Player Matchup

Charybdis
Charybdis
Grobivaan_Motori
Charybdis
Level 27
God Stats
2W - 1L
1,245 SR
Queue Stats
60W - 64L
1,394 Elo+
Solo
Merlin
Merlin
Kufapilot
Merlin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,148 Elo+
Party 1
Guan Yu
Guan Yu
Luni_311
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,235 Elo+
Party 1
Janus
Janus
RayManMe
Janus
Level 15
God Stats
6W - 3L
1,772 SR
Queue Stats
82W - 63L
1,583 Elo+
Solo
Serqet
Serqet
SiiNzlx
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,347 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,341 Elo+

VS

Team Averages
Level 14
1,524 SR
1,451 Elo+
Tiamat
Tiamat
BAZABEAST
Tiamat
Level 18
God Stats
1W - 4L
1,475 SR
Queue Stats
10W - 11L
1,517 Elo+
Solo
Cthulhu
Cthulhu
NRTSwifter
Cthulhu
Level 5
God Stats
1W - 2L
1,744 SR
Queue Stats
3W - 6L
1,690 Elo+
Solo
Kukulkan
Kukulkan
Pumpkin Dragons
Kukulkan
Level 15
God Stats
1W - 3L
1,345 SR
Queue Stats
15W - 29L
1,283 Elo+
Party 2
Fenrir
Fenrir
UNDERTAKER_10_
Fenrir
Level 16
God Stats
4W - 8L
1,709 SR
Queue Stats
44W - 52L
1,493 Elo+
Solo
Jing Wei
Jing Wei
Visanaa
Jing Wei
Level 14
God Stats
8W - 15L
1,348 SR
Queue Stats
16W - 34L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
4 / 7 / 22
14,866
991
20,319
29,143
11,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Kufapilot
Merlin
20
10 / 7 / 20
16,511
1,101
28,272
22,960
8,446
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Luni_311
Guan Yu
20
9 / 8 / 23
15,459
1,031
13,458
34,086
48,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
RayManMe
Janus
20
10 / 4 / 24
17,090
1,139
32,954
15,208
5,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
SiiNzlx
Serqet
20
8 / 9 / 17
16,303
1,087
23,701
25,169
12,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BAZABEAST
Tiamat
20
5 / 8 / 21
15,439
1,029
27,414
24,089
13,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
NRTSwifter
Cthulhu
20
2 / 15 / 22
15,252
1,017
23,824
36,110
40,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
20
4 / 2 / 15
14,888
993
20,155
11,755
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
21 / 9 / 9
19,514
1,301
30,640
28,734
17,242
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Visanaa
Jing Wei
20
3 / 7 / 10
14,275
952
15,336
24,210
6,205
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
112
41
Kills
35
35
Deaths
41
106
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BAZABEAST
Tiamat
5
8
21
1.94
W
Charybdis
4
7
22
2.14
W
Merlin
Kufapilot
Merlin
10
7
20
2.86
W
Guan Yu
Luni_311
Guan Yu
9
8
23
2.56
L
Cthulhu
NRTSwifter
Cthulhu
2
15
22
0.87
L
Kukulkan
4
2
15
5.75
W
Janus
RayManMe
Janus
10
4
24
5.5
W
Serqet
SiiNzlx
Serqet
8
9
17
1.83
L
21
9
9
2.83
L
Jing Wei
Visanaa
Jing Wei
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,704
Damage
117,369
126,566
Taken
124,898
85,490
Mitigated
81,259
16,200
Healing
8,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BAZABEAST
Tiamat
27,414
2,430
0
2,688
24,089
13,662
0
13,049
10,503
48,321
0
W
Charybdis
20,319
13,446
818
576
29,143
11,311
0
15,501
13,642
0
54,607
W
Merlin
Kufapilot
Merlin
28,272
2,835
0
1,487
22,960
8,446
0
12,102
10,858
58,969
0
W
Guan Yu
Luni_311
Guan Yu
13,458
2,589
4,820
6,440
34,086
48,078
0
20,987
12,962
0
27,840
L
Cthulhu
NRTSwifter
Cthulhu
23,824
1,895
538
0
36,110
40,286
0
12,381
23,637
55,307
0
L
Kukulkan
20,155
1,031
0
632
11,755
3,864
0
8,474
3,107
42,649
0
W
Janus
RayManMe
Janus
32,954
1,094
0
413
15,208
5,284
0
7,444
7,764
56,609
0
W
Serqet
SiiNzlx
Serqet
23,701
10,135
0
1,646
25,169
12,371
0
15,359
9,810
0
36,241
L
30,640
6,314
0
1,832
28,734
17,242
0
13,670
14,344
0
44,361
L
Jing Wei
Visanaa
Jing Wei
15,336
13,334
0
2,783
24,210
6,205
0
13,652
9,911
0
48,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,229
Gold Earned
79,368
275
Minions Killed
276
7
Camps Cleared
6
1,459,202
Distance Traveled
1,414,784
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,439
1,029
44
3
1
280,537
0
W
Charybdis
14,866
991
65
4
0
260,695
0
W
Merlin
16,511
1,101
78
5
2
265,926
0
W
Guan Yu
15,459
1,031
30
2
0
318,436
0
L
Cthulhu
15,252
1,017
71
5
1
293,486
2
L
Kukulkan
14,888
993
69
5
1
257,203
0
W
Janus
17,090
1,139
67
4
0
309,824
0
W
Serqet
16,303
1,087
35
2
5
304,321
0
L
Fenrir
19,514
1,301
25
2
3
307,539
1
L
Jing Wei
14,275
952
67
4
0
276,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role