Player Matchup

Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DragonSora6655
Sun Wukong
Level 121
God Stats
8W - 16L
1,263 SR
Queue Stats
569W - 573L
1,498 Elo+
Party 1
Thanatos
Thanatos
ItzHarperDE
Thanatos
Level 107
God Stats
3W - 10L
1,262 SR
Queue Stats
546W - 534L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Mr Melon7421
Nu Wa
Level 59
God Stats
5W - 5L
1,530 SR
Queue Stats
348W - 313L
1,451 Elo+
Party 1
Neith
Neith
trsnowy
Neith
Level 46
God Stats
1W - 1L
1,244 SR
Queue Stats
54W - 55L
1,387 Elo+
Party 1
Team Averages
Level 96
1,360 SR
1,467 Elo+

VS

Team Averages
Level 87
1,576 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DEADEYEDONNY11
Ne Zha
Level 104
God Stats
0W - 3L
1,529 SR
Queue Stats
140W - 146L
1,375 Elo+
Party 3
Yemoja
Yemoja
Jamster521
Yemoja
Level 113
God Stats
4W - 5L
1,497 SR
Queue Stats
124W - 119L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Ombre Bat
Heimdallr
Level 29
God Stats
3W - 1L
1,620 SR
Queue Stats
4W - 2L
1,695 Elo+
Party 2
Chaac
Chaac
Xx0rtizxX
Chaac
Level 88
God Stats
1W - 1L
1,734 SR
Queue Stats
99W - 104L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 9
8,424
443
7,347
11,451
8,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
DragonSora6655
Sun Wukong
16
2 / 1 / 9
9,693
510
11,355
15,858
10,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thanatos
ItzHarperDE
Thanatos
17
13 / 2 / 6
11,019
580
13,157
13,283
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 1 / 6
10,379
546
13,208
4,634
1,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
trsnowy
Neith
14
3 / 3 / 5
8,702
458
6,643
11,652
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 6 / 2
8,928
470
9,912
11,327
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 6 / 3
8,575
451
5,293
12,227
4,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Jamster521
Yemoja
12
0 / 4 / 3
7,465
393
3,214
11,462
7,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
Ombre Bat
Heimdallr
13
3 / 6 / 1
8,259
435
7,260
15,550
4,699
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Xx0rtizxX
Chaac
12
2 / 5 / 0
8,273
435
9,858
17,496
14,058
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
27
Kills
7
7
Deaths
27
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
L
Nu Wa
 
Nu Wa
1
6
2
0.33
L
1
6
3
0.42
W
Sun Wukong
DragonSora6655
Sun Wukong
2
1
9
6.5
W
Thanatos
ItzHarperDE
Thanatos
13
2
6
8
L
Yemoja
Jamster521
Yemoja
0
4
3
0.38
W
8
1
6
11
L
Heimdallr
Ombre Bat
Heimdallr
3
6
1
0.58
L
Chaac
Xx0rtizxX
Chaac
2
5
0
0.4
W
Neith
trsnowy
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,710
Damage
35,537
56,878
Taken
68,062
28,939
Mitigated
32,875
27,925
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,347
335
0
780
11,451
8,617
0
2,902
8,351
41,809
0
L
Nu Wa
 
Nu Wa
9,912
2,235
0
1,157
11,327
2,614
186
3,007
8,190
52,247
0
L
5,293
1,322
0
1,716
12,227
4,159
0
3,462
8,585
0
46,084
W
Sun Wukong
DragonSora6655
Sun Wukong
11,355
2,924
0
5,945
15,858
10,460
393
1,809
13,841
0
58,860
W
Thanatos
ItzHarperDE
Thanatos
13,157
4,949
0
16,669
13,283
4,834
0
2,772
10,409
0
64,340
L
Yemoja
Jamster521
Yemoja
3,214
652
779
1,671
11,462
7,345
319
4,600
6,704
31,264
0
W
13,208
2,093
0
250
4,634
1,397
517
1,573
2,939
74,287
0
L
Heimdallr
Ombre Bat
Heimdallr
7,260
2,734
0
4,765
15,550
4,699
829
5,116
10,232
0
52,266
L
Chaac
Xx0rtizxX
Chaac
9,858
2,181
0
6,397
17,496
14,058
340
3,458
13,796
0
45,747
W
Neith
trsnowy
Neith
6,643
3,368
0
4,281
11,652
3,631
444
3,306
8,212
0
48,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,217
Gold Earned
41,500
484
Minions Killed
374
0
Camps Cleared
0
1,923,856
Distance Traveled
1,684,525
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,424
443
55
3
0
458,271
5
L
Nu Wa
8,928
470
85
4
0
294,739
1
L
Ne Zha
8,575
451
78
4
0
372,504
4
W
Sun Wukong
9,693
510
114
6
0
350,678
2
W
Thanatos
11,019
580
115
6
0
403,127
1
L
Yemoja
7,465
393
38
2
0
329,075
2
W
Nu Wa
10,379
546
115
6
0
351,868
0
L
Heimdallr
8,259
435
81
4
0
319,705
3
L
Chaac
8,273
435
92
5
0
368,502
1
W
Neith
8,702
458
85
4
0
359,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role