Player Matchup

Gilgamesh
Gilgamesh
Doebizzy
Gilgamesh
Level 45
God Stats
20W - 7L
1,600 SR
Queue Stats
82W - 74L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
Oviwan
Tsukuyomi
Level 108
God Stats
21W - 13L
1,700 SR
Queue Stats
69W - 65L
1,529 Elo+
Party 3
Charybdis
Charybdis
Pandahunter333
Charybdis
Level 61
God Stats
6W - 5L
1,423 SR
Queue Stats
237W - 198L
1,614 Elo+
Party 2
Sol
Sol
TeaSwift
Sol
Level 27
God Stats
18W - 7L
1,630 SR
Queue Stats
83W - 34L
1,642 Elo+
Party 2
Hel
Hel
ankren
Hel
Level 28
God Stats
12W - 11L
1,585 SR
Queue Stats
147W - 143L
1,573 Elo+
Party 3
Team Averages
Level 54
1,588 SR
1,576 Elo+

VS

Team Averages
Level 57
1,628 SR
1,570 Elo+
Scylla
Scylla
Borealyss
Scylla
Level 47
God Stats
15W - 10L
1,718 SR
Queue Stats
295W - 293L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Dirtybologna
Jormungandr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Solo
Sol
Sol
Indijaye
Sol
Level 17
God Stats
11W - 17L
1,503 SR
Queue Stats
65W - 68L
1,458 Elo+
Party 1
Charybdis
Charybdis
Sorlink
Charybdis
Level 86
God Stats
46W - 31L
1,739 SR
Queue Stats
276W - 269L
1,591 Elo+
Party 1
Serqet
Serqet
elakatie
Serqet
Level 28
God Stats
17W - 15L
1,682 SR
Queue Stats
177W - 192L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doebizzy
Gilgamesh
18
3 / 3 / 22
10,442
1,044
12,266
15,601
14,308
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Oviwan
Tsukuyomi
18
7 / 1 / 16
11,124
1,112
10,796
9,024
3,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
Pandahunter333
Charybdis
18
6 / 0 / 19
11,566
1,157
22,086
11,255
5,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
12 / 0 / 15
12,788
1,279
29,381
10,211
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hel
ankren
Hel
18
4 / 0 / 19
10,589
1,059
6,018
5,860
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

251

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Borealyss
Scylla
16
0 / 7 / 3
9,225
923
9,787
15,073
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Dirtybologna
Jormungandr
16
0 / 7 / 2
9,169
917
5,263
16,951
16,645
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 10 / 1
10,212
1,021
11,260
20,283
6,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
Sorlink
Charybdis
16
1 / 4 / 3
9,567
957
13,071
13,453
4,409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
elakatie
Serqet
15
0 / 4 / 2
9,084
908
9,395
22,341
11,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
15
32
Kills
4
4
Deaths
32
91
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
Borealyss
Scylla
0
7
3
0.21
L
Jormungandr
Dirtybologna
Jormungandr
0
7
2
0.14
W
Gilgamesh
Doebizzy
Gilgamesh
3
3
22
4.67
L
3
10
1
0.35
W
Tsukuyomi
Oviwan
Tsukuyomi
7
1
16
15
W
Charybdis
Pandahunter333
Charybdis
6
0
19
15.5
L
Charybdis
Sorlink
Charybdis
1
4
3
0.63
W
12
0
15
19.5
W
Hel
ankren
Hel
4
0
19
13.5
L
Serqet
elakatie
Serqet
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,547
Damage
48,776
51,951
Taken
88,101
32,123
Mitigated
44,238
23,767
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Borealyss
Scylla
9,787
1,027
0
0
15,073
4,883
0
5,337
9,524
29,317
0
L
Jormungandr
Dirtybologna
Jormungandr
5,263
808
0
360
16,951
16,645
0
8,696
7,911
35,747
0
W
Gilgamesh
Doebizzy
Gilgamesh
12,266
1,891
0
756
15,601
14,308
0
7,879
6,994
6,099
17,430
L
11,260
2,742
411
3,589
20,283
6,595
0
7,766
12,333
32,104
0
W
Tsukuyomi
Oviwan
Tsukuyomi
10,796
3,586
0
54
9,024
3,823
0
3,849
4,781
0
20,574
W
Charybdis
Pandahunter333
Charybdis
22,086
14,067
0
149
11,255
5,262
0
5,250
5,849
0
47,437
L
Charybdis
Sorlink
Charybdis
13,071
5,228
0
0
13,453
4,409
0
7,719
5,448
0
35,084
W
29,381
8,853
539
5,203
10,211
4,663
0
5,426
4,559
46,280
0
W
Hel
ankren
Hel
6,018
708
12,899
4,167
5,860
4,067
0
3,176
2,580
28,805
0
L
Serqet
elakatie
Serqet
9,395
1,434
195
465
22,341
11,706
0
6,894
15,328
0
12,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
47,257
222
Minions Killed
216
7
Camps Cleared
7
1,059,786
Distance Traveled
977,291
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,225
923
48
5
1
193,965
0
L
Jormungandr
9,169
917
50
5
0
165,059
0
W
Gilgamesh
10,442
1,044
21
2
2
190,606
0
L
Sol
10,212
1,021
52
5
1
186,475
0
W
Tsukuyomi
11,124
1,112
21
2
0
230,625
1
W
Charybdis
11,566
1,157
73
7
1
198,549
0
L
Charybdis
9,567
957
54
5
5
191,403
0
W
Sol
12,788
1,279
50
5
4
219,456
2
W
Hel
10,589
1,059
57
6
0
220,550
0
L
Serqet
9,084
908
12
1
0
240,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role