Player Matchup

Bastet
Bastet
CnTrLrGnG-DeeKay
Bastet
Level 70
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 4L
1,117 Elo+
Solo
Khepri
Khepri
OrochiKatana
Khepri
Level 144
God Stats
23W - 31L
1,539 SR
Queue Stats
110W - 138L
1,437 Elo+
Party 2
Danzaburou
Danzaburou
SimplyCMoney
Danzaburou
Level 156
God Stats
0W - 4L
1,398 SR
Queue Stats
102W - 138L
1,394 Elo+
Party 2
Merlin
Merlin
SimplyClip
Merlin
Level 129
God Stats
7W - 7L
1,492 SR
Queue Stats
64W - 83L
1,442 Elo+
Party 2
Charybdis
Charybdis
SimplyTrix
Charybdis
Level 142
God Stats
6W - 7L
1,412 SR
Queue Stats
75W - 109L
1,375 Elo+
Party 2
Team Averages
Level 128
1,479 SR
1,353 Elo+

VS

Team Averages
Level 108
1,511 SR
1,430 Elo+
Mercury
Mercury
Aritox
Mercury
Level 124
God Stats
9W - 11L
1,203 SR
Queue Stats
174W - 152L
1,488 Elo+
Party 1
Charybdis
Charybdis
ErodedNebula
Charybdis
Level 113
God Stats
10W - 6L
1,581 SR
Queue Stats
88W - 70L
1,493 Elo+
Solo
Mulan
Mulan
HippyDreams
Mulan
Level 126
God Stats
1W - 1L
1,701 SR
Queue Stats
10W - 9L
1,405 Elo+
Party 1
Baba Yaga
Baba Yaga
The OhMeOhMai
Baba Yaga
Level 68
God Stats
7W - 2L
1,611 SR
Queue Stats
132W - 113L
1,431 Elo+
Party 1
Cerberus
Cerberus
solid_wolf99
Cerberus
Level 107
God Stats
14W - 22L
1,460 SR
Queue Stats
710W - 848L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 5
10,010
589
9,246
15,566
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
16
1 / 2 / 3
10,074
593
5,808
12,196
16,376
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SimplyCMoney
Danzaburou
18
2 / 4 / 3
10,955
644
10,220
15,055
6,568
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
SimplyClip
Merlin
18
3 / 2 / 1
11,092
652
16,128
10,578
3,995
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
SimplyTrix
Charybdis
17
2 / 4 / 4
10,308
606
9,937
15,155
6,718
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aritox
Mercury
20
10 / 0 / 8
14,046
826
19,334
9,613
5,715
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
ErodedNebula
Charybdis
20
5 / 1 / 7
12,528
737
11,309
11,098
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 3 / 13
11,680
687
6,289
15,813
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
The OhMeOhMai
Baba Yaga
16
1 / 3 / 6
9,980
587
7,941
12,386
5,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
solid_wolf99
Cerberus
18
4 / 2 / 11
12,836
755
15,947
23,064
27,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
9
Kills
20
20
Deaths
9
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aritox
Mercury
10
0
8
14
L
1
8
5
0.44
W
Charybdis
ErodedNebula
Charybdis
5
1
7
8.5
W
0
3
13
2.17
L
Khepri
1
2
3
1.25
L
Danzaburou
SimplyCMoney
Danzaburou
2
4
3
0.88
L
Merlin
SimplyClip
Merlin
3
2
1
1.75
L
Charybdis
SimplyTrix
Charybdis
2
4
4
1
W
Baba Yaga
The OhMeOhMai
Baba Yaga
1
3
6
1.33
W
Cerberus
solid_wolf99
Cerberus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,339
Damage
60,820
68,550
Taken
71,974
39,570
Mitigated
62,419
4,815
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aritox
Mercury
19,334
7,557
0
770
9,613
5,715
1,737
3,190
6,423
0
71,547
L
9,246
2,078
0
506
15,566
5,913
0
6,452
9,114
0
23,136
W
Charybdis
ErodedNebula
Charybdis
11,309
6,103
0
3,323
11,098
4,581
1,822
2,460
8,638
0
53,157
W
6,289
871
483
4,141
15,813
19,221
685
4,781
11,032
0
36,328
L
Khepri
5,808
477
201
503
12,196
16,376
0
3,602
8,594
16,622
0
L
Danzaburou
SimplyCMoney
Danzaburou
10,220
3,691
0
2,457
15,055
6,568
58
5,402
9,653
0
50,341
L
Merlin
SimplyClip
Merlin
16,128
908
0
110
10,578
3,995
0
4,083
6,495
53,231
0
L
Charybdis
SimplyTrix
Charybdis
9,937
5,831
0
1,038
15,155
6,718
0
4,623
10,532
0
33,192
W
Baba Yaga
The OhMeOhMai
Baba Yaga
7,941
500
238
3,291
12,386
5,865
233
5,449
6,937
25,162
0
W
Cerberus
solid_wolf99
Cerberus
15,947
258
0
6,403
23,064
27,037
105
6,312
16,752
41,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,439
Gold Earned
61,070
304
Minions Killed
434
6
Camps Cleared
10
1,459,402
Distance Traveled
1,661,452
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,046
826
113
7
9
409,810
2
L
Bastet
10,010
589
25
1
4
246,356
0
W
Charybdis
12,528
737
121
7
1
310,626
3
W
Mulan
11,680
687
81
5
0
312,115
0
L
Khepri
10,074
593
29
2
0
340,586
5
L
Danzaburou
10,955
644
100
6
1
296,389
2
L
Merlin
11,092
652
96
6
0
282,733
2
L
Charybdis
10,308
606
54
3
1
293,338
1
W
Baba Yaga
9,980
587
45
3
0
303,924
0
W
Cerberus
12,836
755
74
4
0
324,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role