Player Matchup

Kukulkan
Kukulkan
LORD_CABRODICS
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,403 Elo+
Party 2
Apollo
Apollo
gatitolo_fer
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,511 Elo+
Party 2
Cerberus
Cerberus
mat_crackmarero
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,356 Elo+
Party 2
Team Averages
Level 5
1,500 SR
1,424 Elo+

VS

Team Averages
Level 27
1,555 SR
1,495 Elo+
Fenrir
Fenrir
ARRAIGO
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Htime08
Baron Samedi
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 292L
1,476 Elo+
Party 1
Mercury
Mercury
xxSICxx 777
Mercury
Level 49
God Stats
7W - 5L
1,666 SR
Queue Stats
124W - 125L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 8 / 5
11,884
699
12,140
15,101
5,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
13
2 / 10 / 6
10,560
621
14,122
18,490
5,854
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
4 / 10 / 4
11,133
655
4,929
27,878
26,541
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARRAIGO
Fenrir
13
0 / 3 / 15
11,244
661
2,571
16,502
7,253
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Htime08
Baron Samedi
15
4 / 6 / 11
12,381
728
17,899
13,762
5,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
xxSICxx 777
Mercury
19
23 / 2 / 4
15,102
888
28,673
22,973
8,316
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
27
28
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ARRAIGO
Fenrir
0
3
15
2.5
W
Baron Samedi
Htime08
Baron Samedi
4
6
11
1.58
L
Kukulkan
5
8
5
0.94
L
Apollo
2
10
6
0.5
L
Cerberus
4
10
4
0.6
W
Mercury
xxSICxx 777
Mercury
23
2
4
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,191
Damage
49,143
61,469
Taken
53,237
37,680
Mitigated
21,441
7,321
Healing
23,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ARRAIGO
Fenrir
2,571
503
0
6,252
16,502
7,253
207
5,209
11,130
0
14,849
W
Baron Samedi
Htime08
Baron Samedi
17,899
1,375
1,385
3,139
13,762
5,872
240
7,107
6,655
42,483
0
L
Kukulkan
12,140
2,505
0
1,295
15,101
5,285
0
4,610
10,334
49,128
0
L
Apollo
14,122
6,900
0
1,776
18,490
5,854
92
6,918
11,572
0
38,037
L
Cerberus
4,929
867
0
4,250
27,878
26,541
891
6,890
20,988
16,656
0
W
Mercury
xxSICxx 777
Mercury
28,673
21,563
380
12,453
22,973
8,316
2,715
7,097
15,261
0
90,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,577
Gold Earned
38,727
146
Minions Killed
155
5
Camps Cleared
9
722,164
Distance Traveled
967,401
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,244
661
21
1
0
311,423
0
W
Baron Samedi
12,381
728
44
3
4
276,901
0
L
Kukulkan
11,884
699
79
5
1
228,638
0
L
Apollo
10,560
621
39
2
4
251,837
4
L
Cerberus
11,133
655
28
2
0
241,689
0
W
Mercury
15,102
888
90
5
5
379,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role