Player Matchup

Mulan
Mulan
THORNSVEK
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 372L
1,352 Elo+
Solo
Ra
Ra
cadenn22
Ra
Level 8
God Stats
7W - 13L
1,496 SR
Queue Stats
8W - 15L
1,470 Elo+
Party 2
Anubis
Anubis
sweetrolls258
Anubis
Level 81
God Stats
2W - 5L
1,443 SR
Queue Stats
19W - 31L
1,442 Elo+
Party 2
Team Averages
Level 32
1,480 SR
1,421 Elo+

VS

Team Averages
Level 32
1,296 SR
1,403 Elo+
Geb
Geb
FlappyJack21
Geb
Level 27
God Stats
6W - 16L
1,391 SR
Queue Stats
65W - 83L
1,387 Elo+
Party 1
Tiamat
Tiamat
FlyAcrylic
Tiamat
Level 49
God Stats
4W - 13L
1,340 SR
Queue Stats
77W - 94L
1,408 Elo+
Party 1
Skadi
Skadi
Riku011
Skadi
Level 19
God Stats
2W - 4L
1,157 SR
Queue Stats
34W - 43L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
THORNSVEK
Mulan
14
1 / 4 / 5
10,430
614
6,889
13,588
8,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 10 / 7
9,766
574
4,697
14,094
4,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 2 / 1
12,285
723
21,690
15,915
7,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 12
11,454
674
9,859
19,938
23,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
FlyAcrylic
Tiamat
16
7 / 6 / 7
12,348
726
12,660
16,108
15,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Riku011
Skadi
12
7 / 2 / 3
10,709
630
10,139
8,638
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
10
Kills
16
16
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
12
4
L
Tiamat
FlyAcrylic
Tiamat
7
6
7
1.75
L
Skadi
Riku011
Skadi
7
2
3
4.25
W
Mulan
THORNSVEK
Mulan
1
4
5
0.88
W
0
10
7
0.35
W
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,276
Damage
32,658
43,597
Taken
44,684
20,758
Mitigated
41,753
14,452
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,859
1,246
1,003
6,228
19,938
23,045
26
12,604
7,334
28,140
0
L
Tiamat
FlyAcrylic
Tiamat
12,660
1,541
238
4,266
16,108
15,697
400
9,279
6,829
45,765
0
L
Skadi
Riku011
Skadi
10,139
4,897
0
465
8,638
3,011
927
5,524
3,114
0
24,253
W
Mulan
THORNSVEK
Mulan
6,889
1,481
0
2,612
13,588
8,553
884
8,063
5,525
0
26,992
W
4,697
424
3,006
2,299
14,094
4,942
202
7,606
6,488
17,605
0
W
21,690
1,190
215
6,320
15,915
7,263
1,321
7,746
8,169
63,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
34,511
164
Minions Killed
143
5
Camps Cleared
6
760,749
Distance Traveled
758,502
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,454
674
25
1
0
314,194
2
L
Tiamat
12,348
726
76
4
5
261,439
2
L
Skadi
10,709
630
42
2
1
182,869
0
W
Mulan
10,430
614
31
2
2
298,464
0
W
Ra
9,766
574
31
2
1
215,918
0
W
Anubis
12,285
723
102
6
2
246,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role