Player Matchup

Horus
Horus
ATRAZADO
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,392 Elo+
Solo
Neith
Neith
FranciscoNeto18
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,277 Elo+
Party 1
Thanatos
Thanatos
IBRAHIMOVICcc
Thanatos
Level 5
God Stats
0W - 3L
1,316 SR
Queue Stats
2W - 7L
1,277 Elo+
Party 1
Fenrir
Fenrir
Wolwerbra
Fenrir
Level 17
God Stats
1W - 3L
1,178 SR
Queue Stats
92W - 90L
1,441 Elo+
Solo
Cthulhu
Cthulhu
ZONHOBB
Cthulhu
Level 20
God Stats
3W - 3L
1,380 SR
Queue Stats
14W - 14L
1,378 Elo+
Solo
Team Averages
Level 13
1,375 SR
1,353 Elo+

VS

Team Averages
Level 17
1,561 SR
1,403 Elo+
Pele
Pele
BrenoGand
Pele
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,109 Elo+
Solo
Discordia
Discordia
CrazyWiick
Discordia
Level 29
God Stats
8W - 6L
1,470 SR
Queue Stats
320W - 250L
1,617 Elo+
Party 2
Loki
Loki
Ekkons
Loki
Level 7
God Stats
4W - 3L
1,594 SR
Queue Stats
5W - 7L
1,419 Elo+
Solo
Cerberus
Cerberus
Ghibliii
Cerberus
Level 26
God Stats
5W - 2L
1,741 SR
Queue Stats
207W - 156L
1,621 Elo+
Party 2
Horus
Horus
jaokid
Horus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ATRAZADO
Horus
18
5 / 11 / 5
11,848
987
12,997
22,846
9,332
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 7 / 12
11,381
948
18,277
14,839
4,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
IBRAHIMOVICcc
Thanatos
19
4 / 14 / 11
12,534
1,045
19,226
24,188
7,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Wolwerbra
Fenrir
18
3 / 16 / 9
11,452
954
14,548
26,908
13,426
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ZONHOBB
Cthulhu
19
9 / 2 / 8
14,127
1,177
16,320
14,512
14,946
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 10 / 23
12,218
1,018
18,668
18,701
7,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
CrazyWiick
Discordia
20
15 / 1 / 26
15,713
1,309
30,680
10,924
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
Ekkons
Loki
19
13 / 4 / 8
13,571
1,131
12,138
10,224
3,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Ghibliii
Cerberus
20
10 / 1 / 35
14,743
1,229
18,120
22,144
32,823
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
jaokid
Horus
20
6 / 6 / 31
13,241
1,103
15,499
27,251
23,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
173
22
Kills
50
50
Deaths
22
45
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Horus
ATRAZADO
Horus
5
11
5
0.68
W
Pele
6
10
23
1.75
W
Discordia
CrazyWiick
Discordia
15
1
26
28
W
Loki
Ekkons
Loki
13
4
8
4.25
L
1
7
12
1
W
Cerberus
Ghibliii
Cerberus
10
1
35
27.5
L
Thanatos
IBRAHIMOVICcc
Thanatos
4
14
11
0.68
L
Fenrir
Wolwerbra
Fenrir
3
16
9
0.47
L
Cthulhu
ZONHOBB
Cthulhu
9
2
8
6.5
W
Horus
jaokid
Horus
6
6
31
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,368
Damage
95,105
103,293
Taken
89,244
50,087
Mitigated
71,067
11,494
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ATRAZADO
Horus
12,997
9,807
765
1,464
22,846
9,332
0
13,058
9,788
0
27,189
W
Pele
18,668
4,177
0
684
18,701
7,159
0
3,816
14,885
0
46,451
W
Discordia
CrazyWiick
Discordia
30,680
2,856
374
2,368
10,924
4,266
0
2,949
7,975
67,791
0
W
Loki
Ekkons
Loki
12,138
2,763
0
0
10,224
3,693
0
1,917
8,307
0
26,006
L
18,277
6,757
0
1,190
14,839
4,878
0
8,533
6,306
0
41,800
W
Cerberus
Ghibliii
Cerberus
18,120
2,149
0
2,282
22,144
32,823
0
4,222
17,922
30,364
0
L
Thanatos
IBRAHIMOVICcc
Thanatos
19,226
4,366
0
6,634
24,188
7,505
0
10,942
13,246
0
37,904
L
Fenrir
Wolwerbra
Fenrir
14,548
4,000
0
1,163
26,908
13,426
0
12,372
14,536
0
32,099
L
Cthulhu
ZONHOBB
Cthulhu
16,320
892
278
0
14,512
14,946
0
6,315
8,197
46,261
0
W
Horus
jaokid
Horus
15,499
7,156
2,565
3,349
27,251
23,126
0
3,416
23,835
4,366
17,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,342
Gold Earned
69,486
207
Minions Killed
218
5
Camps Cleared
10
1,101,985
Distance Traveled
1,071,445
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,848
987
23
2
3
217,924
0
W
Pele
12,218
1,018
70
6
2
194,788
1
W
Discordia
15,713
1,309
89
7
2
238,813
1
W
Loki
13,571
1,131
25
2
5
186,051
0
L
Neith
11,381
948
52
4
0
195,216
1
W
Cerberus
14,743
1,229
19
2
1
254,309
1
L
Thanatos
12,534
1,045
40
3
0
210,038
1
L
Fenrir
11,452
954
32
3
0
220,992
0
L
Cthulhu
14,127
1,177
60
5
2
257,815
0
W
Horus
13,241
1,103
15
1
0
197,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role