Player Matchup

Jing Wei
Jing Wei
Sullyvian
Jing Wei
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 20L
1,490 Elo+
Party 2
Baron Samedi
Baron Samedi
ThatSpyder
Baron Samedi
Level 88
God Stats
6W - 11L
1,440 SR
Queue Stats
198W - 230L
1,386 Elo+
Party 2
Horus
Horus
Xxalphad4vexX
Horus
Level 61
God Stats
2W - 1L
1,693 SR
Queue Stats
106W - 112L
1,376 Elo+
Solo
Team Averages
Level 56
1,544 SR
1,417 Elo+

VS

Team Averages
Level 83
1,474 SR
1,432 Elo+
Bastet
Bastet
Gruggl202
Bastet
Level 69
God Stats
9W - 10L
1,329 SR
Queue Stats
530W - 598L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Radiohitman
Tsukuyomi
Level 155
God Stats
25W - 27L
1,560 SR
Queue Stats
210W - 265L
1,419 Elo+
Party 1
Loki
Loki
enjoycody
Loki
Level 26
God Stats
8W - 5L
1,533 SR
Queue Stats
112W - 137L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Sullyvian
Jing Wei
18
5 / 11 / 10
15,466
644
14,431
21,175
7,627
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
ThatSpyder
Baron Samedi
19
9 / 5 / 10
16,467
686
24,652
30,707
24,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
9 / 3 / 12
17,767
740
14,018
29,414
62,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gruggl202
Bastet
17
5 / 7 / 7
15,064
628
28,343
24,474
9,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Radiohitman
Tsukuyomi
16
7 / 9 / 7
15,669
653
17,962
23,354
12,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
18
6 / 7 / 10
15,934
664
18,897
22,633
11,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
23
Kills
18
19
Deaths
23
32
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
Gruggl202
Bastet
5
7
7
1.21
L
Tsukuyomi
Radiohitman
Tsukuyomi
7
9
7
1.17
W
Jing Wei
Sullyvian
Jing Wei
5
11
10
0.91
W
Baron Samedi
ThatSpyder
Baron Samedi
9
5
10
2.8
W
9
3
12
5
L
Loki
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,101
Damage
65,202
81,296
Taken
70,461
94,756
Mitigated
33,601
29,280
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Gruggl202
Bastet
28,343
5,554
612
4,241
24,474
9,331
605
7,271
17,203
0
62,456
L
Tsukuyomi
Radiohitman
Tsukuyomi
17,962
3,228
0
4,807
23,354
12,774
1,054
9,614
13,740
0
49,617
W
Jing Wei
Sullyvian
Jing Wei
14,431
13,783
0
1,127
21,175
7,627
1,875
0
21,175
0
36,002
W
Baron Samedi
ThatSpyder
Baron Samedi
24,652
644
4,827
13,564
30,707
24,254
384
596
30,111
86,722
0
W
14,018
6,694
2,217
7,545
29,414
62,875
312
224
28,335
0
40,885
L
Loki
18,897
4,620
0
404
22,633
11,496
1,036
8,655
13,978
0
65,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
46,667
239
Minions Killed
201
9
Camps Cleared
6
1,270,338
Distance Traveled
1,190,983
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,064
628
66
3
4
472,882
2
L
Tsukuyomi
15,669
653
54
2
1
307,887
1
W
Jing Wei
15,466
644
66
3
1
398,150
0
W
Baron Samedi
16,467
686
136
6
7
448,584
7
W
Horus
17,767
740
37
2
1
423,604
0
L
Loki
15,934
664
81
3
1
410,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role