Player Matchup

Bakasura
Bakasura
DAVOMALVEK
Bakasura
Level 49
God Stats
27W - 23L
1,513 SR
Queue Stats
85W - 102L
1,432 Elo+
Solo
Athena
Athena
Kingjosh06
Athena
Level 44
God Stats
5W - 3L
1,788 SR
Queue Stats
203W - 194L
1,583 Elo+
Party 2
Ra
Ra
Sabilicious
Ra
Level 16
God Stats
4W - 4L
1,605 SR
Queue Stats
12W - 14L
1,495 Elo+
Party 3
Danzaburou
Danzaburou
Tormentor4
Danzaburou
Level 128
God Stats
3W - 2L
1,258 SR
Queue Stats
200W - 183L
1,546 Elo+
Party 3
Cerberus
Cerberus
jte_Pump
Cerberus
Level 69
God Stats
16W - 19L
1,485 SR
Queue Stats
273W - 269L
1,499 Elo+
Party 2
Team Averages
Level 61
1,530 SR
1,511 Elo+

VS

Team Averages
Level 89
1,658 SR
1,525 Elo+
Artio
Artio
BrutaIiize
Artio
Level 141
God Stats
5W - 3L
1,567 SR
Queue Stats
122W - 141L
1,551 Elo+
Party 1
Bastet
Bastet
Ilusu
Bastet
Level 65
God Stats
14W - 8L
1,566 SR
Queue Stats
115W - 144L
1,415 Elo+
Solo
Eset
Eset
OG v Krypt
Eset
Level 83
God Stats
0W - 1L
1,784 SR
Queue Stats
67W - 60L
1,523 Elo+
Party 1
Neith
Neith
TheWYOGhost
Neith
Level 29
God Stats
21W - 13L
1,735 SR
Queue Stats
34W - 30L
1,562 Elo+
Party 1
Awilix
Awilix
rollin inTheHay
Awilix
Level 129
God Stats
159W - 141L
1,641 SR
Queue Stats
281W - 267L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DAVOMALVEK
Bakasura
16
6 / 4 / 8
9,821
546
8,707
14,327
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Kingjosh06
Athena
17
6 / 6 / 5
10,272
571
8,185
15,134
16,294
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 0 / 7
9,406
523
6,393
4,244
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tormentor4
Danzaburou
17
9 / 3 / 6
10,583
588
14,847
9,808
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
jte_Pump
Cerberus
14
2 / 1 / 17
8,745
486
8,186
19,094
16,991
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
2 / 6 / 4
7,771
432
7,065
19,814
14,183
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Ilusu
Bastet
16
5 / 4 / 0
9,302
517
6,539
12,286
8,710
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 3 / 1
9,618
534
6,569
9,809
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 3
7,839
436
9,285
10,578
3,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 6 / 5
8,988
499
12,527
13,739
5,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
25
Kills
13
14
Deaths
25
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
2
6
4
0.67
W
Bakasura
DAVOMALVEK
Bakasura
6
4
8
2.5
L
Bastet
Ilusu
Bastet
5
4
0
1.25
W
Athena
Kingjosh06
Athena
6
6
5
1.42
L
2
3
1
0.83
W
2
0
7
5.5
L
0
6
3
0.25
W
Danzaburou
Tormentor4
Danzaburou
9
3
6
4
W
Cerberus
jte_Pump
Cerberus
2
1
17
10.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,318
Damage
41,985
62,607
Taken
66,226
46,702
Mitigated
36,726
23,681
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
7,065
892
568
6,018
19,814
14,183
34
6,590
12,889
45,341
0
W
Bakasura
DAVOMALVEK
Bakasura
8,707
5,405
0
5,157
14,327
8,074
819
1,571
12,756
0
45,628
L
Bastet
Ilusu
Bastet
6,539
1,395
0
110
12,286
8,710
168
6,299
5,837
0
47,137
W
Athena
Kingjosh06
Athena
8,185
2,738
0
3,686
15,134
16,294
551
1,928
13,206
52,557
0
L
6,569
952
7
4,209
9,809
4,847
0
3,058
6,268
71,620
0
W
6,393
813
3,558
2,465
4,244
2,021
805
1,204
3,040
60,412
0
L
9,285
4,078
0
1,712
10,578
3,310
0
2,910
7,300
0
51,408
W
Danzaburou
Tormentor4
Danzaburou
14,847
9,186
0
4,204
9,808
3,322
2,894
2,959
6,849
0
53,813
W
Cerberus
jte_Pump
Cerberus
8,186
929
0
4,611
19,094
16,991
306
5,972
13,122
27,061
0
L
12,527
4,677
0
599
13,739
5,676
0
4,014
9,126
0
62,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,827
Gold Earned
43,518
480
Minions Killed
488
0
Camps Cleared
0
1,716,016
Distance Traveled
1,522,946
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,771
432
63
4
0
317,378
2
W
Bakasura
9,821
546
91
5
0
395,495
0
L
Bastet
9,302
517
92
5
0
333,566
2
W
Athena
10,272
571
106
6
0
317,345
8
L
Eset
9,618
534
136
8
0
261,571
4
W
Ra
9,406
523
136
8
0
326,710
0
L
Neith
7,839
436
102
6
0
259,536
1
W
Danzaburou
10,583
588
97
5
0
338,851
7
W
Cerberus
8,745
486
50
3
0
337,615
3
L
Awilix
8,988
499
95
5
0
350,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role