Player Matchup

Cthulhu
Cthulhu
BigFatSmite
Cthulhu
Level 27
God Stats
7W - 4L
1,508 SR
Queue Stats
80W - 88L
1,332 Elo+
Party 1
Scylla
Scylla
Boomh3adShot1
Scylla
Level 24
God Stats
13W - 7L
1,636 SR
Queue Stats
68W - 74L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
GriftingArab
Gilgamesh
Level 18
God Stats
4W - 1L
1,887 SR
Queue Stats
32W - 43L
1,392 Elo+
Party 2
Charybdis
Charybdis
LiquidMarmaduke
Charybdis
Level 27
God Stats
5W - 1L
1,462 SR
Queue Stats
126W - 131L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
Where 2pac at
Sun Wukong
Level 8
God Stats
1W - 2L
1,270 SR
Queue Stats
7W - 16L
1,368 Elo+
Party 2
Team Averages
Level 21
1,553 SR
1,363 Elo+

VS

Team Averages
Level 21
1,463 SR
1,385 Elo+
Odin
Odin
FuRyWolvez
Odin
Level 18
God Stats
4W - 3L
1,551 SR
Queue Stats
10W - 7L
1,461 Elo+
Solo
Thanatos
Thanatos
HappyIsYourPapi
Thanatos
Level 16
God Stats
2W - 2L
1,612 SR
Queue Stats
15W - 30L
1,285 Elo+
Solo
Charybdis
Charybdis
Sykail
Charybdis
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 220L
1,429 Elo+
Party 3
Tiamat
Tiamat
TheBlackMing
Tiamat
Level 17
God Stats
11W - 17L
1,334 SR
Queue Stats
179W - 171L
1,436 Elo+
Solo
Jormungandr
Jormungandr
TheGalin
Jormungandr
Level 28
God Stats
13W - 24L
1,316 SR
Queue Stats
126W - 168L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigFatSmite
Cthulhu
12
1 / 2 / 3
8,082
449
7,167
9,092
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 2 / 3
9,462
526
4,601
9,521
4,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
GriftingArab
Gilgamesh
16
9 / 2 / 2
10,158
564
10,369
14,952
9,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
LiquidMarmaduke
Charybdis
13
0 / 2 / 5
7,922
440
3,038
7,132
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Where 2pac at
Sun Wukong
16
6 / 1 / 1
10,110
562
6,256
9,148
4,973
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,620
423
6,328
11,829
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
10
2 / 9 / 2
7,047
392
6,995
14,089
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Sykail
Charybdis
11
0 / 2 / 0
6,581
366
2,938
6,056
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
15
5 / 4 / 1
9,435
524
11,086
11,381
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
TheGalin
Jormungandr
12
0 / 0 / 1
6,773
376
2,478
6,104
3,930
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
19
Kills
8
9
Deaths
19
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigFatSmite
Cthulhu
1
2
3
1.25
W
3
2
3
2.25
L
1
4
2
0.5
W
Gilgamesh
GriftingArab
Gilgamesh
9
2
2
5
L
Thanatos
2
9
2
0.33
W
Charybdis
LiquidMarmaduke
Charybdis
0
2
5
1.25
L
Charybdis
Sykail
Charybdis
0
2
0
0
L
Tiamat
5
4
1
1.38
L
Jormungandr
TheGalin
Jormungandr
0
0
1
0.5
W
Sun Wukong
Where 2pac at
Sun Wukong
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
29,825
49,845
Taken
49,459
28,670
Mitigated
22,467
14,321
Healing
16,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigFatSmite
Cthulhu
7,167
244
86
1,195
9,092
7,955
139
3,132
5,883
25,128
0
W
4,601
801
0
4,222
9,521
4,056
0
3,910
5,568
63,172
0
L
6,328
1,487
0
3,012
11,829
5,860
25
1,237
10,592
0
36,359
W
Gilgamesh
GriftingArab
Gilgamesh
10,369
3,773
0
2,511
14,952
9,461
393
3,675
11,119
0
67,599
L
Thanatos
6,995
1,413
0
8,160
14,089
4,054
0
2,478
11,611
0
26,921
W
Charybdis
LiquidMarmaduke
Charybdis
3,038
2,203
0
1,981
7,132
2,225
688
2,075
5,057
0
42,680
L
Charybdis
Sykail
Charybdis
2,938
1,721
0
1,841
6,056
2,051
0
3,414
2,642
0
30,830
L
Tiamat
11,086
1,430
0
3,038
11,381
6,572
0
2,205
9,176
67,270
0
L
Jormungandr
TheGalin
Jormungandr
2,478
472
76
331
6,104
3,930
0
2,434
3,670
25,560
0
W
Sun Wukong
Where 2pac at
Sun Wukong
6,256
1,080
0
4,326
9,148
4,973
258
772
7,717
0
54,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,734
Gold Earned
37,456
465
Minions Killed
361
0
Camps Cleared
0
1,700,860
Distance Traveled
1,492,544
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,082
449
24
1
0
350,417
1
W
Scylla
9,462
526
140
8
0
317,685
2
L
Odin
7,620
423
77
4
0
297,280
3
W
Gilgamesh
10,158
564
93
5
0
363,273
0
L
Thanatos
7,047
392
50
3
0
258,457
0
W
Charybdis
7,922
440
106
6
0
299,527
5
L
Charybdis
6,581
366
78
4
0
304,801
4
L
Tiamat
9,435
524
116
6
0
301,035
3
L
Jormungandr
6,773
376
40
2
0
330,971
3
W
Sun Wukong
10,110
562
102
6
0
369,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role