Player Matchup

King Arthur
King Arthur
Deathflag
King Arthur
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Jagster117
Cthulhu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tyfariel
Cerberus
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,500 Elo+

VS

Team Averages
Level 69
1,512 SR
1,491 Elo+
Aphrodite
Aphrodite
Chipzbane
Aphrodite
Level 41
God Stats
5W - 3L
1,489 SR
Queue Stats
48W - 64L
1,447 Elo+
Party 2
Gilgamesh
Gilgamesh
LucyKing117
Gilgamesh
Level 108
God Stats
8W - 9L
1,547 SR
Queue Stats
342W - 387L
1,531 Elo+
Solo
Charybdis
Charybdis
MagnusUwU
Charybdis
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathflag
King Arthur
18
8 / 5 / 9
14,828
645
20,148
22,571
21,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Jagster117
Cthulhu
20
7 / 1 / 11
15,173
660
27,189
23,212
16,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Tyfariel
Cerberus
18
4 / 2 / 13
13,895
604
10,597
17,198
22,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chipzbane
Aphrodite
14
1 / 7 / 7
12,357
537
9,462
18,796
15,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
LucyKing117
Gilgamesh
16
2 / 4 / 6
12,994
565
19,000
24,205
20,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
MagnusUwU
Charybdis
16
5 / 8 / 3
13,975
608
23,996
22,089
8,821
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
19
Kills
8
8
Deaths
19
33
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chipzbane
Aphrodite
1
7
7
0.64
W
King Arthur
Deathflag
King Arthur
8
5
9
2.5
W
Cthulhu
Jagster117
Cthulhu
7
1
11
12.5
L
Gilgamesh
LucyKing117
Gilgamesh
2
4
6
1.25
L
Charybdis
MagnusUwU
Charybdis
5
8
3
0.81
W
Cerberus
Tyfariel
Cerberus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,934
Damage
52,458
62,981
Taken
65,090
60,828
Mitigated
45,650
26,966
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chipzbane
Aphrodite
9,462
1,673
6,844
7,106
18,796
15,955
0
10,999
7,722
26,051
0
W
King Arthur
Deathflag
King Arthur
20,148
2,437
0
7,356
22,571
21,726
752
4,581
17,990
0
60,193
W
Cthulhu
Jagster117
Cthulhu
27,189
1,384
2,365
12,811
23,212
16,684
186
6,598
16,614
100,697
0
L
Gilgamesh
LucyKing117
Gilgamesh
19,000
3,513
0
611
24,205
20,874
0
14,466
9,595
10,984
50,557
L
Charybdis
MagnusUwU
Charybdis
23,996
12,747
0
3,140
22,089
8,821
120
12,707
9,342
0
73,621
W
Cerberus
Tyfariel
Cerberus
10,597
1,499
0
4,434
17,198
22,418
1,018
3,581
13,617
22,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
39,326
287
Minions Killed
249
13
Camps Cleared
8
1,168,592
Distance Traveled
1,068,276
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,357
537
55
2
1
313,903
12
W
King Arthur
14,828
645
82
4
4
370,984
2
W
Cthulhu
15,173
660
162
7
9
456,968
0
L
Gilgamesh
12,994
565
77
3
6
413,941
5
L
Charybdis
13,975
608
117
5
1
340,432
2
W
Cerberus
13,895
604
43
2
0
340,640
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role