Player Matchup

Neith
Neith
CarneFrescaa
Neith
Level 14
God Stats
19W - 19L
1,491 SR
Queue Stats
36W - 33L
1,438 Elo+
Party 1
Poseidon
Poseidon
dbarao131
Poseidon
Level 69
God Stats
1W - 0L
1,216 SR
Queue Stats
87W - 116L
1,442 Elo+
Party 1
Artemis
Artemis
gabriel310802
Artemis
Level 127
God Stats
6W - 4L
1,490 SR
Queue Stats
343W - 363L
1,535 Elo+
Party 1
Chang'e
Chang'e
rafapscampos
Chang'e
Level 140
God Stats
26W - 17L
1,488 SR
Queue Stats
124W - 138L
1,488 Elo+
Party 1
Sobek
Sobek
zatchbelz
Sobek
Level 137
God Stats
5W - 2L
1,712 SR
Queue Stats
186W - 188L
1,522 Elo+
Party 1
Team Averages
Level 97
1,479 SR
1,485 Elo+

VS

Team Averages
Level 57
1,478 SR
1,536 Elo+
Gilgamesh
Gilgamesh
ChavoPY
Gilgamesh
Level 59
God Stats
14W - 6L
1,772 SR
Queue Stats
420W - 431L
1,507 Elo+
Party 2
Charybdis
Charybdis
DirtyDeedsD2C
Charybdis
Level 58
God Stats
0W - 2L
1,261 SR
Queue Stats
396W - 422L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
Trussy
Sun Wukong
Level 23
God Stats
13W - 16L
1,356 SR
Queue Stats
272W - 270L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Zanri
Danzaburou
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,693 Elo+
Party 3
Ymir
Ymir
sissunatos
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,974
465
2,767
6,921
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
dbarao131
Poseidon
11
7 / 3 / 5
7,906
527
6,007
6,919
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
6 / 2 / 8
8,556
570
9,248
8,836
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
rafapscampos
Chang'e
14
2 / 0 / 5
8,162
544
5,269
6,864
3,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
zatchbelz
Sobek
12
2 / 1 / 6
7,129
475
4,513
10,568
8,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChavoPY
Gilgamesh
11
3 / 4 / 3
6,869
458
3,568
7,702
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charybdis
DirtyDeedsD2C
Charybdis
10
0 / 7 / 6
6,360
424
6,121
10,415
3,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Trussy
Sun Wukong
12
0 / 3 / 2
7,003
467
3,468
9,820
4,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Zanri
Danzaburou
12
4 / 4 / 2
7,373
492
5,836
7,238
2,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 1 / 4
6,604
440
2,033
7,318
3,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
19
Kills
8
8
Deaths
19
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Gilgamesh
ChavoPY
Gilgamesh
3
4
3
1.13
L
Charybdis
DirtyDeedsD2C
Charybdis
0
7
6
0.43
L
Sun Wukong
Trussy
Sun Wukong
0
3
2
0.33
L
Danzaburou
Zanri
Danzaburou
4
4
2
1.25
W
Poseidon
dbarao131
Poseidon
7
3
5
3.17
W
Artemis
6
2
8
5
W
Chang'e
rafapscampos
Chang'e
2
0
5
4.5
L
1
1
4
3
W
Sobek
zatchbelz
Sobek
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,804
Damage
21,026
40,108
Taken
42,493
19,685
Mitigated
16,427
18,116
Healing
8,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,767
983
0
2,663
6,921
2,051
315
933
5,988
0
34,893
L
Gilgamesh
ChavoPY
Gilgamesh
3,568
931
0
2,258
7,702
3,096
0
3,022
4,620
0
32,086
L
Charybdis
DirtyDeedsD2C
Charybdis
6,121
3,155
0
1,638
10,415
3,120
0
3,214
7,031
0
29,223
L
Sun Wukong
Trussy
Sun Wukong
3,468
758
0
2,138
9,820
4,611
151
3,702
6,074
0
40,886
L
Danzaburou
Zanri
Danzaburou
5,836
3,418
0
1,739
7,238
2,355
1,382
2,994
4,162
0
37,188
W
Poseidon
dbarao131
Poseidon
6,007
1,265
234
1,272
6,919
1,653
345
137
6,782
28,392
0
W
Artemis
9,248
4,104
0
3,246
8,836
3,879
876
36
8,800
0
56,213
W
Chang'e
rafapscampos
Chang'e
5,269
130
1,384
4,703
6,864
3,815
1,264
267
6,597
46,214
0
L
2,033
202
0
247
7,318
3,245
132
2,293
4,817
14,902
0
W
Sobek
zatchbelz
Sobek
4,513
394
0
4,614
10,568
8,287
0
660
9,908
29,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,727
Gold Earned
34,209
345
Minions Killed
283
0
Camps Cleared
0
1,303,778
Distance Traveled
1,296,256
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,974
465
67
4
0
268,475
0
L
Gilgamesh
6,869
458
48
3
0
211,788
4
L
Charybdis
6,360
424
49
3
0
243,326
4
L
Sun Wukong
7,003
467
86
6
0
281,725
0
L
Danzaburou
7,373
492
68
5
0
256,049
1
W
Poseidon
7,906
527
54
4
0
272,690
3
W
Artemis
8,556
570
92
6
0
255,583
0
W
Chang'e
8,162
544
90
6
0
260,760
2
L
Ymir
6,604
440
32
2
0
303,368
1
W
Sobek
7,129
475
42
3
0
246,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role