Player Matchup

Bacchus
Bacchus
ATH1RSTYM00SE
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,556 Elo+
Party 4
Heimdallr
Heimdallr
ChevoGuap
Heimdallr
Level 126
God Stats
7W - 5L
1,466 SR
Queue Stats
230W - 226L
1,598 Elo+
Party 3
Camazotz
Camazotz
Jwalkingjon
Camazotz
Level 35
God Stats
2W - 1L
1,718 SR
Queue Stats
23W - 16L
1,580 Elo+
Party 4
Ravana
Ravana
LatamChevoGuap
Ravana
Level 144
God Stats
2W - 0L
1,511 SR
Queue Stats
23W - 17L
1,595 Elo+
Party 3
Nox
Nox
SEAChevoGuap
Nox
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 4L
1,487 Elo+
Party 3
Team Averages
Level 68
1,539 SR
1,563 Elo+

VS

Team Averages
Level 65
1,426 SR
1,547 Elo+
Fenrir
Fenrir
FizzyAutounm
Fenrir
Level 142
God Stats
0W - 2L
1,378 SR
Queue Stats
40W - 37L
1,580 Elo+
Solo
Mulan
Mulan
YuWRLD
Mulan
Level 65
God Stats
8W - 10L
1,518 SR
Queue Stats
191W - 181L
1,514 Elo+
Party 1
Charybdis
Charybdis
gagetherage502
Charybdis
Level 62
God Stats
1W - 3L
1,568 SR
Queue Stats
74W - 87L
1,503 Elo+
Party 2
Ganesha
Ganesha
oOKidBuuOo
Ganesha
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 106L
1,609 Elo+
Party 1
Skadi
Skadi
xdFlaming_Dragon
Skadi
Level 25
God Stats
0W - 1L
1,164 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 0 / 8
6,000
545
2,451
5,538
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ChevoGuap
Heimdallr
11
8 / 2 / 5
6,933
630
9,198
6,330
1,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Jwalkingjon
Camazotz
12
0 / 0 / 3
6,797
618
3,385
5,653
2,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
10 / 1 / 7
8,134
739
10,932
5,201
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 4
7,343
668
4,020
3,624
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 6 / 1
6,703
609
4,524
9,851
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
YuWRLD
Mulan
11
0 / 3 / 0
5,669
515
3,112
6,774
3,391
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
gagetherage502
Charybdis
8
0 / 5 / 0
4,857
442
1,137
6,136
1,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
oOKidBuuOo
Ganesha
8
0 / 3 / 3
5,540
504
3,096
9,065
4,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
2 / 7 / 1
6,143
558
4,230
7,617
1,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
24
Kills
4
4
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
0
0
8
4
W
Heimdallr
ChevoGuap
Heimdallr
8
2
5
5.25
L
Fenrir
2
6
1
0.42
W
Camazotz
Jwalkingjon
Camazotz
0
0
3
1.5
W
10
1
7
13.5
W
6
1
4
8
L
Mulan
YuWRLD
Mulan
0
3
0
0
L
Charybdis
gagetherage502
Charybdis
0
5
0
0
L
Ganesha
oOKidBuuOo
Ganesha
0
3
3
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
16,099
26,346
Taken
39,443
11,502
Mitigated
15,046
10,394
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
2,451
559
0
1,495
5,538
2,967
0
1,601
3,868
6,930
0
W
Heimdallr
ChevoGuap
Heimdallr
9,198
5,685
0
2,274
6,330
1,995
296
684
5,543
0
39,780
L
Fenrir
4,524
1,438
0
2,562
9,851
3,988
0
1,193
8,658
0
28,452
W
Camazotz
Jwalkingjon
Camazotz
3,385
1,023
0
4,059
5,653
2,334
756
0
5,653
0
31,351
W
10,932
3,778
0
1,584
5,201
2,476
0
414
4,752
0
48,865
W
4,020
57
0
982
3,624
1,730
260
190
3,434
36,909
0
L
Mulan
YuWRLD
Mulan
3,112
1,123
0
2,506
6,774
3,391
0
0
6,286
438
28,353
L
Charybdis
gagetherage502
Charybdis
1,137
777
0
591
6,136
1,699
0
2,471
3,665
0
16,023
L
Ganesha
oOKidBuuOo
Ganesha
3,096
343
0
985
9,065
4,207
0
2,020
7,045
18,307
0
L
4,230
1,668
0
802
7,617
1,761
268
787
6,830
0
19,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
28,912
335
Minions Killed
219
0
Camps Cleared
0
1,105,747
Distance Traveled
1,120,335
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,000
545
16
1
0
231,414
0
W
Heimdallr
6,933
630
61
6
0
223,657
4
L
Fenrir
6,703
609
51
5
0
211,583
2
W
Camazotz
6,797
618
88
8
0
191,521
0
W
Ravana
8,134
739
87
8
0
242,626
0
W
Nox
7,343
668
83
8
0
216,529
0
L
Mulan
5,669
515
57
5
0
218,339
4
L
Charybdis
4,857
442
40
4
0
221,884
5
L
Ganesha
5,540
504
21
2
0
245,545
3
L
Skadi
6,143
558
50
5
0
222,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role