Player Matchup

He Bo
He Bo
Ares0202
He Bo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,423 Elo+
Party 2
Achilles
Achilles
HellboySMITE
Achilles
Level 29
God Stats
4W - 3L
1,600 SR
Queue Stats
31W - 45L
1,257 Elo+
Solo
Kukulkan
Kukulkan
Saifuuuull
Kukulkan
Level 18
God Stats
2W - 0L
1,478 SR
Queue Stats
13W - 16L
1,351 Elo+
Party 2
Izanami
Izanami
hostilesamurai
Izanami
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,351 Elo+
Party 2
Chernobog
Chernobog
mojinji
Chernobog
Level 19
God Stats
3W - 0L
1,739 SR
Queue Stats
13W - 17L
1,351 Elo+
Party 2
Team Averages
Level 24
1,563 SR
1,347 Elo+

VS

Team Averages
Level 14
1,538 SR
1,244 Elo+
Ne Zha
Ne Zha
Cobarr
Ne Zha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,029 Elo+
Party 1
Medusa
Medusa
DANgellll
Medusa
Level 24
God Stats
10W - 5L
1,692 SR
Queue Stats
43W - 44L
1,444 Elo+
Solo
Raijin
Raijin
Ow3nder
Raijin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,327 Elo+
Party 1
Osiris
Osiris
blu3moon
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
919 Elo+
Party 1
Cerberus
Cerberus
ipwnzmofo
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Ares0202
He Bo
20
19 / 8 / 19
15,447
1,404
29,218
13,746
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
HellboySMITE
Achilles
20
11 / 5 / 30
13,876
1,261
17,178
18,728
21,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Saifuuuull
Kukulkan
20
5 / 4 / 25
11,655
1,060
24,318
9,665
3,550
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 4 / 17
13,447
1,222
20,704
13,979
5,143
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
mojinji
Chernobog
19
4 / 3 / 25
11,707
1,064
8,391
14,669
8,061
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cobarr
Ne Zha
18
2 / 8 / 14
11,386
1,035
10,122
21,796
9,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
DANgellll
Medusa
18
6 / 11 / 9
12,811
1,165
21,192
21,406
8,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Ow3nder
Raijin
18
4 / 10 / 13
11,462
1,042
15,303
16,928
6,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
blu3moon
Osiris
19
8 / 11 / 13
13,751
1,250
12,193
24,762
19,170
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
ipwnzmofo
Cerberus
18
4 / 10 / 10
11,186
1,017
7,642
22,892
25,591
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
83
50
Kills
24
24
Deaths
50
116
Assists
59
Player
Kills
Deaths
Assists
KDA
W
He Bo
Ares0202
He Bo
19
8
19
3.56
L
Ne Zha
Cobarr
Ne Zha
2
8
14
1.13
L
Medusa
DANgellll
Medusa
6
11
9
0.95
W
Achilles
HellboySMITE
Achilles
11
5
30
5.2
L
Raijin
Ow3nder
Raijin
4
10
13
1.05
W
Kukulkan
Saifuuuull
Kukulkan
5
4
25
4.38
L
Osiris
blu3moon
Osiris
8
11
13
1.32
W
11
4
17
4.88
L
Cerberus
ipwnzmofo
Cerberus
4
10
10
0.9
W
Chernobog
mojinji
Chernobog
4
3
25
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,809
Damage
66,452
70,787
Taken
107,784
43,663
Mitigated
70,028
3,951
Healing
1,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Ares0202
He Bo
29,218
1,202
0
2,219
13,746
4,957
0
4,180
9,566
41,955
0
L
Ne Zha
Cobarr
Ne Zha
10,122
2,086
0
324
21,796
9,794
0
12,911
8,885
0
21,815
L
Medusa
DANgellll
Medusa
21,192
9,005
0
50
21,406
8,971
0
9,028
12,378
0
52,772
W
Achilles
HellboySMITE
Achilles
17,178
3,271
0
873
18,728
21,952
0
7,407
11,321
0
25,793
L
Raijin
Ow3nder
Raijin
15,303
2,183
0
0
16,928
6,502
0
7,914
9,014
32,586
0
W
Kukulkan
Saifuuuull
Kukulkan
24,318
2,573
0
859
9,665
3,550
0
3,028
6,637
42,345
0
L
Osiris
blu3moon
Osiris
12,193
5,526
0
0
24,762
19,170
0
10,291
14,471
0
32,077
W
20,704
16,413
0
0
13,979
5,143
0
4,424
9,555
0
36,608
L
Cerberus
ipwnzmofo
Cerberus
7,642
781
0
890
22,892
25,591
0
13,392
9,500
19,608
0
W
Chernobog
mojinji
Chernobog
8,391
4,061
0
0
14,669
8,061
0
3,906
10,763
0
27,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
60,596
179
Minions Killed
195
3
Camps Cleared
11
918,212
Distance Traveled
938,397
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,447
1,404
36
3
1
191,661
3
L
Ne Zha
11,386
1,035
27
2
0
211,644
0
L
Medusa
12,811
1,165
54
5
8
187,201
1
W
Achilles
13,876
1,261
16
1
2
209,419
1
L
Raijin
11,462
1,042
31
3
0
144,097
0
W
Kukulkan
11,655
1,060
42
4
0
156,103
1
L
Osiris
13,751
1,250
49
4
3
225,364
2
W
Izanami
13,447
1,222
40
4
0
177,807
0
L
Cerberus
11,186
1,017
34
3
0
170,091
2
W
Chernobog
11,707
1,064
45
4
0
183,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role