Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
KidKidaoBoladao
Fenrir
Level 56
God Stats
7W - 4L
1,722 SR
Queue Stats
308W - 297L
1,519 Elo+
Party 1
Tyr
Tyr
VoouTiMatei
Tyr
Level 28
God Stats
7W - 3L
1,663 SR
Queue Stats
68W - 35L
1,579 Elo+
Party 1
Zhong Kui
Zhong Kui
ch3rn0byill
Zhong Kui
Level 141
God Stats
1W - 4L
1,110 SR
Queue Stats
829W - 618L
1,577 Elo+
Party 1
Team Averages
Level 101
1,499 SR
1,535 Elo+

VS

Team Averages
Level 75
1,568 SR
1,462 Elo+
Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Imperapain
Cerberus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 130L
1,425 Elo+
Solo
Charybdis
Charybdis
NoChildren
Charybdis
Level 122
God Stats
3W - 4L
1,841 SR
Queue Stats
303W - 345L
1,485 Elo+
Solo
Artemis
Artemis
TheRomanoff69
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 69L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
8 / 0 / 0
7,070
707
5,784
7,011
1,885
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
 
Cthulhu
9
1 / 1 / 8
5,768
577
3,244
7,091
3,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 2
6,277
628
4,955
6,767
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 0
6,397
640
2,941
5,751
2,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
ch3rn0byill
Zhong Kui
10
3 / 2 / 2
5,661
566
6,570
6,540
4,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
2 / 2 / 1
5,642
564
1,218
6,320
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
 
Kukulkan
9
1 / 4 / 2
5,259
526
5,001
5,743
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Imperapain
Cerberus
8
1 / 5 / 1
5,114
511
3,189
9,022
2,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
NoChildren
Charybdis
11
0 / 2 / 0
6,077
608
2,029
6,406
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
7
0 / 5 / 0
4,548
455
3,813
6,162
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
18
Kills
4
4
Deaths
18
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
8
0
0
8
W
Cthulhu
 
Cthulhu
1
1
8
5
L
Mercury
 
Mercury
2
2
1
1.25
L
Kukulkan
 
Kukulkan
1
4
2
0.5
L
Cerberus
Imperapain
Cerberus
1
5
1
0.3
W
4
1
2
5
L
Charybdis
NoChildren
Charybdis
0
2
0
0
L
Artemis
0
5
0
0
W
2
0
0
2
W
Zhong Kui
ch3rn0byill
Zhong Kui
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
15,250
33,160
Taken
33,653
14,644
Mitigated
10,196
12,585
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,784
3,749
0
3,230
7,011
1,885
262
769
6,242
0
41,978
W
Cthulhu
 
Cthulhu
3,244
453
98
1,310
7,091
3,959
0
1,929
5,125
13,009
0
L
Mercury
 
Mercury
1,218
383
0
250
6,320
1,839
0
1,275
5,045
0
29,254
L
Kukulkan
 
Kukulkan
5,001
1,243
0
500
5,743
1,957
0
3,648
2,095
24,751
0
L
Cerberus
Imperapain
Cerberus
3,189
438
75
1,503
9,022
2,650
0
4,506
4,516
10,579
0
W
4,955
589
0
2,572
6,767
2,236
0
1,684
5,011
0
34,431
L
Charybdis
NoChildren
Charybdis
2,029
1,426
0
3,260
6,406
1,748
0
0
6,406
0
42,098
L
Artemis
3,813
1,681
0
882
6,162
2,002
0
385
5,777
0
19,197
W
2,941
455
0
2,118
5,751
2,473
0
0
5,751
0
37,835
W
Zhong Kui
ch3rn0byill
Zhong Kui
6,570
829
0
3,257
6,540
4,091
9
3,534
2,778
26,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
26,640
315
Minions Killed
273
0
Camps Cleared
0
1,022,908
Distance Traveled
905,380
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,070
707
80
8
0
185,757
2
W
Cthulhu
5,768
577
32
3
0
200,890
5
L
Mercury
5,642
564
59
6
0
228,896
3
L
Kukulkan
5,259
526
47
5
0
181,929
2
L
Cerberus
5,114
511
26
3
0
177,264
2
W
Fenrir
6,277
628
67
7
0
216,833
3
L
Charybdis
6,077
608
103
10
0
156,064
2
L
Artemis
4,548
455
38
4
0
161,227
1
W
Tyr
6,397
640
89
9
0
225,835
2
W
Zhong Kui
5,661
566
47
5
0
193,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role