Player Matchup

Kumbhakarna
Kumbhakarna
DLooper2
Kumbhakarna
Level 65
God Stats
1W - 1L
1,526 SR
Queue Stats
33W - 31L
1,470 Elo+
Party 2
Skadi
Skadi
DLooper3
Skadi
Level 25
God Stats
1W - 0L
1,931 SR
Queue Stats
7W - 10L
1,577 Elo+
Party 2
Poseidon
Poseidon
Dlooper1
Poseidon
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
TeknoPomp
Baron Samedi
Level 11
God Stats
1W - 0L
1,568 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
zakkswamp
Chaac
Level 26
God Stats
5W - 3L
1,813 SR
Queue Stats
46W - 57L
1,365 Elo+
Solo
Team Averages
Level 30
1,667 SR
1,481 Elo+

VS

Team Averages
Level 12
1,570 SR
1,386 Elo+
Hun Batz
Hun Batz
Foxo16
Hun Batz
Level 16
God Stats
1W - 3L
1,375 SR
Queue Stats
11W - 16L
1,379 Elo+
Party 1
Ymir
Ymir
MasKareto
Ymir
Level 8
God Stats
2W - 1L
1,730 SR
Queue Stats
9W - 11L
1,387 Elo+
Solo
Artemis
Artemis
efko14
Artemis
Level 13
God Stats
0W - 1L
1,693 SR
Queue Stats
9W - 15L
1,330 Elo+
Party 1
Mulan
Mulan
puchaca321
Mulan
Level 18
God Stats
3W - 4L
1,551 SR
Queue Stats
13W - 23L
1,332 Elo+
Party 1
Olorun
Olorun
satoshinakamoto1
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DLooper2
Kumbhakarna
11
0 / 1 / 9
6,807
567
970
6,521
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
DLooper3
Skadi
13
8 / 1 / 2
7,787
649
12,150
6,389
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Dlooper1
Poseidon
15
9 / 0 / 2
8,462
705
7,032
7,968
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
TeknoPomp
Baron Samedi
11
2 / 2 / 3
6,665
555
2,146
5,289
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
zakkswamp
Chaac
11
0 / 2 / 2
6,349
529
4,178
7,835
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Foxo16
Hun Batz
10
3 / 5 / 0
6,373
531
6,708
9,681
2,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
9
1 / 4 / 1
5,778
482
1,720
9,442
3,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
efko14
Artemis
8
1 / 5 / 1
5,450
454
5,248
6,697
1,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
12
1 / 1 / 1
6,616
551
4,526
9,260
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 4 / 1
5,353
446
2,748
4,567
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
6
6
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DLooper2
Kumbhakarna
0
1
9
4.5
W
Skadi
DLooper3
Skadi
8
1
2
9
W
Poseidon
Dlooper1
Poseidon
9
0
2
10
L
Hun Batz
Foxo16
Hun Batz
3
5
0
0.6
L
Ymir
1
4
1
0.38
W
Baron Samedi
TeknoPomp
Baron Samedi
2
2
3
1.75
L
Artemis
efko14
Artemis
1
5
1
0.3
L
Mulan
1
1
1
1.5
L
0
4
1
0.13
W
Chaac
zakkswamp
Chaac
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,476
Damage
20,950
34,002
Taken
39,647
14,240
Mitigated
14,639
15,546
Healing
6,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DLooper2
Kumbhakarna
970
302
130
2,019
6,521
3,458
385
1,356
5,165
6,647
0
W
Skadi
DLooper3
Skadi
12,150
7,345
0
3,004
6,389
1,777
699
659
5,730
0
58,185
W
Poseidon
Dlooper1
Poseidon
7,032
1,857
0
5,759
7,968
2,487
52
517
7,451
63,966
0
L
Hun Batz
Foxo16
Hun Batz
6,708
2,170
0
520
9,681
2,967
0
4,713
4,928
0
37,666
L
Ymir
1,720
274
0
500
9,442
3,993
0
746
8,696
18,278
0
W
Baron Samedi
TeknoPomp
Baron Samedi
2,146
184
304
1,459
5,289
1,989
1,575
1,543
3,746
30,432
0
L
Artemis
efko14
Artemis
5,248
2,597
0
857
6,697
1,540
644
894
5,803
0
23,703
L
Mulan
4,526
1,381
0
4,677
9,260
4,541
568
525
8,188
0
36,940
L
2,748
1,244
0
137
4,567
1,598
0
3,270
1,297
15,333
3,061
W
Chaac
zakkswamp
Chaac
4,178
670
0
2,871
7,835
4,529
385
0
7,835
0
24,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,070
Gold Earned
29,570
346
Minions Killed
292
0
Camps Cleared
0
1,152,288
Distance Traveled
1,064,735
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,807
567
15
1
0
229,424
3
W
Skadi
7,787
649
99
8
0
222,183
2
W
Poseidon
8,462
705
115
10
0
250,181
1
L
Hun Batz
6,373
531
70
6
0
236,103
4
L
Ymir
5,778
482
44
4
0
198,952
0
W
Baron Samedi
6,665
555
73
6
0
222,244
1
L
Artemis
5,450
454
50
4
0
198,564
0
L
Mulan
6,616
551
88
7
0
234,669
0
L
Olorun
5,353
446
40
3
0
196,447
0
W
Chaac
6,349
529
44
4
0
228,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role