Player Matchup

Hou Yi
Hou Yi
Istrilaris
Hou Yi
Level 99
God Stats
2W - 4L
1,289 SR
Queue Stats
235W - 224L
1,534 Elo+
Party 2
Olorun
Olorun
marethyu136
Olorun
Level 101
God Stats
2W - 3L
1,891 SR
Queue Stats
329W - 298L
1,537 Elo+
Party 2
Ares
Ares
varius909
Ares
Level 11
God Stats
2W - 2L
1,597 SR
Queue Stats
3W - 4L
1,544 Elo+
Party 2
Team Averages
Level 70
1,592 SR
1,538 Elo+

VS

Team Averages
Level 53
1,403 SR
1,462 Elo+
Apollo
Apollo
NursEly
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,333 Elo+
Solo
Cthulhu
Cthulhu
Painkiller344
Cthulhu
Level 28
God Stats
26W - 20L
1,382 SR
Queue Stats
130W - 137L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
SaPainQc
Nu Wa
Level 126
God Stats
5W - 5L
1,327 SR
Queue Stats
260W - 251L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Istrilaris
Hou Yi
10
2 / 6 / 0
7,076
643
5,095
8,944
2,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
9
1 / 6 / 2
6,606
601
3,890
9,231
3,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
9
0 / 5 / 3
6,344
577
3,480
12,404
10,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
NursEly
Apollo
13
6 / 0 / 10
8,817
802
11,070
7,602
2,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
11
2 / 2 / 11
8,159
742
5,113
10,921
7,965
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
SaPainQc
Nu Wa
13
9 / 1 / 5
9,038
822
10,146
6,118
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
17
17
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Istrilaris
Hou Yi
2
6
0
0.33
W
Apollo
NursEly
Apollo
6
0
10
11
W
Cthulhu
2
2
11
3.75
W
Nu Wa
SaPainQc
Nu Wa
9
1
5
11.5
L
Olorun
1
6
2
0.33
L
Ares
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,465
Damage
26,329
30,579
Taken
24,641
16,255
Mitigated
12,788
4,218
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Istrilaris
Hou Yi
5,095
2,394
0
976
8,944
2,761
0
6,008
2,936
0
21,595
W
Apollo
NursEly
Apollo
11,070
6,763
0
2,142
7,602
2,763
1,056
3,543
4,059
0
44,897
W
Cthulhu
5,113
513
307
648
10,921
7,965
89
2,907
8,014
18,777
0
W
Nu Wa
SaPainQc
Nu Wa
10,146
2,646
0
1,769
6,118
2,060
1,258
1,454
4,664
25,769
0
L
Olorun
3,890
1,520
747
1,365
9,231
3,083
0
4,362
4,869
20,425
0
L
Ares
3,480
42
0
1,130
12,404
10,411
0
5,153
7,251
7,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,026
Gold Earned
26,014
89
Minions Killed
134
1
Camps Cleared
8
526,486
Distance Traveled
617,277
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,076
643
49
4
0
176,476
1
W
Apollo
8,817
802
75
7
6
216,701
3
W
Cthulhu
8,159
742
30
3
1
204,611
2
W
Nu Wa
9,038
822
29
3
1
195,965
3
L
Olorun
6,606
601
32
3
1
175,108
3
L
Ares
6,344
577
8
1
0
174,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role