Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
II Goku I7
Jormungandr
Level 160
God Stats
2W - 2L
1,623 SR
Queue Stats
30W - 21L
1,617 Elo+
Party 2
Hercules
Hercules
codling bros
Hercules
Level 84
God Stats
1W - 0L
1,199 SR
Queue Stats
5W - 7L
1,752 Elo+
Party 2
Team Averages
Level 91
1,441 SR
1,623 Elo+

VS

Team Averages
Level 29
1,640 SR
1,508 Elo+
Fenrir
Fenrir
DaYarden
Fenrir
Level 15
God Stats
3W - 1L
1,823 SR
Queue Stats
14W - 20L
1,410 Elo+
Party 1
Thanatos
Thanatos
GodOfManyDucks
Thanatos
Level 43
God Stats
1W - 6L
1,410 SR
Queue Stats
140W - 187L
1,541 Elo+
Party 1
Sol
Sol
ProgrammingGamer
Sol
Level 28
God Stats
24W - 14L
1,686 SR
Queue Stats
107W - 101L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
11 / 1 / 3
10,223
786
16,950
8,640
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
II Goku I7
Jormungandr
12
1 / 1 / 7
8,387
645
7,545
11,928
7,521
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
codling bros
Hercules
12
2 / 1 / 11
8,855
681
9,096
17,263
8,946
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaYarden
Fenrir
10
2 / 3 / 1
7,923
609
5,846
16,493
16,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
9
0 / 6 / 3
7,143
549
6,109
12,004
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 5 / 1
7,532
579
14,587
11,293
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
1
3
12.5
L
Fenrir
DaYarden
Fenrir
2
3
1
0.83
L
Thanatos
0
6
3
0.25
W
Jormungandr
II Goku I7
Jormungandr
1
1
7
4.5
L
1
5
1
0.3
W
Hercules
codling bros
Hercules
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,591
Damage
26,542
37,831
Taken
39,790
19,284
Mitigated
25,173
14,528
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
16,950
7,828
0
2,898
8,640
2,817
1,948
4,033
4,333
0
54,732
L
Fenrir
DaYarden
Fenrir
5,846
1,024
0
661
16,493
16,665
0
2,367
14,126
162
8,359
L
Thanatos
6,109
680
0
2,291
12,004
4,786
0
3,604
8,400
0
12,857
W
Jormungandr
II Goku I7
Jormungandr
7,545
1,630
0
2,691
11,928
7,521
415
3,760
7,888
27,239
0
L
14,587
4,606
0
3,059
11,293
3,722
0
1,807
9,486
37,399
0
W
Hercules
codling bros
Hercules
9,096
3,445
0
8,939
17,263
8,946
189
7,049
9,766
0
22,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
22,598
140
Minions Killed
68
8
Camps Cleared
3
724,461
Distance Traveled
741,677
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,223
786
72
6
5
235,512
2
L
Fenrir
7,923
609
13
1
0
264,519
0
L
Thanatos
7,143
549
12
1
1
248,435
2
W
Jormungandr
8,387
645
46
4
1
243,010
1
L
Sol
7,532
579
43
3
2
228,723
3
W
Hercules
8,855
681
22
2
2
245,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role