Player Matchup

Mulan
Mulan
 
Mulan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
KnowYourRole
Zeus
Level 148
God Stats
3W - 4L
1,600 SR
Queue Stats
73W - 94L
1,509 Elo+
Party 2
Athena
Athena
Zuyok
Athena
Level 155
God Stats
525W - 233L
1,778 SR
Queue Stats
535W - 245L
1,820 Elo+
Party 2
Rama
Rama
vladecar
Rama
Level 139
God Stats
1W - 0L
1,674 SR
Queue Stats
9W - 11L
1,495 Elo+
Party 2
Team Averages
Level 137
1,638 SR
1,581 Elo+

VS

Team Averages
Level 62
1,477 SR
1,705 Elo+
Tiamat
Tiamat
DE4DxACE
Tiamat
Level 29
God Stats
1W - 2L
1,739 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 1
Ullr
Ullr
PigeonChef
Ullr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,705 Elo+
Party 1
Fenrir
Fenrir
RabidWetDog
Fenrir
Level 61
God Stats
1W - 2L
1,163 SR
Queue Stats
2W - 6L
1,705 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZeroDana
Kumbhakarna
Level 69
God Stats
1W - 1L
1,504 SR
Queue Stats
2W - 4L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
6 / 1 / 5
7,381
1,230
3,796
5,089
3,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 10
7,335
1,223
8,246
2,485
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Zuyok
Athena
11
4 / 1 / 10
7,106
1,184
3,821
6,985
4,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
11
3 / 1 / 6
6,977
1,163
3,912
4,062
1,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DE4DxACE
Tiamat
9
1 / 4 / 1
5,162
860
3,167
5,304
2,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 5 / 0
5,576
929
4,100
6,300
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
0 / 5 / 2
5,041
840
1,932
6,243
3,081
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
ZeroDana
Kumbhakarna
8
0 / 2 / 2
4,924
821
1,269
5,655
4,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
16
Kills
3
3
Deaths
16
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
5
8.5
L
Tiamat
DE4DxACE
Tiamat
1
4
1
0.38
W
3
0
10
8
L
2
5
0
0.4
L
Fenrir
0
5
2
0.2
L
Kumbhakarna
ZeroDana
Kumbhakarna
0
2
2
0.5
W
Athena
Zuyok
Athena
4
1
10
9
W
Rama
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
10,468
18,621
Taken
23,502
9,719
Mitigated
13,030
4,830
Healing
2,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,796
684
135
392
5,089
3,163
1,467
1,508
3,581
0
11,271
L
Tiamat
DE4DxACE
Tiamat
3,167
242
0
724
5,304
2,492
0
3,633
1,671
12,214
0
W
8,246
477
0
933
2,485
884
1,264
616
1,869
29,413
0
L
4,100
2,132
0
727
6,300
2,477
0
3,130
3,170
0
12,326
L
Fenrir
1,932
609
0
1,004
6,243
3,081
0
2,729
3,514
0
6,404
L
Kumbhakarna
ZeroDana
Kumbhakarna
1,269
127
0
0
5,655
4,980
0
2,876
2,779
3,037
0
W
Athena
Zuyok
Athena
3,821
1,544
90
2,038
6,985
4,394
673
1,392
5,593
8,114
0
W
Rama
3,912
3,358
0
1,242
4,062
1,278
1,510
1,085
2,977
0
16,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
20,703
93
Minions Killed
54
8
Camps Cleared
5
578,882
Distance Traveled
415,129
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,381
1,230
17
3
1
138,840
3
L
Tiamat
5,162
860
20
3
2
115,241
0
W
Zeus
7,335
1,223
34
6
3
144,165
3
L
Ullr
5,576
929
20
3
2
95,939
0
L
Fenrir
5,041
840
10
2
1
108,781
0
L
Kumbhakarna
4,924
821
4
1
0
95,168
0
W
Athena
7,106
1,184
3
1
1
156,992
0
W
Rama
6,977
1,163
39
7
3
138,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role