Player Matchup

Chaac
Chaac
Im an Asparagus
Chaac
Level 120
God Stats
10W - 7L
1,614 SR
Queue Stats
96W - 44L
1,582 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
Level 28
God Stats
21W - 9L
1,585 SR
Queue Stats
24W - 14L
1,598 Elo+
Party 2
Charybdis
Charybdis
Top Knox
Charybdis
Level 135
God Stats
4W - 1L
1,584 SR
Queue Stats
92W - 42L
1,546 Elo+
Party 2
Team Averages
Level 94
1,594 SR
1,575 Elo+

VS

Team Averages
Level 34
1,419 SR
1,401 Elo+
Fenrir
Fenrir
Completo_Sol
Fenrir
Level 17
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Lil Darkness
Kukulkan
Level 66
God Stats
14W - 9L
1,483 SR
Queue Stats
42W - 68L
1,202 Elo+
Solo
Terra
Terra
Vacio_Luna
Terra
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 10
9,780
815
6,831
9,908
6,520
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
12
0 / 0 / 20
8,930
744
4,887
7,144
2,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Top Knox
Charybdis
15
20 / 0 / 6
11,185
932
22,036
9,753
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 11 / 0
6,416
535
5,036
15,436
5,743
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Lil Darkness
Kukulkan
11
0 / 7 / 0
6,951
579
8,393
10,581
3,751
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Terra
8
0 / 11 / 0
6,469
539
1,584
15,312
8,524
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
0
29
Kills
0
0
Deaths
29
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
11
0
0
W
9
0
10
14
W
Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
0
0
20
10
L
Kukulkan
Lil Darkness
Kukulkan
0
7
0
0
W
Charybdis
Top Knox
Charybdis
20
0
6
23
L
Terra
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
15,013
26,805
Taken
41,329
12,556
Mitigated
18,018
8,530
Healing
1,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,036
1,124
0
810
15,436
5,743
0
1,593
13,651
0
9,915
W
6,831
1,732
0
4,577
9,908
6,520
976
3,467
6,441
0
37,163
W
Morgan Le Fay
Lacynmyshoes
Morgan Le Fay
4,887
605
665
1,655
7,144
2,485
481
3,762
3,382
16,610
0
L
Kukulkan
Lil Darkness
Kukulkan
8,393
464
0
0
10,581
3,751
0
1,137
9,256
42,217
0
W
Charybdis
Top Knox
Charybdis
22,036
17,053
0
1,633
9,753
3,551
991
3,723
6,030
0
53,743
L
Terra
1,584
726
6
765
15,312
8,524
0
1,602
13,535
5,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
19,836
158
Minions Killed
85
10
Camps Cleared
0
694,781
Distance Traveled
577,100
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,416
535
12
1
0
196,916
3
W
Chaac
9,780
815
57
5
3
230,741
3
W
Morgan Le Fay
8,930
744
36
3
2
231,990
2
L
Kukulkan
6,951
579
70
6
0
197,735
2
W
Charybdis
11,185
932
65
5
5
232,050
2
L
Terra
6,469
539
3
0
0
182,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role