Player Matchup

Susano
Susano
ErickSempai7u7
Susano
Level 56
God Stats
14W - 36L
1,295 SR
Queue Stats
47W - 87L
1,350 Elo+
Party 2
Chaac
Chaac
Losarien
Chaac
Level 38
God Stats
1W - 7L
1,185 SR
Queue Stats
15W - 35L
1,235 Elo+
Party 3
Ymir
Ymir
Yuniko19
Ymir
Level 25
God Stats
24W - 31L
1,645 SR
Queue Stats
259W - 324L
1,350 Elo+
Party 2
Merlin
Merlin
l1lReij001
Merlin
Level 43
God Stats
14W - 12L
1,897 SR
Queue Stats
367W - 384L
1,537 Elo+
Solo
Charybdis
Charybdis
penance34
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 42L
1,296 Elo+
Party 3
Team Averages
Level 38
1,505 SR
1,353 Elo+

VS

Team Averages
Level 60
1,487 SR
1,418 Elo+
Arachne
Arachne
 
Arachne
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Adam0512
Raijin
Level 60
God Stats
11W - 10L
1,597 SR
Queue Stats
230W - 257L
1,455 Elo+
Party 4
Artio
Artio
PerpetualDenial
Artio
Level 98
God Stats
1W - 0L
1,262 SR
Queue Stats
31W - 36L
1,315 Elo+
Party 1
Odin
Odin
WW2imaPanda
Odin
Level 27
God Stats
7W - 4L
1,577 SR
Queue Stats
63W - 47L
1,472 Elo+
Party 4
Skadi
Skadi
goatbush
Skadi
Level 68
God Stats
4W - 3L
1,500 SR
Queue Stats
39W - 54L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,881
555
6,262
8,729
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Losarien
Chaac
12
1 / 6 / 2
7,443
465
6,496
11,696
14,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
10
0 / 8 / 2
6,655
416
4,807
14,130
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
l1lReij001
Merlin
16
2 / 2 / 1
9,135
571
5,472
7,814
3,712
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
penance34
Charybdis
10
0 / 7 / 2
6,300
394
3,407
9,464
2,642
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
5 / 0 / 4
8,938
559
8,549
11,965
5,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Adam0512
Raijin
18
1 / 0 / 3
10,196
637
3,108
7,600
3,794
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 0 / 12
7,759
485
2,834
9,879
10,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 5
8,398
525
5,333
9,939
5,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
goatbush
Skadi
15
17 / 3 / 0
9,678
605
17,284
12,045
4,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
27
27
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
4
7
W
Raijin
Adam0512
Raijin
1
0
3
2.5
L
4
4
1
1.13
L
Chaac
Losarien
Chaac
1
6
2
0.33
W
1
0
12
7
W
3
4
5
1.38
L
Ymir
0
8
2
0.13
W
Skadi
goatbush
Skadi
17
3
0
5.67
L
Merlin
l1lReij001
Merlin
2
2
1
1.25
L
Charybdis
penance34
Charybdis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
37,108
51,833
Taken
51,428
29,258
Mitigated
28,998
8,088
Healing
16,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,549
7,034
0
5,655
11,965
5,214
512
597
11,156
0
62,664
W
Raijin
Adam0512
Raijin
3,108
201
0
4,228
7,600
3,794
260
2,510
5,090
91,392
0
L
6,262
1,259
0
1,322
8,729
2,634
0
2,613
6,116
0
38,226
L
Chaac
Losarien
Chaac
6,496
930
60
2,807
11,696
14,301
766
149
11,547
0
36,894
W
2,834
821
320
1,091
9,879
10,193
218
2,676
7,203
11,787
0
W
5,333
1,587
0
2,668
9,939
5,551
364
453
8,763
0
35,749
L
Ymir
4,807
850
0
470
14,130
5,969
0
701
13,429
25,923
0
W
Skadi
goatbush
Skadi
17,284
10,503
0
2,232
12,045
4,246
1,944
4,043
8,002
0
61,695
L
Merlin
l1lReij001
Merlin
5,472
497
35
3,144
7,814
3,712
0
1,557
6,257
70,416
0
L
Charybdis
penance34
Charybdis
3,407
1,258
0
250
9,464
2,642
48
922
8,542
0
27,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,414
Gold Earned
44,969
368
Minions Killed
447
0
Camps Cleared
0
1,371,383
Distance Traveled
1,572,698
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,938
559
87
5
0
329,955
5
W
Raijin
10,196
637
169
11
0
323,059
5
L
Susano
8,881
555
88
6
0
325,411
3
L
Chaac
7,443
465
59
4
0
254,244
0
W
Artio
7,759
485
14
1
0
320,235
2
W
Odin
8,398
525
80
5
0
310,987
2
L
Ymir
6,655
416
33
2
0
271,463
1
W
Skadi
9,678
605
97
6
0
288,462
2
L
Merlin
9,135
571
139
9
0
285,906
5
L
Charybdis
6,300
394
49
3
0
234,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role