Player Matchup

Charybdis
Charybdis
Monodo2
Charybdis
Level 48
God Stats
0W - 1L
1,812 SR
Queue Stats
84W - 49L
1,581 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sagen22
Kumbhakarna
Level 55
God Stats
0W - 1L
1,333 SR
Queue Stats
49W - 29L
1,630 Elo+
Party 1
Zeus
Zeus
ShaDoOoWWeeD
Zeus
Level 136
God Stats
13W - 5L
1,500 SR
Queue Stats
139W - 131L
1,237 Elo+
Solo
Team Averages
Level 80
1,548 SR
1,483 Elo+

VS

Team Averages
Level 80
1,612 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
StayPositiveDude
Medusa
Level 89
God Stats
1W - 1L
1,837 SR
Queue Stats
17W - 29L
1,372 Elo+
Solo
Cerberus
Cerberus
spaghetta
Cerberus
Level 110
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 99L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Monodo2
Charybdis
10
0 / 8 / 3
8,050
575
6,074
13,096
2,856
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Sagen22
Kumbhakarna
12
2 / 0 / 1
8,458
604
5,806
10,960
4,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 1
8,788
628
14,686
9,076
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 0 / 7
9,845
703
8,034
6,763
3,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 3 / 7
9,419
673
8,102
10,310
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
spaghetta
Cerberus
14
7 / 1 / 6
10,440
746
12,074
18,242
14,255
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
14
14
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
7
7.5
L
Charybdis
Monodo2
Charybdis
0
8
3
0.19
L
Kumbhakarna
Sagen22
Kumbhakarna
2
0
1
2.5
L
2
6
1
0.42
W
3
3
7
2.17
W
Cerberus
spaghetta
Cerberus
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,566
Damage
28,210
33,132
Taken
35,315
10,497
Mitigated
21,680
1,298
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,034
251
0
3,892
6,763
3,353
575
4,219
2,544
45,737
0
L
Charybdis
Monodo2
Charybdis
6,074
3,979
0
871
13,096
2,856
0
8,057
5,039
0
21,606
L
Kumbhakarna
Sagen22
Kumbhakarna
5,806
597
0
217
10,960
4,742
0
6,494
4,466
24,087
0
L
14,686
1,702
0
210
9,076
2,899
0
6,198
2,878
37,365
0
W
8,102
3,325
0
2,396
10,310
4,072
1,193
6,861
3,449
0
35,256
W
Cerberus
spaghetta
Cerberus
12,074
270
0
4,976
18,242
14,255
222
9,960
8,282
23,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
29,704
135
Minions Killed
172
6
Camps Cleared
7
686,586
Distance Traveled
797,008
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,845
703
75
5
1
261,034
5
L
Charybdis
8,050
575
41
3
0
198,727
1
L
Kumbhakarna
8,458
604
42
3
3
261,071
6
L
Zeus
8,788
628
52
4
3
226,788
0
W
Medusa
9,419
673
59
4
5
275,810
4
W
Cerberus
10,440
746
38
3
1
260,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role