Player Matchup

Ymir
Ymir
Dudeman981
Ymir
Level 5
God Stats
2W - 2L
1,687 SR
Queue Stats
43W - 51L
1,649 Elo+
Solo
Apollo
Apollo
GlitchJosh
Apollo
Level 31
God Stats
1W - 2L
1,445 SR
Queue Stats
66W - 66L
1,623 Elo+
Solo
Raijin
Raijin
ITz_cuZM_BLACK69
Raijin
Level 20
God Stats
10W - 9L
1,602 SR
Queue Stats
45W - 57L
1,505 Elo+
Solo
Fenrir
Fenrir
SkelingtonSr
Fenrir
Level 16
God Stats
44W - 33L
1,541 SR
Queue Stats
403W - 409L
1,498 Elo+
Solo
Kukulkan
Kukulkan
los geebos
Kukulkan
Level 4
God Stats
2W - 1L
1,863 SR
Queue Stats
3W - 4L
1,726 Elo+
Solo
Team Averages
Level 15
1,627 SR
1,600 Elo+

VS

Team Averages
Level 19
1,466 SR
1,582 Elo+
Charybdis
Charybdis
CaukSlapz
Charybdis
Level 24
God Stats
9W - 10L
1,500 SR
Queue Stats
84W - 71L
1,606 Elo+
Solo
Poseidon
Poseidon
CrossingGold5
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,656 Elo+
Solo
Da Ji
Da Ji
FluffyMonster0
Da Ji
Level 19
God Stats
8W - 9L
1,298 SR
Queue Stats
175W - 162L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sir OhSama
Kumbhakarna
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,507 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ykzacepi
Cu Chulainn
Level 23
God Stats
7W - 5L
1,535 SR
Queue Stats
144W - 141L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,999
429
4,575
16,530
8,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
GlitchJosh
Apollo
17
2 / 3 / 3
10,688
509
7,130
13,800
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 6 / 3
10,009
477
9,674
13,536
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
1 / 10 / 6
8,234
392
10,359
18,462
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
los geebos
Kukulkan
16
4 / 8 / 2
9,756
465
12,448
11,100
3,894
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CaukSlapz
Charybdis
16
2 / 1 / 8
10,375
494
5,779
10,090
2,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
CrossingGold5
Poseidon
19
8 / 7 / 5
12,936
616
13,292
15,472
5,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
19 / 0 / 5
13,708
653
18,581
13,305
5,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Sir OhSama
Kumbhakarna
15
3 / 2 / 14
10,869
518
6,185
17,598
12,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Ykzacepi
Cu Chulainn
18
1 / 4 / 6
11,806
562
13,005
20,135
17,116
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
33
33
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CaukSlapz
Charybdis
2
1
8
6
W
Poseidon
CrossingGold5
Poseidon
8
7
5
1.5
L
1
6
4
0.5
W
19
0
5
21.5
L
Apollo
GlitchJosh
Apollo
2
3
3
1.17
L
6
6
3
1.25
W
Kumbhakarna
Sir OhSama
Kumbhakarna
3
2
14
5
L
Fenrir
1
10
6
0.4
W
Cu Chulainn
Ykzacepi
Cu Chulainn
1
4
6
1
L
Kukulkan
los geebos
Kukulkan
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,186
Damage
56,842
73,428
Taken
76,600
28,861
Mitigated
42,944
11,695
Healing
15,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CaukSlapz
Charybdis
5,779
3,142
0
2,488
10,090
2,904
1,755
5,718
4,372
0
63,131
W
Poseidon
CrossingGold5
Poseidon
13,292
1,953
132
3,978
15,472
5,144
1,227
6,975
8,497
85,425
0
L
4,575
1,024
0
250
16,530
8,190
0
5,295
11,163
24,584
0
W
18,581
4,770
0
1,463
13,305
5,534
4,202
3,243
10,062
0
100,781
L
Apollo
GlitchJosh
Apollo
7,130
5,091
0
4,256
13,800
5,161
0
2,457
11,293
0
77,599
L
9,674
931
597
3,195
13,536
3,897
0
4,603
8,631
54,020
0
W
Kumbhakarna
Sir OhSama
Kumbhakarna
6,185
1,073
0
3,550
17,598
12,246
0
7,459
10,139
39,896
0
L
Fenrir
10,359
3,981
0
1,486
18,462
7,719
0
6,100
12,274
0
41,139
W
Cu Chulainn
Ykzacepi
Cu Chulainn
13,005
2,186
0
3,715
20,135
17,116
0
3,302
16,833
18,609
62,460
L
Kukulkan
los geebos
Kukulkan
12,448
1,916
0
1,911
11,100
3,894
0
3,053
7,961
54,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,686
Gold Earned
59,694
426
Minions Killed
598
0
Camps Cleared
0
1,887,296
Distance Traveled
1,993,097
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,375
494
100
5
0
391,718
11
W
Poseidon
12,936
616
172
8
0
372,580
9
L
Ymir
8,999
429
35
2
0
392,903
3
W
Da Ji
13,708
653
135
6
0
465,070
2
L
Apollo
10,688
509
172
8
0
404,220
7
L
Raijin
10,009
477
87
4
0
353,124
4
W
Kumbhakarna
10,869
518
46
2
0
403,299
2
L
Fenrir
8,234
392
52
2
0
373,991
1
W
Cu Chulainn
11,806
562
145
7
0
360,430
2
L
Kukulkan
9,756
465
80
4
0
363,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role