Player Matchup

Sylvanus
Sylvanus
Ancander
Sylvanus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,494 Elo+
Party 1
Set
Set
LancerDied
Set
Level 42
God Stats
4W - 5L
1,670 SR
Queue Stats
246W - 203L
1,558 Elo+
Party 1
Charybdis
Charybdis
SoColdLucci
Charybdis
Level 9
God Stats
53W - 54L
1,544 SR
Queue Stats
156W - 128L
1,442 Elo+
Solo
Zeus
Zeus
SuperSonic332
Zeus
Level 17
God Stats
7W - 2L
1,828 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 1
Raijin
Raijin
tytyraymer10
Raijin
Level 6
God Stats
3W - 9L
1,716 SR
Queue Stats
15W - 31L
1,523 Elo+
Solo
Team Averages
Level 20
1,652 SR
1,507 Elo+

VS

Team Averages
Level 19
1,599 SR
1,545 Elo+
Izanami
Izanami
Mxd6670
Izanami
Level 16
God Stats
3W - 1L
1,707 SR
Queue Stats
39W - 37L
1,514 Elo+
Solo
Thanatos
Thanatos
Namikaze_Lord4th
Thanatos
Level 18
God Stats
26W - 33L
1,612 SR
Queue Stats
65W - 75L
1,473 Elo+
Solo
Da Ji
Da Ji
Serverux_69
Da Ji
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 27L
1,602 Elo+
Solo
Bacchus
Bacchus
Wizarus
Bacchus
Level 29
God Stats
73W - 62L
1,674 SR
Queue Stats
252W - 204L
1,617 Elo+
Solo
Guan Yu
Guan Yu
evilleprechaun06
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ancander
Sylvanus
16
1 / 7 / 6
9,848
895
7,466
18,479
21,809
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 3 / 5
10,313
938
9,920
8,690
2,282
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SoColdLucci
Charybdis
17
4 / 10 / 3
11,334
1,030
18,117
19,461
5,647
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 15 / 6
9,949
904
16,239
18,947
5,215
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
0 / 9 / 3
9,492
863
5,894
15,618
5,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mxd6670
Izanami
19
6 / 4 / 21
11,685
1,062
15,589
14,356
4,957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 3 / 15
11,156
1,014
13,226
10,339
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 2 / 24
12,287
1,117
9,407
10,848
4,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Wizarus
Bacchus
20
16 / 0 / 25
14,166
1,288
23,824
10,130
10,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 1 / 21
12,722
1,157
12,906
17,758
21,763
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
10
Kills
44
44
Deaths
10
23
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ancander
Sylvanus
1
7
6
0.57
L
4
3
5
2.17
W
Izanami
Mxd6670
Izanami
6
4
21
4.13
W
4
3
15
3.83
W
8
2
24
10
L
Charybdis
SoColdLucci
Charybdis
4
10
3
0.55
L
1
15
6
0.27
W
Bacchus
Wizarus
Bacchus
16
0
25
28.5
W
10
1
21
20.5
L
Raijin
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,636
Damage
74,952
81,195
Taken
63,431
40,168
Mitigated
44,844
7,400
Healing
17,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ancander
Sylvanus
7,466
1,753
1,188
2,682
18,479
21,809
0
4,347
13,798
11,976
0
L
9,920
4,745
0
448
8,690
2,282
0
3,328
5,182
0
19,579
W
Izanami
Mxd6670
Izanami
15,589
12,035
0
844
14,356
4,957
0
6,242
8,114
0
35,172
W
13,226
6,175
0
4,467
10,339
3,993
0
4,302
6,037
0
24,430
W
9,407
1,583
0
375
10,848
4,031
0
4,675
6,173
0
29,040
L
Charybdis
SoColdLucci
Charybdis
18,117
9,825
0
2,493
19,461
5,647
0
4,723
14,466
0
47,544
L
16,239
3,511
0
589
18,947
5,215
0
5,584
13,059
31,054
0
W
Bacchus
Wizarus
Bacchus
23,824
2,171
653
2,110
10,130
10,100
0
5,714
4,416
30,618
0
W
12,906
2,030
3,908
4,983
17,758
21,763
0
8,666
9,092
0
40,405
L
Raijin
5,894
715
0
0
15,618
5,215
0
4,504
10,866
23,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,936
Gold Earned
62,016
151
Minions Killed
209
6
Camps Cleared
10
843,685
Distance Traveled
1,111,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,848
895
5
0
0
175,632
0
L
Set
10,313
938
22
2
0
153,262
0
W
Izanami
11,685
1,062
49
4
1
188,373
0
W
Thanatos
11,156
1,014
22
2
8
205,729
0
W
Da Ji
12,287
1,117
56
5
0
222,043
0
L
Charybdis
11,334
1,030
59
5
5
185,660
0
L
Zeus
9,949
904
27
2
1
154,278
0
W
Bacchus
14,166
1,288
27
2
1
246,979
1
W
Guan Yu
12,722
1,157
55
5
0
248,487
0
L
Raijin
9,492
863
38
3
0
174,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role