Player Matchup

Anubis
Anubis
Dih_Nerys
Anubis
Level 8
God Stats
6W - 14L
1,608 SR
Queue Stats
14W - 35L
1,228 Elo+
Solo
Fenrir
Fenrir
FlinghAlabaster
Fenrir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 43L
1,360 Elo+
Party 1
Athena
Athena
LPQRG
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,784 Elo+
Party 3
Olorun
Olorun
LolizinhA_L2R2
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,560 Elo+
Party 3
Hachiman
Hachiman
Moorlurker
Hachiman
Level 22
God Stats
1W - 5L
1,205 SR
Queue Stats
26W - 40L
1,312 Elo+
Party 1
Team Averages
Level 17
1,462 SR
1,449 Elo+

VS

Team Averages
Level 31
1,546 SR
1,468 Elo+
Persephone
Persephone
AngelHopeless
Persephone
Level 14
God Stats
3W - 1L
1,594 SR
Queue Stats
15W - 10L
1,636 Elo+
Solo
Charybdis
Charybdis
CKayn
Charybdis
Level 29
God Stats
16W - 26L
1,339 SR
Queue Stats
124W - 122L
1,383 Elo+
Solo
Ares
Ares
LordeOrus
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
OSM_Santyno98
Sol
Level 102
God Stats
3W - 0L
1,797 SR
Queue Stats
175W - 198L
1,417 Elo+
Party 2
Ne Zha
Ne Zha
PtzADomicilio
Ne Zha
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 21L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dih_Nerys
Anubis
10
0 / 11 / 2
7,021
351
3,561
15,646
8,437
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
12 / 6 / 1
12,383
619
15,376
16,631
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
LPQRG
Athena
13
0 / 10 / 5
8,439
422
6,137
20,563
7,291
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 5 / 5
9,702
485
6,353
10,749
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Moorlurker
Hachiman
14
3 / 8 / 5
9,311
466
8,101
13,408
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AngelHopeless
Persephone
15
0 / 4 / 6
9,862
493
8,671
8,087
2,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
CKayn
Charybdis
18
9 / 3 / 5
11,218
561
14,359
12,920
4,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
15
5 / 4 / 8
9,854
493
3,160
12,665
7,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 2 / 2
11,851
593
13,820
13,085
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
15 / 4 / 5
12,057
603
15,958
16,936
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
18
Kills
37
40
Deaths
17
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
AngelHopeless
Persephone
0
4
6
0.75
W
Charybdis
CKayn
Charybdis
9
3
5
3.83
L
Anubis
Dih_Nerys
Anubis
0
11
2
0.09
L
12
6
1
2.08
L
Athena
LPQRG
Athena
0
10
5
0.25
L
3
5
5
1.1
W
Ares
5
4
8
2.25
L
Hachiman
Moorlurker
Hachiman
3
8
5
0.69
W
8
2
2
4.5
W
15
4
5
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,528
Damage
55,968
76,997
Taken
63,693
32,637
Mitigated
26,153
11,500
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
AngelHopeless
Persephone
8,671
856
0
781
8,087
2,746
978
2,774
5,309
48,215
0
W
Charybdis
CKayn
Charybdis
14,359
8,937
0
2,949
12,920
4,310
1,104
3,616
9,304
0
82,291
L
Anubis
Dih_Nerys
Anubis
3,561
787
0
2,419
15,646
8,437
180
1,292
14,354
20,920
0
L
15,376
3,531
0
2,630
16,631
9,362
0
3,196
13,435
0
66,848
L
Athena
LPQRG
Athena
6,137
1,642
0
1,795
20,563
7,291
1,563
10,199
10,364
40,558
0
L
6,353
3,615
288
3,005
10,749
4,030
620
7,070
3,679
37,436
2,243
W
Ares
3,160
471
0
1,350
12,665
7,760
447
1,697
10,968
16,166
0
L
Hachiman
Moorlurker
Hachiman
8,101
4,553
0
1,363
13,408
3,517
363
2,895
10,513
0
34,688
W
13,820
4,524
0
6,967
13,085
5,210
2,241
5,454
7,631
76,147
8,260
W
15,958
8,803
0
6,523
16,936
6,127
241
1,631
15,305
0
78,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,856
Gold Earned
54,842
327
Minions Killed
529
0
Camps Cleared
0
1,585,554
Distance Traveled
1,840,845
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,862
493
94
5
0
326,434
0
W
Charybdis
11,218
561
119
6
0
361,490
3
L
Anubis
7,021
351
29
1
0
256,425
0
L
Fenrir
12,383
619
87
4
0
351,445
4
L
Athena
8,439
422
68
3
0
349,296
0
L
Olorun
9,702
485
71
4
0
313,145
2
W
Ares
9,854
493
30
2
0
374,673
1
L
Hachiman
9,311
466
72
4
0
315,243
1
W
Sol
11,851
593
152
8
0
374,016
1
W
Ne Zha
12,057
603
134
7
0
404,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role