Player Matchup

Hel
Hel
Catbika
Hel
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 20L
1,301 Elo+
Party 1
Thor
Thor
LusitanuPT
Thor
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 50L
1,433 Elo+
Party 1
Hachiman
Hachiman
WeeabooTrashhhh
Hachiman
Level 22
God Stats
3W - 3L
1,476 SR
Queue Stats
21W - 20L
1,404 Elo+
Solo
Fenrir
Fenrir
drxg0nn
Fenrir
Level 12
God Stats
1W - 2L
1,475 SR
Queue Stats
8W - 13L
1,231 Elo+
Solo
Skadi
Skadi
ridulsss
Skadi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,283 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,331 Elo+

VS

Team Averages
Level 9
1,499 SR
1,280 Elo+
He Bo
He Bo
Milthers
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,500 Elo+
Solo
Ra
Ra
NemesisBones
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 120L
1,023 Elo+
Solo
Zeus
Zeus
Salamandaui
Zeus
Level 4
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Gilgamesh
Gilgamesh
Xentorios
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,264 Elo+
Party 2
Anhur
Anhur
zRARGNAR
Anhur
Level 10
God Stats
1W - 3L
1,749 SR
Queue Stats
5W - 13L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
4 / 6 / 14
11,739
978
5,558
14,454
6,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 0 / 28
14,135
1,178
10,599
15,405
21,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
20
17 / 1 / 12
14,835
1,236
25,556
13,636
6,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
drxg0nn
Fenrir
19
4 / 9 / 15
11,786
982
11,333
19,197
13,173
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
ridulsss
Skadi
20
14 / 7 / 18
14,948
1,246
32,527
20,270
8,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Milthers
He Bo
19
7 / 7 / 13
13,479
1,123
23,904
16,063
6,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 9 / 8
10,971
914
8,360
14,079
6,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 12 / 8
11,080
923
7,520
16,899
6,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Xentorios
Gilgamesh
19
4 / 10 / 14
12,624
1,052
15,234
26,094
28,099
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
zRARGNAR
Anhur
19
10 / 7 / 10
13,579
1,132
20,399
19,140
8,873
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
76
45
Kills
23
23
Deaths
45
87
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hel
4
6
14
1.83
W
6
0
28
20
L
He Bo
Milthers
He Bo
7
7
13
1.93
L
1
9
8
0.56
L
1
12
8
0.42
W
Hachiman
17
1
12
23
L
Gilgamesh
Xentorios
Gilgamesh
4
10
14
1.1
W
Fenrir
drxg0nn
Fenrir
4
9
15
1.28
W
Skadi
ridulsss
Skadi
14
7
18
3.29
L
Anhur
zRARGNAR
Anhur
10
7
10
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,573
Damage
75,417
82,962
Taken
92,275
55,701
Mitigated
57,230
6,615
Healing
5,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
5,558
1,545
1,488
401
14,454
6,569
0
6,564
7,890
13,783
0
W
10,599
4,667
0
0
15,405
21,313
0
8,187
7,218
0
22,075
L
He Bo
Milthers
He Bo
23,904
648
0
1,484
16,063
6,784
0
322
15,652
39,936
0
L
8,360
1,005
815
501
14,079
6,556
0
0
14,079
33,236
0
L
7,520
1,725
0
74
16,899
6,918
0
2,049
14,850
24,728
0
W
Hachiman
25,556
14,526
0
1,726
13,636
6,276
0
7,792
5,844
0
69,046
L
Gilgamesh
Xentorios
Gilgamesh
15,234
3,698
0
611
26,094
28,099
0
1,890
24,204
552
39,096
W
Fenrir
drxg0nn
Fenrir
11,333
1,145
0
870
19,197
13,173
0
8,224
10,973
0
17,850
W
Skadi
ridulsss
Skadi
32,527
16,956
0
2,130
20,270
8,370
0
9,169
11,101
0
60,845
L
Anhur
zRARGNAR
Anhur
20,399
12,772
0
2,038
19,140
8,873
0
1,297
17,843
0
33,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,443
Gold Earned
61,733
219
Minions Killed
204
8
Camps Cleared
7
1,037,141
Distance Traveled
1,011,818
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,739
978
16
1
0
172,828
0
W
Thor
14,135
1,178
23
2
0
227,899
1
L
He Bo
13,479
1,123
40
3
0
235,297
2
L
Ra
10,971
914
48
4
0
175,342
2
L
Zeus
11,080
923
42
4
4
175,167
1
W
Hachiman
14,835
1,236
105
9
2
208,934
0
L
Gilgamesh
12,624
1,052
59
5
2
235,159
0
W
Fenrir
11,786
982
17
1
0
211,536
0
W
Skadi
14,948
1,246
58
5
6
215,944
1
L
Anhur
13,579
1,132
15
1
1
190,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role