Player Matchup

Hun Batz
Hun Batz
AceScorpion9311
Hun Batz
Level 27
God Stats
4W - 9L
1,303 SR
Queue Stats
225W - 269L
1,393 Elo+
Solo
Chiron
Chiron
IceDrzw
Chiron
Level 27
God Stats
2W - 2L
1,713 SR
Queue Stats
41W - 46L
1,481 Elo+
Solo
Artemis
Artemis
LemmeLucioMain
Artemis
Level 24
God Stats
5W - 3L
1,494 SR
Queue Stats
58W - 56L
1,438 Elo+
Solo
Horus
Horus
Mr_Moostache17
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 48L
1,367 Elo+
Solo
Ares
Ares
glitch307
Ares
Level 4
God Stats
0W - 1L
1,338 SR
Queue Stats
0W - 2L
1,153 Elo+
Solo
Team Averages
Level 20
1,470 SR
1,366 Elo+

VS

Team Averages
Level 27
1,524 SR
1,373 Elo+
Nike
Nike
HinataSenpaii03
Nike
Level 29
God Stats
10W - 6L
1,591 SR
Queue Stats
116W - 119L
1,391 Elo+
Solo
Loki
Loki
MXLI_jonaBR
Loki
Level 29
God Stats
112W - 113L
1,525 SR
Queue Stats
180W - 208L
1,419 Elo+
Party 1
Ra
Ra
RafaSCH15
Ra
Level 19
God Stats
6W - 4L
1,574 SR
Queue Stats
21W - 28L
1,418 Elo+
Solo
Medusa
Medusa
Tych19
Medusa
Level 30
God Stats
9W - 12L
1,402 SR
Queue Stats
112W - 168L
1,219 Elo+
Solo
Hades
Hades
Vionicx_
Hades
Level 29
God Stats
62W - 46L
1,529 SR
Queue Stats
262W - 297L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 10 / 1
7,233
362
6,309
14,594
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
IceDrzw
Chiron
17
2 / 4 / 1
10,366
518
10,234
14,914
6,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 3 / 0
9,293
465
14,260
11,689
3,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
1 / 8 / 1
6,927
346
2,882
9,785
3,419
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ares
4
0 / 3 / 1
5,604
280
354
3,251
1,419
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 2
11,963
598
7,435
11,910
6,555
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
4 / 1 / 4
10,474
524
3,095
9,777
7,381
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 2
12,141
607
9,503
12,979
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Tych19
Medusa
12
2 / 3 / 3
8,348
417
3,827
11,608
3,410
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Vionicx_
Hades
16
7 / 1 / 4
10,198
510
12,750
15,071
10,696
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
26
28
Deaths
9
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
10
1
0.15
W
8
2
2
4.5
L
Chiron
IceDrzw
Chiron
2
4
1
0.63
L
3
3
0
1
W
4
1
4
6
L
1
8
1
0.19
W
5
2
2
3
W
Medusa
Tych19
Medusa
2
3
3
1.17
W
Hades
Vionicx_
Hades
7
1
4
9
L
Ares
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,039
Damage
36,610
54,233
Taken
61,345
18,434
Mitigated
34,225
9,230
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
6,309
802
0
1,639
14,594
4,050
317
7,091
7,393
0
31,887
W
7,435
1,370
0
3,329
11,910
6,555
2,556
108
11,585
9,400
76,730
L
Chiron
IceDrzw
Chiron
10,234
4,255
159
4,693
14,914
6,059
251
8,795
6,065
0
88,123
L
14,260
8,032
0
2,194
11,689
3,487
0
6,420
5,269
0
64,699
W
3,095
406
0
2,590
9,777
7,381
334
0
9,777
12,535
45,502
L
2,882
1,202
0
279
9,785
3,419
15
532
8,988
0
23,026
W
9,503
1,177
647
6,080
12,979
6,183
2,019
0
12,979
96,343
0
W
Medusa
Tych19
Medusa
3,827
1,206
0
1,470
11,608
3,410
1,121
96
11,512
0
36,891
W
Hades
Vionicx_
Hades
12,750
689
21
8,523
15,071
10,696
355
150
14,921
58,164
0
L
Ares
354
66
0
266
3,251
1,419
234
754
2,497
6,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
53,124
358
Minions Killed
619
0
Camps Cleared
0
1,382,705
Distance Traveled
1,773,665
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,233
362
49
2
0
364,467
2
W
Nike
11,963
598
167
8
0
346,991
1
L
Chiron
10,366
518
163
8
0
347,465
4
L
Artemis
9,293
465
97
5
0
336,580
7
W
Loki
10,474
524
99
5
0
417,273
0
L
Horus
6,927
346
42
2
0
249,608
2
W
Ra
12,141
607
187
9
0
378,591
6
W
Medusa
8,348
417
66
3
0
287,780
2
W
Hades
10,198
510
100
5
0
343,030
0
L
Ares
5,604
280
7
0
0
84,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role