Player Matchup

Gilgamesh
Gilgamesh
DoPeSaCK128
Gilgamesh
Level 64
God Stats
38W - 43L
1,437 SR
Queue Stats
142W - 169L
1,364 Elo+
Party 1
Neith
Neith
Eduardokaaz
Neith
Level 12
God Stats
4W - 9L
1,269 SR
Queue Stats
7W - 20L
1,182 Elo+
Solo
Apollo
Apollo
hashingtun
Apollo
Level 18
God Stats
34W - 33L
1,520 SR
Queue Stats
37W - 39L
1,409 Elo+
Party 1
Team Averages
Level 31
1,409 SR
1,318 Elo+

VS

Team Averages
Level 45
1,505 SR
1,376 Elo+
Charybdis
Charybdis
SyCo DaRkMatteR
Charybdis
Level 121
God Stats
0W - 2L
1,550 SR
Queue Stats
14W - 23L
1,480 Elo+
Party 2
Fenrir
Fenrir
hairybananas
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,406 Elo+
Party 2
Kukulkan
Kukulkan
luisramalho
Kukulkan
Level 8
God Stats
31W - 49L
1,466 SR
Queue Stats
79W - 130L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoPeSaCK128
Gilgamesh
13
6 / 3 / 8
8,658
787
8,243
8,442
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
4 / 0 / 10
8,609
783
5,237
5,299
1,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
hashingtun
Apollo
13
7 / 1 / 10
9,301
846
7,387
8,630
2,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SyCo DaRkMatteR
Charybdis
11
4 / 4 / 0
7,949
723
7,236
8,429
2,913
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
9
0 / 7 / 3
6,625
602
2,800
7,801
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
luisramalho
Kukulkan
11
0 / 6 / 4
7,057
642
5,650
6,714
2,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
4
4
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DoPeSaCK128
Gilgamesh
6
3
8
3.33
W
4
0
10
9
L
Charybdis
SyCo DaRkMatteR
Charybdis
4
4
0
1
L
Fenrir
0
7
3
0.21
W
Apollo
hashingtun
Apollo
7
1
10
12
L
Kukulkan
luisramalho
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
15,686
22,371
Taken
22,944
10,387
Mitigated
8,793
4,475
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DoPeSaCK128
Gilgamesh
8,243
2,436
305
2,074
8,442
5,413
0
1,913
6,529
0
22,748
W
5,237
2,434
0
611
5,299
1,978
560
2,094
3,205
0
26,217
L
Charybdis
SyCo DaRkMatteR
Charybdis
7,236
2,758
0
2,030
8,429
2,913
0
212
8,217
0
29,713
L
Fenrir
2,800
815
0
307
7,801
3,319
0
0
7,801
0
5,882
W
Apollo
hashingtun
Apollo
7,387
4,593
0
1,485
8,630
2,996
625
2,288
6,342
0
25,439
L
Kukulkan
luisramalho
Kukulkan
5,650
654
0
250
6,714
2,561
0
0
6,714
21,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
21,631
136
Minions Killed
119
7
Camps Cleared
2
633,680
Distance Traveled
528,409
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,658
787
24
2
5
224,047
1
W
Neith
8,609
783
59
5
0
195,337
0
L
Charybdis
7,949
723
59
5
2
177,737
5
L
Fenrir
6,625
602
5
0
0
187,096
4
W
Apollo
9,301
846
53
5
2
214,296
0
L
Kukulkan
7,057
642
55
5
0
163,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role