Player Matchup

Yemoja
Yemoja
Andy2299
Yemoja
Level 16
God Stats
19W - 11L
1,937 SR
Queue Stats
33W - 26L
1,454 Elo+
Party 3
Horus
Horus
D4vvci0
Horus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,291 Elo+
Solo
Neith
Neith
Damian2324
Neith
Level 26
God Stats
39W - 22L
1,673 SR
Queue Stats
79W - 62L
1,489 Elo+
Party 3
He Bo
He Bo
PhilMaPusseeh
He Bo
Level 22
God Stats
2W - 3L
1,516 SR
Queue Stats
50W - 46L
1,510 Elo+
Party 2
Ne Zha
Ne Zha
ziehlneelsen
Ne Zha
Level 26
God Stats
19W - 18L
1,360 SR
Queue Stats
145W - 131L
1,552 Elo+
Party 2
Team Averages
Level 19
1,597 SR
1,459 Elo+

VS

Team Averages
Level 14
1,426 SR
1,379 Elo+
Mercury
Mercury
AWildRaikou
Mercury
Level 29
God Stats
3W - 5L
1,280 SR
Queue Stats
127W - 129L
1,384 Elo+
Party 1
Artemis
Artemis
Hecke47269
Artemis
Level 3
God Stats
6W - 5L
1,305 SR
Queue Stats
8W - 10L
1,304 Elo+
Party 4
Yemoja
Yemoja
Leap4ward
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,438 Elo+
Party 4
Scylla
Scylla
Saganowski
Scylla
Level 17
God Stats
9W - 8L
1,526 SR
Queue Stats
91W - 87L
1,323 Elo+
Party 1
Chaac
Chaac
sadchun
Chaac
Level 15
God Stats
13W - 12L
1,519 SR
Queue Stats
40W - 32L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andy2299
Yemoja
11
2 / 0 / 8
6,748
482
3,746
5,159
3,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
D4vvci0
Horus
12
2 / 2 / 4
6,855
490
4,243
7,711
3,625
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
13
7 / 2 / 4
8,058
576
7,848
6,790
2,662
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 1 / 4
8,157
583
7,600
6,113
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
12
1 / 2 / 5
7,092
507
3,271
8,789
2,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AWildRaikou
Mercury
11
4 / 5 / 3
7,474
534
5,952
9,808
3,347
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Hecke47269
Artemis
9
0 / 4 / 2
5,646
403
3,085
4,553
1,319
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Leap4ward
Yemoja
9
0 / 3 / 0
5,739
410
705
7,481
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Saganowski
Scylla
12
3 / 4 / 2
7,499
536
6,013
6,441
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
sadchun
Chaac
12
0 / 3 / 3
7,192
514
4,219
11,295
7,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
19
Kills
7
7
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AWildRaikou
Mercury
4
5
3
1.1
W
Yemoja
Andy2299
Yemoja
2
0
8
6
W
Horus
D4vvci0
Horus
2
2
4
2
W
Neith
7
2
4
4.5
L
Artemis
Hecke47269
Artemis
0
4
2
0.25
L
Yemoja
Leap4ward
Yemoja
0
3
0
0
W
7
1
4
9
L
Scylla
Saganowski
Scylla
3
4
2
1
L
Chaac
sadchun
Chaac
0
3
3
0.5
W
Ne Zha
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
19,974
34,562
Taken
39,578
14,220
Mitigated
18,100
13,070
Healing
7,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AWildRaikou
Mercury
5,952
2,867
0
100
9,808
3,347
0
2,956
6,666
0
36,761
W
Yemoja
Andy2299
Yemoja
3,746
519
1,502
412
5,159
3,402
355
2,469
2,602
16,405
0
W
Horus
D4vvci0
Horus
4,243
2,380
473
1,621
7,711
3,625
0
910
6,741
0
27,650
W
Neith
7,848
4,600
0
1,663
6,790
2,662
2,309
1,529
5,201
0
45,869
L
Artemis
Hecke47269
Artemis
3,085
1,570
0
801
4,553
1,319
0
1,041
3,512
0
23,532
L
Yemoja
Leap4ward
Yemoja
705
251
129
759
7,481
4,368
81
2,786
4,621
14,289
0
W
7,600
319
0
2,632
6,113
1,839
542
1,532
4,445
36,924
0
L
Scylla
Saganowski
Scylla
6,013
347
0
1,589
6,441
1,782
160
3,174
3,032
33,479
0
L
Chaac
sadchun
Chaac
4,219
1,204
0
4,070
11,295
7,284
1,004
842
10,115
0
36,829
W
Ne Zha
3,271
1,183
0
4,767
8,789
2,692
0
176
8,613
0
44,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
33,550
306
Minions Killed
311
0
Camps Cleared
0
1,319,466
Distance Traveled
1,200,423
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,474
534
66
5
0
289,601
2
W
Yemoja
6,748
482
22
2
0
250,651
3
W
Horus
6,855
490
52
4
0
284,276
0
W
Neith
8,058
576
86
6
0
237,102
1
L
Artemis
5,646
403
51
4
0
220,716
3
L
Yemoja
5,739
410
27
2
0
208,902
2
W
He Bo
8,157
583
70
5
0
259,303
3
L
Scylla
7,499
536
75
5
0
249,324
9
L
Chaac
7,192
514
92
7
0
231,880
3
W
Ne Zha
7,092
507
76
5
0
288,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role