Player Matchup

Bellona
Bellona
 
Bellona
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Denkor
Charybdis
Level 117
God Stats
1W - 3L
1,593 SR
Queue Stats
5W - 3L
1,794 Elo+
Party 3
Gilgamesh
Gilgamesh
Rampagegodx
Gilgamesh
Level 128
God Stats
2W - 2L
1,890 SR
Queue Stats
6W - 3L
1,794 Elo+
Party 3
Kukulkan
Kukulkan
frilandsfluen
Kukulkan
Level 42
God Stats
4W - 9L
1,418 SR
Queue Stats
126W - 144L
1,528 Elo+
Solo
Team Averages
Level 68
1,580 SR
1,623 Elo+

VS

Team Averages
Level 87
1,521 SR
1,537 Elo+
Ymir
Ymir
Akhenubses
Ymir
Level 148
God Stats
5W - 3L
1,479 SR
Queue Stats
405W - 345L
1,561 Elo+
Party 1
Artio
Artio
Confoe
Artio
Level 109
God Stats
8W - 11L
1,523 SR
Queue Stats
297W - 244L
1,564 Elo+
Party 1
Anubis
Anubis
Error154SK
Anubis
Level 26
God Stats
19W - 13L
1,578 SR
Queue Stats
210W - 174L
1,500 Elo+
Party 1
Agni
Agni
HollowedSage99
Agni
Level 126
God Stats
2W - 0L
1,739 SR
Queue Stats
98W - 101L
1,547 Elo+
Party 2
Charybdis
Charybdis
xCatharsys
Charybdis
Level 28
God Stats
1W - 2L
1,285 SR
Queue Stats
104W - 101L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 4 / 0
6,486
541
5,294
11,441
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
 
Ymir
8
0 / 6 / 0
5,070
423
3,353
13,054
7,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Denkor
Charybdis
9
2 / 8 / 0
5,761
480
5,490
10,377
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Rampagegodx
Gilgamesh
10
1 / 0 / 0
5,995
500
6,103
9,200
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
frilandsfluen
Kukulkan
11
1 / 4 / 0
6,378
532
2,211
7,078
2,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,239
603
8,631
9,018
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Confoe
Artio
10
1 / 1 / 14
6,849
571
9,054
11,632
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Error154SK
Anubis
13
4 / 1 / 0
7,484
624
6,400
8,391
4,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
4 / 1 / 1
7,797
650
4,060
5,546
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
xCatharsys
Charybdis
11
7 / 2 / 5
7,051
588
8,485
8,064
2,235
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
5
Kills
22
22
Deaths
5
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
0
0.25
L
Ymir
 
Ymir
0
6
0
0
W
6
0
5
8.5
W
Artio
Confoe
Artio
1
1
14
8
L
Charybdis
Denkor
Charybdis
2
8
0
0.25
W
Anubis
Error154SK
Anubis
4
1
0
4
W
4
1
1
4.5
L
Gilgamesh
Rampagegodx
Gilgamesh
1
0
0
1
L
Kukulkan
frilandsfluen
Kukulkan
1
4
0
0.25
W
Charybdis
xCatharsys
Charybdis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
36,630
51,150
Taken
42,651
25,052
Mitigated
20,622
10,249
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,294
1,564
0
2,543
11,441
7,026
0
9,022
2,419
0
30,521
L
Ymir
 
Ymir
3,353
1,260
130
939
13,054
7,523
137
6,620
6,434
14,011
0
W
8,631
2,450
0
1,500
9,018
4,006
0
1,852
7,112
38,688
0
W
Artio
Confoe
Artio
9,054
522
996
6,497
11,632
8,124
132
2,878
8,714
22,626
0
L
Charybdis
Denkor
Charybdis
5,490
3,179
0
1,335
10,377
2,864
169
4,507
5,870
0
27,628
W
Anubis
Error154SK
Anubis
6,400
776
0
5,005
8,391
4,639
672
0
8,391
37,681
0
W
4,060
586
0
1,894
5,546
1,618
324
950
4,444
52,793
0
L
Gilgamesh
Rampagegodx
Gilgamesh
6,103
915
0
4,086
9,200
5,209
0
2,672
6,528
6,384
28,331
L
Kukulkan
frilandsfluen
Kukulkan
2,211
100
0
1,216
7,078
2,430
0
5,324
1,754
33,009
0
W
Charybdis
xCatharsys
Charybdis
8,485
4,735
0
3,058
8,064
2,235
799
1,159
6,905
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
36,420
290
Minions Killed
343
0
Camps Cleared
0
1,096,993
Distance Traveled
1,133,765
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,486
541
78
7
0
215,284
1
L
Ymir
5,070
423
14
1
0
205,034
0
W
Ymir
7,239
603
66
6
0
246,887
0
W
Artio
6,849
571
23
2
0
242,953
8
L
Charybdis
5,761
480
49
4
0
211,808
1
W
Anubis
7,484
624
87
7
0
206,844
0
W
Agni
7,797
650
108
9
0
227,268
5
L
Gilgamesh
5,995
500
59
5
0
246,386
3
L
Kukulkan
6,378
532
90
8
0
218,481
5
W
Charybdis
7,051
588
59
5
0
209,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role