Player Matchup

Hades
Hades
JackobPL
Hades
Level 27
God Stats
1W - 1L
1,673 SR
Queue Stats
8W - 7L
1,434 Elo+
Solo
Hachiman
Hachiman
Laufblað
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,649 Elo+
Solo
King Arthur
King Arthur
Veyveyr
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,280 Elo+
Solo
Thor
Thor
Zaedriel
Thor
Level 29
God Stats
0W - 1L
1,253 SR
Queue Stats
63W - 70L
1,483 Elo+
Solo
Charybdis
Charybdis
zeRoCipheR
Charybdis
Level 27
God Stats
15W - 21L
1,353 SR
Queue Stats
171W - 157L
1,481 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,465 Elo+

VS

Team Averages
Level 12
1,587 SR
1,469 Elo+
Neith
Neith
AleksaPartizan
Neith
Level 8
God Stats
2W - 2L
1,760 SR
Queue Stats
31W - 35L
1,507 Elo+
Party 2
Sun Wukong
Sun Wukong
UNG_cOrtzi
Sun Wukong
Level 16
God Stats
4W - 3L
1,370 SR
Queue Stats
29W - 37L
1,343 Elo+
Solo
Kukulkan
Kukulkan
arsadjubre
Kukulkan
Level 16
God Stats
12W - 14L
1,441 SR
Queue Stats
31W - 36L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
kimi09
Kuzenbo
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,386 Elo+
Party 1
Ao Kuang
Ao Kuang
matejancha
Ao Kuang
Level 5
God Stats
12W - 9L
1,865 SR
Queue Stats
25W - 32L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JackobPL
Hades
20
4 / 7 / 16
15,573
973
27,133
33,461
17,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Laufblað
Hachiman
20
4 / 9 / 14
15,531
971
29,081
25,537
10,053
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Veyveyr
King Arthur
20
5 / 8 / 18
15,558
972
24,559
37,296
43,322
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
20
2 / 10 / 10
13,890
868
7,952
23,229
10,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
zeRoCipheR
Charybdis
20
11 / 1 / 9
17,001
1,063
40,699
21,938
8,724
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 15
15,259
954
20,663
19,612
10,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
UNG_cOrtzi
Sun Wukong
20
3 / 4 / 20
14,748
922
19,351
27,375
35,587
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
arsadjubre
Kukulkan
20
3 / 6 / 19
15,404
963
33,538
19,057
8,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
kimi09
Kuzenbo
20
3 / 7 / 19
14,860
929
30,649
39,989
64,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
matejancha
Ao Kuang
20
18 / 3 / 8
17,205
1,075
30,845
30,262
14,915
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
116
26
Kills
35
35
Deaths
26
67
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
6
15
2.58
L
Hades
JackobPL
Hades
4
7
16
1.71
L
Hachiman
Laufblað
Hachiman
4
9
14
1.22
W
Sun Wukong
UNG_cOrtzi
Sun Wukong
3
4
20
3.25
L
King Arthur
Veyveyr
King Arthur
5
8
18
1.75
L
Thor
2
10
10
0.7
W
Kukulkan
arsadjubre
Kukulkan
3
6
19
2.08
W
Kuzenbo
kimi09
Kuzenbo
3
7
19
1.79
W
Ao Kuang
matejancha
Ao Kuang
18
3
8
7.33
L
Charybdis
zeRoCipheR
Charybdis
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,424
Damage
135,046
141,461
Taken
136,295
90,433
Mitigated
134,160
19,233
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,663
5,532
0
2,051
19,612
10,914
0
3,127
16,485
0
33,880
L
Hades
JackobPL
Hades
27,133
3,260
2,137
8,918
33,461
17,812
0
23,300
10,161
55,992
0
L
Hachiman
Laufblað
Hachiman
29,081
13,299
0
0
25,537
10,053
0
18,149
7,388
0
64,472
W
Sun Wukong
UNG_cOrtzi
Sun Wukong
19,351
2,346
0
1,144
27,375
35,587
0
4,972
22,403
0
47,651
L
King Arthur
Veyveyr
King Arthur
24,559
1,806
0
5,994
37,296
43,322
0
25,471
11,825
202
38,537
L
Thor
7,952
1,448
0
100
23,229
10,522
0
14,736
8,493
0
24,799
W
Kukulkan
arsadjubre
Kukulkan
33,538
1,541
0
1,349
19,057
8,621
0
9,104
9,953
70,704
0
W
Kuzenbo
kimi09
Kuzenbo
30,649
4,541
374
1,739
39,989
64,123
0
4,317
35,672
56,039
0
W
Ao Kuang
matejancha
Ao Kuang
30,845
3,737
435
12,112
30,262
14,915
0
5,777
24,485
44,991
0
L
Charybdis
zeRoCipheR
Charybdis
40,699
33,125
0
2,084
21,938
8,724
0
13,376
8,562
0
69,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,553
Gold Earned
77,476
294
Minions Killed
256
10
Camps Cleared
10
1,451,848
Distance Traveled
1,480,906
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,259
954
19
1
1
277,254
1
L
Hades
15,573
973
74
5
1
298,468
1
L
Hachiman
15,531
971
76
5
5
281,571
0
W
Sun Wukong
14,748
922
65
4
2
305,978
0
L
King Arthur
15,558
972
19
1
1
294,129
0
L
Thor
13,890
868
40
3
1
238,845
1
W
Kukulkan
15,404
963
98
6
2
328,425
0
W
Kuzenbo
14,860
929
40
3
0
292,654
3
W
Ao Kuang
17,205
1,075
34
2
5
276,595
0
L
Charybdis
17,001
1,063
85
5
2
338,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role