Player Matchup

Nike
Nike
DBZSSJG608
Nike
Level 128
God Stats
24W - 16L
1,603 SR
Queue Stats
200W - 204L
1,505 Elo+
Party 2
Ymir
Ymir
DiabloDaddy95
Ymir
Level 60
God Stats
34W - 34L
1,544 SR
Queue Stats
44W - 57L
1,425 Elo+
Party 2
Chiron
Chiron
LG_HEISENBERG
Chiron
Level 127
God Stats
9W - 12L
1,636 SR
Queue Stats
240W - 225L
1,498 Elo+
Party 2
Chronos
Chronos
Rockoo72
Chronos
Level 127
God Stats
9W - 6L
1,540 SR
Queue Stats
340W - 362L
1,499 Elo+
Solo
Chaac
Chaac
StreetDriftGod21
Chaac
Level 108
God Stats
88W - 56L
1,569 SR
Queue Stats
243W - 232L
1,497 Elo+
Party 2
Team Averages
Level 110
1,578 SR
1,485 Elo+

VS

Team Averages
Level 92
1,484 SR
1,358 Elo+
Xing Tian
Xing Tian
EngieHenge
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 256L
1,504 Elo+
Solo
Janus
Janus
ItsRedRoBB3r
Janus
Level 66
God Stats
28W - 27L
1,531 SR
Queue Stats
140W - 161L
1,459 Elo+
Solo
Cthulhu
Cthulhu
KrAZe03
Cthulhu
Level 116
God Stats
0W - 4L
1,463 SR
Queue Stats
9W - 12L
1,144 Elo+
Party 1
Arachne
Arachne
Nish-n-Chips
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
PlatinumTeeth
Charybdis
Level 106
God Stats
0W - 2L
1,427 SR
Queue Stats
8W - 7L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,775
616
7,006
6,461
2,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 0 / 6
6,168
561
2,003
5,269
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 1
6,886
626
4,158
4,828
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chronos
Rockoo72
Chronos
14
4 / 0 / 0
7,680
698
3,631
3,414
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 6
5,782
526
3,202
7,294
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EngieHenge
Xing Tian
8
0 / 3 / 0
4,939
449
3,973
9,002
4,779
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 0
6,012
547
1,070
5,521
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KrAZe03
Cthulhu
6
0 / 2 / 0
4,319
393
2,534
5,008
3,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Nish-n-Chips
Arachne
8
0 / 3 / 0
4,962
451
1,120
6,231
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
PlatinumTeeth
Charybdis
8
0 / 2 / 0
4,737
431
1,914
5,253
955
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
1
0
6
4
L
Xing Tian
EngieHenge
Xing Tian
0
3
0
0
L
0
3
0
0
L
Cthulhu
KrAZe03
Cthulhu
0
2
0
0
W
4
0
1
4.5
L
Arachne
Nish-n-Chips
Arachne
0
3
0
0
L
Charybdis
PlatinumTeeth
Charybdis
0
2
0
0
W
Chronos
Rockoo72
Chronos
4
0
0
4
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,000
Damage
10,611
27,266
Taken
31,015
11,967
Mitigated
12,795
12,122
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,006
1,614
0
2,619
6,461
2,938
350
3,248
2,733
0
39,097
W
2,003
252
0
735
5,269
3,513
334
1,069
4,200
14,473
0
L
Xing Tian
EngieHenge
Xing Tian
3,973
661
0
1,334
9,002
4,779
0
0
8,103
22,074
0
L
1,070
42
0
1,000
5,521
1,703
0
2,911
2,382
38,110
0
L
Cthulhu
KrAZe03
Cthulhu
2,534
66
333
1,080
5,008
3,294
0
960
4,048
14,313
0
W
4,158
2,254
558
2,694
4,828
1,288
738
1,277
3,551
0
42,415
L
Arachne
Nish-n-Chips
Arachne
1,120
497
0
2,618
6,231
2,064
0
962
5,190
0
27,067
L
Charybdis
PlatinumTeeth
Charybdis
1,914
1,465
196
1,649
5,253
955
0
533
4,674
0
20,331
W
Chronos
Rockoo72
Chronos
3,631
570
0
1,177
3,414
1,079
892
1,070
2,344
46,669
0
W
3,202
162
0
4,339
7,294
3,149
0
551
6,700
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
24,969
383
Minions Killed
256
0
Camps Cleared
0
1,073,728
Distance Traveled
1,037,646
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,775
616
80
7
0
215,829
4
W
Ymir
6,168
561
40
4
0
212,892
3
L
Xing Tian
4,939
449
43
4
0
195,237
5
L
Janus
6,012
547
84
8
0
198,213
4
L
Cthulhu
4,319
393
20
2
0
210,494
6
W
Chiron
6,886
626
87
8
0
197,743
3
L
Arachne
4,962
451
58
5
0
228,931
0
L
Charybdis
4,737
431
51
5
0
204,771
3
W
Chronos
7,680
698
121
11
0
208,448
3
W
Chaac
5,782
526
55
5
0
238,816
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role