Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
NichoKe
Da Ji
Level 122
God Stats
10W - 4L
1,433 SR
Queue Stats
270W - 247L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Saevin88
Baron Samedi
Level 142
God Stats
3W - 4L
1,297 SR
Queue Stats
252W - 274L
1,452 Elo+
Solo
Raijin
Raijin
diegou123
Raijin
Level 88
God Stats
1W - 2L
1,449 SR
Queue Stats
95W - 90L
1,459 Elo+
Solo
Team Averages
Level 119
1,436 SR
1,473 Elo+

VS

Team Averages
Level 83
1,450 SR
1,442 Elo+
Artemis
Artemis
C-Boyzz_
Artemis
Level 36
God Stats
4W - 0L
1,797 SR
Queue Stats
133W - 155L
1,456 Elo+
Solo
Geb
Geb
Geolife
Geb
Level 88
God Stats
1W - 0L
1,340 SR
Queue Stats
89W - 78L
1,505 Elo+
Party 1
Achilles
Achilles
Guzzie
Achilles
Level 155
God Stats
1W - 0L
1,312 SR
Queue Stats
48W - 39L
1,458 Elo+
Solo
Ra
Ra
HOMIEDG
Ra
Level 97
God Stats
1W - 0L
1,303 SR
Queue Stats
28W - 32L
1,456 Elo+
Party 1
Xbalanque
Xbalanque
Satory
Xbalanque
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
6 / 4 / 10
10,874
836
17,701
9,917
4,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
 
Jing Wei
17
4 / 3 / 8
10,416
801
7,086
9,461
3,451
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Da Ji
NichoKe
Da Ji
16
3 / 6 / 10
10,052
773
11,329
12,053
6,125
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
Saevin88
Baron Samedi
15
1 / 6 / 13
9,109
701
7,787
11,652
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
diegou123
Raijin
16
3 / 5 / 8
9,752
750
12,067
11,732
4,676
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
C-Boyzz_
Artemis
19
5 / 5 / 10
10,954
843
12,778
10,306
3,546
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Geb
18
4 / 3 / 16
10,589
815
8,814
23,832
17,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
Guzzie
Achilles
19
8 / 2 / 14
11,228
864
10,877
15,203
18,337
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 4 / 7
9,820
755
7,069
10,848
3,855
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Satory
Xbalanque
17
4 / 3 / 10
10,162
782
9,380
11,916
4,403
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
81
17
Kills
24
24
Deaths
17
49
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
6
4
10
2.75
L
Jing Wei
 
Jing Wei
4
3
8
2.67
W
Artemis
C-Boyzz_
Artemis
5
5
10
2
W
Geb
4
3
16
4
W
Achilles
Guzzie
Achilles
8
2
14
7.5
W
3
4
7
1.63
L
Da Ji
NichoKe
Da Ji
3
6
10
1.33
L
Baron Samedi
Saevin88
Baron Samedi
1
6
13
1.25
W
Xbalanque
Satory
Xbalanque
4
3
10
3
L
Raijin
diegou123
Raijin
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,970
Damage
48,918
54,815
Taken
72,105
23,892
Mitigated
48,130
16,162
Healing
22,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
17,701
8,564
1,184
626
9,917
4,588
681
2,062
7,855
31,834
0
L
Jing Wei
 
Jing Wei
7,086
4,683
1,280
980
9,461
3,451
2,213
2,537
6,924
0
15,849
W
Artemis
C-Boyzz_
Artemis
12,778
4,453
0
768
10,306
3,546
1,640
6,164
4,142
0
41,558
W
Geb
8,814
515
1,640
8,606
23,832
17,989
555
12,339
11,493
23,350
0
W
Achilles
Guzzie
Achilles
10,877
1,924
600
3,067
15,203
18,337
716
5,890
9,313
0
19,730
W
7,069
750
3,214
2,033
10,848
3,855
726
6,328
4,520
16,781
0
L
Da Ji
NichoKe
Da Ji
11,329
2,846
1,642
1,201
12,053
6,125
1,276
2,814
9,239
0
14,907
L
Baron Samedi
Saevin88
Baron Samedi
7,787
345
4,166
2,062
11,652
5,052
760
3,905
7,747
19,713
0
W
Xbalanque
Satory
Xbalanque
9,380
4,120
1,804
1,045
11,916
4,403
1,410
6,834
5,082
0
24,691
L
Raijin
diegou123
Raijin
12,067
1,205
1,127
1,894
11,732
4,676
1,028
4,565
7,167
28,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
52,753
125
Minions Killed
142
0
Camps Cleared
0
1,069,926
Distance Traveled
1,155,315
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,874
836
44
3
0
221,183
0
L
Jing Wei
10,416
801
21
2
0
245,366
1
W
Artemis
10,954
843
48
4
0
198,940
0
W
Geb
10,589
815
16
1
0
245,412
1
W
Achilles
11,228
864
17
1
0
232,411
5
W
Ra
9,820
755
24
2
0
247,636
0
L
Da Ji
10,052
773
11
1
0
208,148
2
L
Baron Samedi
9,109
701
20
2
0
203,020
2
W
Xbalanque
10,162
782
37
3
0
230,916
1
L
Raijin
9,752
750
29
2
0
192,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role