Player Matchup

Medusa
Medusa
GroundForce
Medusa
Level 22
God Stats
3W - 1L
1,878 SR
Queue Stats
33W - 44L
1,409 Elo+
Solo
Ares
Ares
Laswora
Ares
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
112W - 128L
1,343 Elo+
Party 1
Chronos
Chronos
Litr0n
Chronos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,608 Elo+
Solo
Thanatos
Thanatos
Warriorofwar66
Thanatos
Level 16
God Stats
5W - 12L
1,410 SR
Queue Stats
302W - 332L
1,329 Elo+
Party 1
Persephone
Persephone
YokaiBoi
Persephone
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,241 Elo+
Solo
Team Averages
Level 14
1,558 SR
1,386 Elo+

VS

Team Averages
Level 20
1,598 SR
1,404 Elo+
Achilles
Achilles
Harrowmont
Achilles
Level 28
God Stats
3W - 0L
1,661 SR
Queue Stats
66W - 53L
1,443 Elo+
Party 2
Zeus
Zeus
Harrowmont_ap
Zeus
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,169 Elo+
Party 2
Neith
Neith
KhorapaicaPT
Neith
Level 6
God Stats
11W - 13L
1,321 SR
Queue Stats
16W - 28L
1,122 Elo+
Party 3
Loki
Loki
KingsleyTru
Loki
Level 24
God Stats
29W - 5L
2,106 SR
Queue Stats
52W - 17L
1,828 Elo+
Solo
Ymir
Ymir
raio332
Ymir
Level 36
God Stats
3W - 3L
1,403 SR
Queue Stats
85W - 74L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
9 / 6 / 7
13,302
1,109
23,308
16,833
8,225
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Laswora
Ares
19
1 / 6 / 13
11,451
954
9,082
21,460
29,066
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Litr0n
Chronos
18
4 / 10 / 11
12,340
1,028
15,668
19,090
9,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
17
2 / 11 / 10
11,020
918
10,123
18,104
9,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
YokaiBoi
Persephone
17
3 / 6 / 5
10,831
903
12,124
15,080
7,599
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

66

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Harrowmont
Achilles
19
2 / 6 / 22
11,290
941
10,068
18,763
18,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 5 / 17
12,379
1,032
18,621
10,470
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
3 / 3 / 18
11,621
968
16,242
12,665
5,149
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
26 / 4 / 10
16,808
1,401
31,811
13,285
5,298
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ymir
raio332
Ymir
20
3 / 2 / 24
12,461
1,038
9,021
19,951
24,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
19
Kills
40
39
Deaths
20
46
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Medusa
9
6
7
2.08
W
Achilles
Harrowmont
Achilles
2
6
22
2.17
W
6
5
17
2.9
W
3
3
18
4
W
26
4
10
7.75
L
Ares
Laswora
Ares
1
6
13
1.25
L
Chronos
Litr0n
Chronos
4
10
11
0.95
L
Thanatos
2
11
10
0.64
L
Persephone
YokaiBoi
Persephone
3
6
5
0.92
W
Ymir
raio332
Ymir
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,305
Damage
85,763
90,567
Taken
75,134
64,040
Mitigated
57,381
6,890
Healing
7,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
23,308
9,304
0
1,180
16,833
8,225
0
3,129
13,704
0
46,102
W
Achilles
Harrowmont
Achilles
10,068
1,413
0
1,096
18,763
18,893
0
9,280
9,350
404
13,703
W
18,621
3,923
0
450
10,470
3,973
0
6,394
3,994
38,855
0
W
16,242
5,460
0
2,286
12,665
5,149
0
6,524
6,095
0
41,987
W
31,811
18,438
0
110
13,285
5,298
0
3,539
9,688
0
37,347
L
Ares
Laswora
Ares
9,082
615
0
0
21,460
29,066
0
10,199
11,261
23,184
0
L
Chronos
Litr0n
Chronos
15,668
5,274
0
728
19,090
9,917
0
3,235
15,855
41,878
0
L
Thanatos
10,123
1,916
0
3,304
18,104
9,233
0
5,828
12,276
0
18,602
L
Persephone
YokaiBoi
Persephone
12,124
2,460
0
1,678
15,080
7,599
0
5,655
9,259
22,727
0
W
Ymir
raio332
Ymir
9,021
429
443
3,150
19,951
24,068
0
10,581
9,133
32,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,944
Gold Earned
64,559
166
Minions Killed
181
4
Camps Cleared
4
1,097,949
Distance Traveled
1,072,543
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,302
1,109
47
4
3
235,052
1
W
Achilles
11,290
941
15
1
0
204,378
0
W
Zeus
12,379
1,032
52
4
0
182,381
0
W
Neith
11,621
968
57
5
1
203,137
0
W
Loki
16,808
1,401
11
1
2
250,301
0
L
Ares
11,451
954
16
1
1
236,355
0
L
Chronos
12,340
1,028
64
5
0
228,725
0
L
Thanatos
11,020
918
11
1
0
212,438
2
L
Persephone
10,831
903
28
2
0
185,379
0
W
Ymir
12,461
1,038
46
4
1
232,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role