Player Matchup

Gilgamesh
Gilgamesh
IInfernuum
Gilgamesh
Level 49
God Stats
9W - 1L
1,922 SR
Queue Stats
277W - 244L
1,603 Elo+
Party 3
Thor
Thor
MICHAEL10CRACK
Thor
Level 117
God Stats
12W - 18L
1,480 SR
Queue Stats
561W - 458L
1,712 Elo+
Party 3
Kukulkan
Kukulkan
Riximic
Kukulkan
Level 59
God Stats
5W - 2L
1,183 SR
Queue Stats
234W - 232L
1,533 Elo+
Party 2
Charybdis
Charybdis
Whysken
Charybdis
Level 160
God Stats
14W - 7L
1,684 SR
Queue Stats
629W - 639L
1,465 Elo+
Solo
Cthulhu
Cthulhu
ZeldasHyrule
Cthulhu
Level 125
God Stats
17W - 9L
1,490 SR
Queue Stats
226W - 211L
1,525 Elo+
Party 2
Team Averages
Level 102
1,552 SR
1,568 Elo+

VS

Team Averages
Level 85
1,472 SR
1,510 Elo+
Arachne
Arachne
 
Arachne
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
StormCaster2
Scylla
Level 108
God Stats
1W - 2L
1,423 SR
Queue Stats
111W - 110L
1,491 Elo+
Party 1
Bellona
Bellona
XxHirambe11X
Bellona
Level 107
God Stats
12W - 11L
1,560 SR
Queue Stats
206W - 200L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
cynnicist
Kuzenbo
Level 40
God Stats
1W - 2L
1,491 SR
Queue Stats
66W - 77L
1,508 Elo+
Solo
Charybdis
Charybdis
gecko720
Charybdis
Level 128
God Stats
2W - 2L
1,388 SR
Queue Stats
175W - 177L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IInfernuum
Gilgamesh
11
7 / 2 / 7
8,029
574
6,887
8,100
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
7 / 2 / 9
8,648
618
8,354
9,775
4,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Riximic
Kukulkan
12
2 / 1 / 4
7,506
536
5,798
4,088
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Whysken
Charybdis
12
2 / 2 / 5
7,797
557
3,842
6,364
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ZeldasHyrule
Cthulhu
14
12 / 1 / 4
9,118
651
10,192
12,380
13,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 8 / 2
6,773
484
4,446
10,576
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Scylla
10
0 / 6 / 0
6,028
431
1,125
7,751
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
XxHirambe11X
Bellona
11
2 / 4 / 1
6,820
487
4,573
8,110
6,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
cynnicist
Kuzenbo
8
0 / 4 / 2
5,894
421
2,898
10,637
8,824
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
gecko720
Charybdis
9
2 / 8 / 0
6,046
432
4,884
9,448
2,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
30
Kills
8
8
Deaths
30
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
8
2
0.63
W
Gilgamesh
IInfernuum
Gilgamesh
7
2
7
5.25
W
7
2
9
5.75
W
Kukulkan
Riximic
Kukulkan
2
1
4
4
L
Scylla
0
6
0
0
W
Charybdis
Whysken
Charybdis
2
2
5
2.25
L
Bellona
XxHirambe11X
Bellona
2
4
1
0.63
W
Cthulhu
ZeldasHyrule
Cthulhu
12
1
4
14
L
Kuzenbo
cynnicist
Kuzenbo
0
4
2
0.25
L
Charybdis
gecko720
Charybdis
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
17,926
40,707
Taken
46,522
30,497
Mitigated
23,988
11,856
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,446
2,901
0
2,293
10,576
3,973
0
2,767
7,809
0
29,744
W
Gilgamesh
IInfernuum
Gilgamesh
6,887
1,471
0
1,520
8,100
8,172
120
1,792
6,308
0
17,766
W
8,354
3,417
0
3,806
9,775
4,625
257
955
8,820
0
50,749
W
Kukulkan
Riximic
Kukulkan
5,798
692
0
185
4,088
1,659
1,283
412
3,676
40,681
0
L
Scylla
1,125
169
0
638
7,751
2,639
0
4,118
3,633
29,441
0
W
Charybdis
Whysken
Charybdis
3,842
1,525
0
1,735
6,364
2,544
1,975
475
5,889
0
51,055
L
Bellona
XxHirambe11X
Bellona
4,573
1,937
0
1,930
8,110
6,243
0
5,053
3,057
499
28,276
W
Cthulhu
ZeldasHyrule
Cthulhu
10,192
844
217
4,393
12,380
13,497
0
389
11,991
44,062
0
L
Kuzenbo
cynnicist
Kuzenbo
2,898
1,286
206
1,184
10,637
8,824
125
2,289
8,348
15,524
0
L
Charybdis
gecko720
Charybdis
4,884
3,277
73
1,072
9,448
2,309
703
1,763
7,685
0
26,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,098
Gold Earned
31,561
375
Minions Killed
251
0
Camps Cleared
0
1,329,814
Distance Traveled
1,214,592
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,773
484
45
3
0
278,739
1
W
Gilgamesh
8,029
574
33
2
0
280,305
1
W
Thor
8,648
618
92
7
0
284,558
3
W
Kukulkan
7,506
536
64
5
0
249,959
2
L
Scylla
6,028
431
63
5
0
200,871
2
W
Charybdis
7,797
557
93
7
0
231,962
4
L
Bellona
6,820
487
71
5
0
249,847
2
W
Cthulhu
9,118
651
93
7
0
283,030
1
L
Kuzenbo
5,894
421
19
1
0
269,082
4
L
Charybdis
6,046
432
53
4
0
216,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role