Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GTremere
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 145L
1,372 Elo+
Solo
Olorun
Olorun
Nhevek
Olorun
Level 11
God Stats
3W - 4L
1,188 SR
Queue Stats
49W - 72L
1,311 Elo+
Solo
Team Averages
Level 76
1,396 SR
1,394 Elo+

VS

Team Averages
Level 88
1,675 SR
1,581 Elo+
Charybdis
Charybdis
JuanseRuff
Charybdis
Level 83
God Stats
13W - 11L
1,665 SR
Queue Stats
408W - 391L
1,523 Elo+
Party 1
Ares
Ares
MrBananita
Ares
Level 43
God Stats
10W - 5L
1,704 SR
Queue Stats
262W - 189L
1,568 Elo+
Party 1
Chang'e
Chang'e
juanmaRD
Chang'e
Level 137
God Stats
11W - 7L
1,657 SR
Queue Stats
212W - 147L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 7 / 4
8,934
745
6,520
21,942
26,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
GTremere
Charybdis
10
1 / 10 / 1
7,216
601
4,866
12,578
3,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Nhevek
Olorun
12
5 / 11 / 2
9,258
772
10,601
17,319
5,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JuanseRuff
Charybdis
14
8 / 3 / 17
10,362
864
17,562
9,251
4,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
7 / 3 / 21
10,941
912
13,886
19,287
21,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
juanmaRD
Chang'e
15
13 / 2 / 12
11,035
920
15,702
14,075
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
28
28
Deaths
8
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
7
4
0.57
L
Charybdis
GTremere
Charybdis
1
10
1
0.15
W
Charybdis
JuanseRuff
Charybdis
8
3
17
5.5
W
7
3
21
5.83
L
Olorun
Nhevek
Olorun
5
11
2
0.55
W
Chang'e
juanmaRD
Chang'e
13
2
12
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,987
Damage
47,150
51,839
Taken
42,613
36,009
Mitigated
32,386
7,854
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,520
873
0
2,543
21,942
26,073
0
11,732
10,210
0
10,936
L
Charybdis
GTremere
Charybdis
4,866
1,615
0
641
12,578
3,977
25
7,469
5,109
0
14,654
W
Charybdis
JuanseRuff
Charybdis
17,562
9,982
0
1,508
9,251
4,234
1,013
3,058
6,024
0
41,165
W
13,886
942
0
4,440
19,287
21,459
382
5,014
13,646
23,995
0
L
Olorun
Nhevek
Olorun
10,601
4,907
212
4,458
17,319
5,959
0
10,670
6,649
29,097
0
W
Chang'e
juanmaRD
Chang'e
15,702
1,526
3,047
6,318
14,075
6,693
1,087
2,855
11,005
48,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,408
Gold Earned
32,338
69
Minions Killed
135
4
Camps Cleared
6
531,399
Distance Traveled
704,811
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,934
745
8
1
1
207,681
0
L
Charybdis
7,216
601
16
1
1
173,771
3
W
Charybdis
10,362
864
47
4
2
228,621
1
W
Ares
10,941
912
14
1
1
244,036
0
L
Olorun
9,258
772
45
4
2
149,947
1
W
Chang'e
11,035
920
74
6
3
232,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role