Player Matchup

Agni
Agni
MikamiVk
Agni
Level 28
God Stats
2W - 0L
1,807 SR
Queue Stats
4W - 1L
1,695 Elo+
Solo
Sun Wukong
Sun Wukong
Sir OhSama
Sun Wukong
Level 6
God Stats
2W - 0L
1,744 SR
Queue Stats
5W - 2L
1,583 Elo+
Solo
Charybdis
Charybdis
WaifuGuru
Charybdis
Level 27
God Stats
12W - 18L
1,408 SR
Queue Stats
124W - 111L
1,483 Elo+
Solo
Kuzenbo
Kuzenbo
Zius TenorTA
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,421 Elo+
Solo
Thor
Thor
yaboijac0b
Thor
Level 15
God Stats
2W - 2L
1,520 SR
Queue Stats
53W - 53L
1,523 Elo+
Solo
Team Averages
Level 16
1,596 SR
1,541 Elo+

VS

Team Averages
Level 14
1,512 SR
1,543 Elo+
Merlin
Merlin
Chrono-Logix
Merlin
Level 16
God Stats
9W - 9L
1,614 SR
Queue Stats
36W - 28L
1,620 Elo+
Party 1
Medusa
Medusa
MauiOwie
Medusa
Level 14
God Stats
4W - 7L
1,470 SR
Queue Stats
22W - 19L
1,571 Elo+
Party 1
Fenrir
Fenrir
NaPHel4
Fenrir
Level 29
God Stats
3W - 5L
1,475 SR
Queue Stats
357W - 439L
1,420 Elo+
Solo
Danzaburou
Danzaburou
hugz1218
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,542 Elo+
Solo
Yemoja
Yemoja
los geebos
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 2 / 5
6,254
521
3,631
4,611
1,319
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Sir OhSama
Sun Wukong
13
7 / 0 / 3
8,005
667
5,690
6,995
3,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
WaifuGuru
Charybdis
12
2 / 1 / 0
6,826
569
3,652
6,768
1,869
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Zius TenorTA
Kuzenbo
10
4 / 1 / 2
6,028
502
5,288
4,512
2,228
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
8 / 2 / 3
7,481
623
6,054
7,675
3,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 5 / 1
6,734
561
4,982
6,527
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MauiOwie
Medusa
7
1 / 2 / 1
5,145
429
2,872
6,817
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
NaPHel4
Fenrir
7
1 / 7 / 1
5,205
434
2,479
9,322
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
hugz1218
Danzaburou
7
0 / 7 / 1
4,695
391
1,356
7,300
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
los geebos
Yemoja
7
1 / 1 / 0
4,650
388
1,743
5,427
1,876
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
22
Kills
6
6
Deaths
22
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
5
1
0.7
L
Medusa
MauiOwie
Medusa
1
2
1
0.75
W
Agni
1
2
5
1.75
L
Fenrir
NaPHel4
Fenrir
1
7
1
0.21
W
Sun Wukong
Sir OhSama
Sun Wukong
7
0
3
8.5
W
Charybdis
WaifuGuru
Charybdis
2
1
0
2
W
Kuzenbo
Zius TenorTA
Kuzenbo
4
1
2
5
L
Danzaburou
hugz1218
Danzaburou
0
7
1
0.07
L
Yemoja
los geebos
Yemoja
1
1
0
1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,315
Damage
13,432
30,561
Taken
35,393
12,382
Mitigated
9,708
9,372
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,982
92
0
640
6,527
1,906
0
774
5,753
31,651
0
L
Medusa
MauiOwie
Medusa
2,872
1,532
0
2,924
6,817
1,644
0
2,572
3,975
0
25,500
W
Agni
3,631
460
0
0
4,611
1,319
917
1,755
2,856
23,905
0
L
Fenrir
NaPHel4
Fenrir
2,479
524
0
1,476
9,322
2,486
0
1,715
7,515
0
23,327
W
Sun Wukong
Sir OhSama
Sun Wukong
5,690
1,726
0
3,350
6,995
3,675
432
1,503
5,492
0
43,957
W
Charybdis
WaifuGuru
Charybdis
3,652
1,770
0
4,659
6,768
1,869
858
735
6,033
0
47,364
W
Kuzenbo
Zius TenorTA
Kuzenbo
5,288
1,439
0
214
4,512
2,228
0
855
3,657
20,061
0
L
Danzaburou
hugz1218
Danzaburou
1,356
936
0
711
7,300
1,796
12
2,371
4,921
0
11,363
L
Yemoja
los geebos
Yemoja
1,743
572
320
1,344
5,427
1,876
0
1,071
4,310
11,763
0
W
6,054
1,746
0
1,149
7,675
3,291
41
2,040
5,635
0
28,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,594
Gold Earned
26,429
299
Minions Killed
199
0
Camps Cleared
0
1,097,124
Distance Traveled
1,016,207
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,734
561
67
6
0
203,607
2
L
Medusa
5,145
429
50
4
0
217,147
3
W
Agni
6,254
521
40
3
0
204,530
0
L
Fenrir
5,205
434
47
4
0
196,956
0
W
Sun Wukong
8,005
667
92
8
0
234,318
0
W
Charybdis
6,826
569
78
7
0
190,047
1
W
Kuzenbo
6,028
502
35
3
0
235,565
1
L
Danzaburou
4,695
391
22
2
0
191,629
0
L
Yemoja
4,650
388
13
1
0
206,868
0
W
Thor
7,481
623
54
5
0
232,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role