Player Matchup

Loki
Loki
DOUBLEPEN
Loki
Level 15
God Stats
1W - 0L
1,635 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Icychiller
Persephone
Level 23
God Stats
1W - 0L
1,864 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
PainfulVD
Bacchus
Level 28
God Stats
1W - 0L
1,889 SR
Queue Stats
5W - 5L
1,362 Elo+
Party 1
Danzaburou
Danzaburou
RiskRunner
Danzaburou
Level 61
God Stats
1W - 0L
1,635 SR
Queue Stats
12W - 9L
1,397 Elo+
Party 1
Odin
Odin
sephiroth1899
Odin
Level 145
God Stats
14W - 14L
1,535 SR
Queue Stats
24W - 30L
1,392 Elo+
Solo
Team Averages
Level 54
1,712 SR
1,430 Elo+

VS

Team Averages
Level 75
1,424 SR
1,411 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Jbowes1933
Erlang Shen
Level 66
God Stats
0W - 3L
1,617 SR
Queue Stats
59W - 68L
1,403 Elo+
Party 2
Charybdis
Charybdis
Nebula415
Charybdis
Level 108
God Stats
4W - 7L
1,247 SR
Queue Stats
183W - 198L
1,390 Elo+
Party 3
Aphrodite
Aphrodite
ScarletFox09
Aphrodite
Level 89
God Stats
27W - 34L
1,498 SR
Queue Stats
166W - 181L
1,388 Elo+
Party 3
Scylla
Scylla
srd3000
Scylla
Level 29
God Stats
5W - 4L
1,259 SR
Queue Stats
80W - 87L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 2 / 11
8,498
850
4,002
6,113
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
Icychiller
Persephone
16
5 / 2 / 9
9,551
955
8,857
5,796
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
PainfulVD
Bacchus
13
2 / 0 / 13
8,670
867
7,903
10,060
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
RiskRunner
Danzaburou
17
12 / 0 / 7
10,799
1,080
14,324
7,793
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 2 / 13
7,887
789
6,730
7,741
7,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 4 / 2
6,627
663
8,036
11,786
9,660
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Erlang Shen
Jbowes1933
Erlang Shen
12
2 / 7 / 1
6,876
688
4,120
12,515
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Nebula415
Charybdis
12
1 / 4 / 0
6,549
655
5,024
8,890
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
ScarletFox09
Aphrodite
11
1 / 4 / 2
6,173
617
3,768
8,461
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
srd3000
Scylla
11
0 / 6 / 5
6,622
662
4,368
7,339
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
25
Kills
5
6
Deaths
25
53
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
2
0.5
W
Loki
4
2
11
4.75
W
Persephone
Icychiller
Persephone
5
2
9
4.75
L
Erlang Shen
Jbowes1933
Erlang Shen
2
7
1
0.36
L
Charybdis
Nebula415
Charybdis
1
4
0
0.25
W
Bacchus
PainfulVD
Bacchus
2
0
13
8.5
W
Danzaburou
RiskRunner
Danzaburou
12
0
7
15.5
L
Aphrodite
ScarletFox09
Aphrodite
1
4
2
0.5
W
2
2
13
4.25
L
Scylla
srd3000
Scylla
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,816
Damage
25,316
37,503
Taken
48,991
27,618
Mitigated
25,507
6,971
Healing
7,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,036
316
205
554
11,786
9,660
1
4,532
7,039
20,386
0
W
Loki
4,002
971
0
774
6,113
2,222
51
2,503
3,420
0
13,444
W
Persephone
Icychiller
Persephone
8,857
675
0
1,162
5,796
2,040
1,544
3,325
2,369
41,092
0
L
Erlang Shen
Jbowes1933
Erlang Shen
4,120
1,387
0
1,925
12,515
6,458
428
4,229
8,108
0
13,786
L
Charybdis
Nebula415
Charybdis
5,024
2,243
0
0
8,890
3,018
1
2,969
5,802
0
20,604
W
Bacchus
PainfulVD
Bacchus
7,903
1,042
0
1,313
10,060
12,048
0
4,275
5,508
15,688
0
W
Danzaburou
RiskRunner
Danzaburou
14,324
6,845
0
2,630
7,793
4,114
3,584
2,569
5,100
0
34,353
L
Aphrodite
ScarletFox09
Aphrodite
3,768
218
1,861
2,689
8,461
3,885
0
1,944
6,292
10,465
0
W
6,730
176
0
1,092
7,741
7,194
261
2,974
4,545
0
12,219
L
Scylla
srd3000
Scylla
4,368
264
0
0
7,339
2,486
0
3,616
3,723
11,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
32,847
213
Minions Killed
149
10
Camps Cleared
5
958,730
Distance Traveled
868,952
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,627
663
30
3
1
179,488
3
W
Loki
8,498
850
25
3
4
186,722
0
W
Persephone
9,551
955
89
9
2
190,764
1
L
Erlang Shen
6,876
688
29
3
1
198,130
2
L
Charybdis
6,549
655
46
5
1
169,142
1
W
Bacchus
8,670
867
17
2
1
192,974
2
W
Danzaburou
10,799
1,080
52
5
3
182,478
0
L
Aphrodite
6,173
617
22
2
0
165,387
0
W
Odin
7,887
789
30
3
0
205,792
0
L
Scylla
6,622
662
22
2
2
156,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role