Player Matchup

Hun Batz
Hun Batz
AzanShjin
Hun Batz
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,458 Elo+
Party 1
Artemis
Artemis
Ecttelion
Artemis
Level 16
God Stats
2W - 1L
1,732 SR
Queue Stats
9W - 12L
1,566 Elo+
Party 1
Neith
Neith
Leyner17
Neith
Level 19
God Stats
4W - 1L
1,930 SR
Queue Stats
4W - 3L
1,806 Elo+
Solo
Vulcan
Vulcan
THorkov
Vulcan
Level 48
God Stats
1W - 3L
1,310 SR
Queue Stats
24W - 37L
1,477 Elo+
Party 1
Izanami
Izanami
kitssunee
Izanami
Level 9
God Stats
7W - 16L
1,517 SR
Queue Stats
17W - 33L
1,546 Elo+
Party 1
Team Averages
Level 29
1,598 SR
1,570 Elo+

VS

Team Averages
Level 19
1,547 SR
1,441 Elo+
Hel
Hel
AcariX
Hel
Level 26
God Stats
4W - 2L
1,695 SR
Queue Stats
29W - 32L
1,440 Elo+
Party 2
Zhong Kui
Zhong Kui
Bunneyz
Zhong Kui
Level 20
God Stats
7W - 5L
1,641 SR
Queue Stats
84W - 83L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Magicarpi
Cthulhu
Level 7
God Stats
8W - 9L
1,364 SR
Queue Stats
19W - 23L
1,280 Elo+
Party 2
Artemis
Artemis
sapoastral
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 77L
1,448 Elo+
Solo
Horus
Horus
sharkov
Horus
Level 18
God Stats
6W - 6L
1,534 SR
Queue Stats
167W - 166L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzanShjin
Hun Batz
19
5 / 17 / 6
13,505
1,039
23,045
27,096
10,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Ecttelion
Artemis
20
2 / 6 / 6
12,838
988
16,003
17,441
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Leyner17
Neith
16
0 / 0 / 0
8,240
634
0
0
0
Vulcan
THorkov
Vulcan
19
4 / 7 / 4
12,980
998
30,322
19,243
6,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
kitssunee
Izanami
19
1 / 7 / 6
12,252
942
12,361
19,809
6,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
AcariX
Hel
20
5 / 3 / 13
12,920
994
10,573
13,308
10,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Bunneyz
Zhong Kui
20
15 / 2 / 15
16,240
1,249
26,737
18,374
12,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Magicarpi
Cthulhu
20
6 / 3 / 18
13,652
1,050
12,698
29,188
33,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
sapoastral
Artemis
20
8 / 4 / 14
14,246
1,096
21,372
16,793
6,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Horus
sharkov
Horus
19
3 / 0 / 11
11,930
918
7,865
10,198
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
108
12
Kills
37
37
Deaths
12
22
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hel
AcariX
Hel
5
3
13
3.83
L
Hun Batz
AzanShjin
Hun Batz
5
17
6
0.47
W
Zhong Kui
Bunneyz
Zhong Kui
15
2
15
11.25
L
Artemis
Ecttelion
Artemis
2
6
6
0.83
L
Neith
Leyner17
Neith
0
0
0
0
W
Cthulhu
Magicarpi
Cthulhu
6
3
18
5
L
Vulcan
THorkov
Vulcan
4
7
4
0.86
L
Izanami
kitssunee
Izanami
1
7
6
0.57
W
Artemis
sapoastral
Artemis
8
4
14
3.75
W
Horus
sharkov
Horus
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,731
Damage
79,245
83,589
Taken
87,861
29,330
Mitigated
73,124
5,624
Healing
30,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
AcariX
Hel
10,573
1,034
13,039
5,387
13,308
10,984
0
3,199
10,109
23,844
0
L
Hun Batz
AzanShjin
Hun Batz
23,045
6,859
0
0
27,096
10,353
0
14,267
12,593
0
40,806
W
Zhong Kui
Bunneyz
Zhong Kui
26,737
3,066
0
5,433
18,374
12,548
0
7,943
10,265
56,030
0
L
Artemis
Ecttelion
Artemis
16,003
8,383
0
1,295
17,441
5,934
0
12,116
5,194
0
47,130
L
Neith
Leyner17
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Magicarpi
Cthulhu
12,698
626
281
0
29,188
33,922
0
10,495
18,458
39,165
0
L
Vulcan
THorkov
Vulcan
30,322
7,632
0
3,162
19,243
6,586
0
12,422
6,644
62,581
0
L
Izanami
kitssunee
Izanami
12,361
7,975
0
1,167
19,809
6,457
0
11,203
8,292
0
40,247
W
Artemis
sapoastral
Artemis
21,372
11,392
0
3,092
16,793
6,500
0
5,070
11,723
0
54,199
W
Horus
sharkov
Horus
7,865
2,570
713
2,248
10,198
9,170
0
3,615
6,583
0
16,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,815
Gold Earned
68,988
234
Minions Killed
266
9
Camps Cleared
5
995,686
Distance Traveled
1,134,322
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,920
994
44
3
0
257,200
0
L
Hun Batz
13,505
1,039
31
2
6
248,835
0
W
Zhong Kui
16,240
1,249
68
5
3
240,454
3
L
Artemis
12,838
988
56
4
0
214,039
0
L
Neith
8,240
634
0
0
0
0
0
W
Cthulhu
13,652
1,050
52
4
1
244,077
0
L
Vulcan
12,980
998
83
6
3
278,228
0
L
Izanami
12,252
942
64
5
0
254,584
3
W
Artemis
14,246
1,096
84
6
1
202,891
0
W
Horus
11,930
918
18
1
0
189,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role