Player Matchup

Susano
Susano
Granfran004
Susano
Level 48
God Stats
2W - 2L
1,775 SR
Queue Stats
149W - 224L
1,263 Elo+
Party 2
Terra
Terra
Siper3000
Terra
Level 22
God Stats
1W - 2L
1,465 SR
Queue Stats
50W - 66L
1,328 Elo+
Solo
Hou Yi
Hou Yi
Ss_OSCURLOD_Ss
Hou Yi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 315L
1,275 Elo+
Party 2
Merlin
Merlin
XtiziX1412
Merlin
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 186L
1,240 Elo+
Party 2
Gilgamesh
Gilgamesh
tute-kapo
Gilgamesh
Level 5
God Stats
0W - 2L
1,316 SR
Queue Stats
3W - 5L
1,218 Elo+
Party 2
Team Averages
Level 28
1,511 SR
1,265 Elo+

VS

Team Averages
Level 24
1,423 SR
1,371 Elo+
He Bo
He Bo
DARKRIDE2
He Bo
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
368W - 391L
1,403 Elo+
Party 1
Ymir
Ymir
NightGhost905
Ymir
Level 12
God Stats
8W - 3L
1,680 SR
Queue Stats
286W - 272L
1,441 Elo+
Party 1
Charybdis
Charybdis
S1LV3RW0LF11
Charybdis
Level 43
God Stats
13W - 10L
1,469 SR
Queue Stats
222W - 217L
1,401 Elo+
Party 1
Anubis
Anubis
WolfMasterMX
Anubis
Level 29
God Stats
13W - 13L
1,459 SR
Queue Stats
43W - 50L
1,312 Elo+
Solo
Cthulhu
Cthulhu
crazylatinboy
Cthulhu
Level 8
God Stats
1W - 3L
1,007 SR
Queue Stats
4W - 10L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
16
5 / 6 / 0
9,695
441
6,223
19,480
7,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Terra
Siper3000
Terra
14
0 / 4 / 1
8,088
368
1,446
16,436
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 7 / 2
9,770
444
8,711
16,875
4,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
XtiziX1412
Merlin
11
2 / 6 / 0
8,338
379
1,657
7,855
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tute-kapo
Gilgamesh
7
0 / 10 / 1
6,167
280
1,473
10,781
2,619
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DARKRIDE2
He Bo
18
8 / 2 / 1
12,227
556
12,838
8,852
4,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 3 / 8
10,518
478
3,636
12,596
16,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
S1LV3RW0LF11
Charybdis
20
10 / 1 / 2
13,891
631
15,341
12,576
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
19
10 / 2 / 3
12,557
571
13,719
10,834
5,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
13
1 / 2 / 8
9,183
417
3,071
10,475
9,492
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
9
Kills
31
33
Deaths
10
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
He Bo
DARKRIDE2
He Bo
8
2
1
4.25
L
Susano
5
6
0
0.83
W
2
3
8
2
W
Charybdis
S1LV3RW0LF11
Charybdis
10
1
2
11
L
Terra
Siper3000
Terra
0
4
1
0.13
L
2
7
2
0.43
W
Anubis
10
2
3
5.75
L
Merlin
XtiziX1412
Merlin
2
6
0
0.33
W
Cthulhu
1
2
8
2.5
L
Gilgamesh
tute-kapo
Gilgamesh
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
48,605
71,427
Taken
55,333
30,986
Mitigated
42,980
10,065
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DARKRIDE2
He Bo
12,838
929
0
1,662
8,852
4,217
983
1,195
7,586
64,602
0
L
Susano
6,223
1,156
0
5,331
19,480
7,011
0
6,623
12,857
0
63,853
W
3,636
941
0
80
12,596
16,991
400
163
12,433
24,393
0
W
Charybdis
S1LV3RW0LF11
Charybdis
15,341
5,896
0
5,436
12,576
6,360
5,641
127
12,449
0
131,502
L
Terra
Siper3000
Terra
1,446
682
40
1,935
16,436
14,474
420
8,906
7,530
26,025
0
L
8,711
2,537
0
1,746
16,875
4,827
905
9,929
6,946
0
60,163
W
Anubis
13,719
312
0
7,000
10,834
5,920
2,408
1,167
9,667
75,216
0
L
Merlin
XtiziX1412
Merlin
1,657
349
0
980
7,855
2,055
0
1,904
5,951
24,789
0
W
Cthulhu
3,071
141
110
1,192
10,475
9,492
1,094
380
10,095
24,162
0
L
Gilgamesh
tute-kapo
Gilgamesh
1,473
203
0
33
10,781
2,619
0
5,902
4,879
0
6,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,058
Gold Earned
58,376
284
Minions Killed
531
0
Camps Cleared
0
1,654,124
Distance Traveled
1,900,526
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,227
556
111
5
0
400,931
3
L
Susano
9,695
441
92
4
0
417,292
0
W
Ymir
10,518
478
39
2
0
373,770
1
W
Charybdis
13,891
631
207
9
0
421,588
2
L
Terra
8,088
368
33
2
0
387,300
0
L
Hou Yi
9,770
444
97
4
0
345,152
3
W
Anubis
12,557
571
136
6
0
319,093
2
L
Merlin
8,338
379
51
2
0
204,210
0
W
Cthulhu
9,183
417
38
2
0
385,144
3
L
Gilgamesh
6,167
280
11
1
0
300,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role