Player Matchup

Charybdis
Charybdis
ElPapoya
Charybdis
Level 102
God Stats
8W - 6L
1,514 SR
Queue Stats
251W - 252L
1,454 Elo+
Party 3
Awilix
Awilix
ToukaKirishimaO5
Awilix
Level 83
God Stats
4W - 0L
1,830 SR
Queue Stats
107W - 84L
1,482 Elo+
Party 1
Janus
Janus
ortizjos
Janus
Level 126
God Stats
12W - 13L
1,526 SR
Queue Stats
374W - 395L
1,496 Elo+
Party 3
Gilgamesh
Gilgamesh
shadowslasher321
Gilgamesh
Level 88
God Stats
15W - 13L
1,475 SR
Queue Stats
69W - 62L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
v-Black__Lotus-v
Cthulhu
Level 21
God Stats
14W - 6L
1,352 SR
Queue Stats
47W - 32L
1,645 Elo+
Party 1
Team Averages
Level 84
1,539 SR
1,502 Elo+

VS

Team Averages
Level 57
1,602 SR
1,406 Elo+
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
NSA I Natsu I
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,254 Elo+
Party 2
Arachne
Arachne
NSA l Ura l
Arachne
Level 29
God Stats
2W - 1L
1,686 SR
Queue Stats
6W - 15L
1,274 Elo+
Party 2
Cabrakan
Cabrakan
adribarro07
Cabrakan
Level 109
God Stats
16W - 13L
1,612 SR
Queue Stats
681W - 687L
1,486 Elo+
Party 4
Charybdis
Charybdis
oscar-ofc
Charybdis
Level 80
God Stats
14W - 8L
1,711 SR
Queue Stats
240W - 239L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElPapoya
Charybdis
12
5 / 3 / 9
7,905
565
9,566
9,018
2,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 2 / 4
8,184
585
8,495
11,529
4,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
ortizjos
Janus
16
8 / 0 / 6
9,424
673
7,566
6,526
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
11
1 / 3 / 3
6,398
457
4,971
12,545
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 2 / 10
7,408
529
4,475
12,022
10,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 3 / 3
5,929
424
2,632
6,521
4,502
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 1
7,364
526
8,204
9,566
3,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NSA l Ura l
Arachne
10
3 / 7 / 1
6,893
492
7,721
9,633
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
adribarro07
Cabrakan
12
2 / 1 / 2
7,670
548
9,552
10,774
8,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
oscar-ofc
Charybdis
11
0 / 6 / 5
6,658
476
5,651
9,625
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
9
10
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
3
3
0.83
W
Charybdis
ElPapoya
Charybdis
5
3
9
3.17
L
3
5
1
0.7
L
Arachne
NSA l Ura l
Arachne
3
7
1
0.5
W
6
2
4
4
L
Cabrakan
adribarro07
Cabrakan
2
1
2
3
W
Janus
ortizjos
Janus
8
0
6
11
L
Charybdis
oscar-ofc
Charybdis
0
6
5
0.42
W
Gilgamesh
1
3
3
0.83
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
33,760
51,640
Taken
46,119
30,649
Mitigated
24,307
14,385
Healing
10,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,632
70
0
722
6,521
4,502
0
1,150
5,371
10,235
0
W
Charybdis
ElPapoya
Charybdis
9,566
6,433
0
1,525
9,018
2,764
705
2,411
6,485
0
45,541
L
8,204
1,445
0
2,038
9,566
3,624
0
4,526
5,040
38,782
0
L
Arachne
NSA l Ura l
Arachne
7,721
5,339
0
1,787
9,633
4,294
0
1,872
7,680
0
31,790
W
8,495
3,370
0
3,942
11,529
4,517
0
5,114
6,415
0
51,384
L
Cabrakan
adribarro07
Cabrakan
9,552
1,345
92
3,743
10,774
8,712
0
489
9,682
45,417
0
W
Janus
ortizjos
Janus
7,566
381
0
1,972
6,526
2,252
1,105
2,645
3,841
62,980
0
L
Charybdis
oscar-ofc
Charybdis
5,651
2,871
0
1,878
9,625
3,175
0
4,169
5,456
0
41,622
W
Gilgamesh
4,971
928
0
4,562
12,545
10,280
110
5,954
6,591
0
29,692
W
4,475
91
476
1,908
12,022
10,836
29
3,969
7,920
22,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,319
Gold Earned
34,514
398
Minions Killed
306
0
Camps Cleared
0
1,417,181
Distance Traveled
1,210,368
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,929
424
14
1
0
227,052
2
W
Charybdis
7,905
565
78
6
0
245,331
1
L
Zeus
7,364
526
77
6
0
215,055
0
L
Arachne
6,893
492
47
3
0
297,561
0
W
Awilix
8,184
585
95
7
0
295,494
1
L
Cabrakan
7,670
548
97
7
0
235,539
3
W
Janus
9,424
673
130
9
0
319,649
3
L
Charybdis
6,658
476
71
5
0
235,161
0
W
Gilgamesh
6,398
457
59
4
0
272,842
5
W
Cthulhu
7,408
529
36
3
0
283,865
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role