordia
valyx8
Discordia
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,466
Damage
15,409
18,602
Taken
26,745
12,038
Mitigated
12,582
6,607
Healing
5,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,284
408
365
3,715
10,384
3,810
0
4,078
6,006
38,033
0
L
Gilgamesh
DoPeSaCK128
Gilgamesh
4,315
639
160
1,030
10,021
6,772
0
2,693
7,012
0
10,410
W
Ah Muzen Cab
Lawbrínger
Ah Muzen Cab
14,707
7,033
0
1,893
5,357
2,943
773
1,300
4,057
0
50,579
L
Apollo
hashingtun
Apollo
2,810
1,510
0
651
6,340
2,000
0
1,407
4,685
0
16,125
W
Sylvanus
illusiiøn
Sylvanus
3,509
676
1,434
3,280
7,218
6,889
127
4,264
2,954
12,958
0
W
Discordia
valyx8
Discordia
5,250
562
0
0
6,027
2,206
0
2,942
3,085
10,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,519
Gold Earned
22,143
136
Minions Killed
141
5
Camps Cleared
4
597,200
Distance Traveled
615,633
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,061
672
77
6
2
206,548
3
L
Gilgamesh
7,364
614
22
2
1
217,938
1
W
Ah Muzen Cab
10,039
837
97
8
3
210,581
0
L
Apollo
6,718
560
42
4
1
191,147
0
W
Sylvanus
9,038
753
19
2
1
191,991
2
W
Discordia
8,442
704
20
2
1
194,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role