Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold II
EmperorOwl
Mercury
Gold II
Level 117
God Stats
11W - 4L
1,677 SR
Queue Stats
74W - 71L
1,659 MMR
Party 1
Nike
Nike
Gold V
GravyTugboat
Nike
Gold V
Level 102
God Stats
1W - 0L
1,589 SR
Queue Stats
11W - 8L
1,631 MMR
Party 1
Izanami
Izanami
Gold II
MikeroldanGamer
Izanami
Gold II
Level 133
God Stats
3W - 0L
1,818 SR
Queue Stats
243W - 248L
1,643 MMR
Solo
Cerberus
Cerberus
Platinum V
MisterQuii
Cerberus
Platinum V
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 92L
1,650 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,617 SR
1,617 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,448 SR
1,653 MMR
Chiron
Chiron
Gold I
AnimeYuusha
Chiron
Gold I
Level 158
God Stats
27W - 21L
1,682 SR
Queue Stats
334W - 332L
1,656 MMR
Solo
Hachiman
Hachiman
Gold I
JeffHiddla
Hachiman
Gold I
Level 66
God Stats
0W - 2L
1,203 SR
Queue Stats
49W - 40L
1,622 MMR
Solo
Odin
Odin
Gold I
LeparD06
Odin
Gold I
Level 154
God Stats
10W - 16L
1,467 SR
Queue Stats
371W - 368L
1,627 MMR
Solo
Ares
Ares
Platinum III
ManOWar2Red
Ares
Platinum III
Level 127
God Stats
230W - 214L
1,618 SR
Queue Stats
565W - 567L
1,687 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Xemplified
Ao Kuang
Gold III
Level 120
God Stats
0W - 1L
1,270 SR
Queue Stats
18W - 16L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 0 / 5
10,272
604
9,463
4,745
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
EmperorOwl
Mercury
17
8 / 1 / 7
10,589
623
12,200
9,737
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
4 / 2 / 5
9,476
557
9,749
11,916
7,813
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 0 / 3
10,045
591
7,051
9,576
3,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
MisterQuii
Cerberus
14
3 / 0 / 6
8,166
480
6,711
9,731
7,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaGilgameshTiamatMorgan Le FayScylla

VS

Bans
TsukuyomiKhepriSetFafnirThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 2 / 0
8,819
519
2,542
11,939
3,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
JeffHiddla
Hachiman
14
0 / 4 / 0
8,082
475
7,127
10,960
2,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
12
0 / 5 / 1
7,415
436
4,411
11,247
5,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
0 / 4 / 0
6,002
353
2,650
11,469
7,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Xemplified
Ao Kuang
12
2 / 6 / 1
7,654
450
6,819
15,709
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
21
Kills
3
3
Deaths
21
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
5
6.5
L
Chiron
1
2
0
0.5
W
Mercury
EmperorOwl
Mercury
8
1
7
11.5
W
4
2
5
3.25
L
Hachiman
JeffHiddla
Hachiman
0
4
0
0
L
Odin
0
5
1
0.1
L
0
4
0
0
W
2
0
3
3.5
W
Cerberus
MisterQuii
Cerberus
3
0
6
6
L
Ao Kuang
Xemplified
Ao Kuang
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,174
Damage
23,549
45,705
Taken
61,324
24,929
Mitigated
24,993
13,740
Healing
16,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,463
154
0
1,413
4,745
1,646
27
1,308
3,437
76,182
0
L
Chiron
2,542
968
194
3,563
11,939
3,935
0
6,282
5,278
0
71,093
W
Mercury
EmperorOwl
Mercury
12,200
6,783
0
861
9,737
4,379
1,067
2,161
7,576
0
93,158
W
9,749
1,358
0
4,254
11,916
7,813
1,155
3,428
8,477
7,274
46,180
L
Hachiman
JeffHiddla
Hachiman
7,127
4,132
0
2,701
10,960
2,597
0
1,477
9,483
0
65,651
L
Odin
4,411
1,140
0
2,381
11,247
5,673
147
1,265
9,448
0
40,297
L
2,650
93
0
1,414
11,469
7,793
0
4,224
7,143
9,666
0
W
7,051
4,622
0
4,370
9,576
3,392
1,418
166
9,410
0
86,583
W
Cerberus
MisterQuii
Cerberus
6,711
832
225
2,617
9,731
7,699
114
2,474
7,257
23,296
0
L
Ao Kuang
Xemplified
Ao Kuang
6,819
1,700
0
6,082
15,709
4,995
0
3,434
11,688
41,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
37,972
592
Minions Killed
475
0
Camps Cleared
0
1,768,599
Distance Traveled
1,428,949
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,272
604
162
10
0
372,941
9
L
Chiron
8,819
519
166
10
0
324,298
3
W
Mercury
10,589
623
131
8
0
407,195
1
W
Nike
9,476
557
110
6
0
313,597
4
L
Hachiman
8,082
475
126
7
0
287,749
5
L
Odin
7,415
436
89
5
0
235,408
3
L
Ares
6,002
353
13
1
0
251,972
5
W
Izanami
10,045
591
163
10
0
332,994
5
W
Cerberus
8,166
480
26
2
0
341,872
8
L
Ao Kuang
7,654
450
81
5
0
329,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role