Player Matchup

Scylla
Scylla
KOKOLOK99
Scylla
Level 65
God Stats
18W - 20L
1,446 SR
Queue Stats
309W - 359L
1,441 Elo+
Party 1
Charybdis
Charybdis
MrMesaTheOtac
Charybdis
Level 49
God Stats
4W - 10L
1,205 SR
Queue Stats
33W - 57L
1,311 Elo+
Party 1
Ganesha
Ganesha
koraidoo
Ganesha
Level 108
God Stats
2W - 1L
1,587 SR
Queue Stats
238W - 266L
1,524 Elo+
Solo
Team Averages
Level 74
1,413 SR
1,426 Elo+

VS

Team Averages
Level 26
1,647 SR
1,529 Elo+
Charybdis
Charybdis
AiM Alibi
Charybdis
Level 23
God Stats
2W - 2L
1,723 SR
Queue Stats
19W - 13L
1,525 Elo+
Party 2
Zhong Kui
Zhong Kui
Chazzy Fr
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,573 Elo+
Party 2
Horus
Horus
TCB ToAsTy4316
Horus
Level 48
God Stats
16W - 11L
1,717 SR
Queue Stats
225W - 183L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KOKOLOK99
Scylla
19
13 / 4 / 7
15,423
734
26,473
14,915
6,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MrMesaTheOtac
Charybdis
18
8 / 4 / 11
15,660
746
23,996
18,332
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
koraidoo
Ganesha
14
0 / 11 / 17
12,681
604
9,313
25,607
24,994
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AiM Alibi
Charybdis
16
3 / 9 / 13
12,721
606
17,190
24,590
6,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Chazzy Fr
Zhong Kui
16
8 / 8 / 10
13,424
639
19,312
25,595
12,310
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 4 / 7
13,123
625
12,694
22,990
20,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
49
21
Kills
19
19
Deaths
21
35
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AiM Alibi
Charybdis
3
9
13
1.06
L
Zhong Kui
Chazzy Fr
Zhong Kui
8
8
10
1.63
W
Scylla
KOKOLOK99
Scylla
13
4
7
4.13
W
Charybdis
MrMesaTheOtac
Charybdis
8
4
11
3.38
L
8
4
7
2.88
W
Ganesha
koraidoo
Ganesha
0
11
17
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,782
Damage
49,196
58,854
Taken
73,175
38,111
Mitigated
39,243
12,542
Healing
20,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AiM Alibi
Charybdis
17,190
11,576
0
7,411
24,590
6,567
667
14,030
10,560
0
67,844
L
Zhong Kui
Chazzy Fr
Zhong Kui
19,312
1,020
80
3,930
25,595
12,310
693
10,044
15,551
47,676
0
W
Scylla
KOKOLOK99
Scylla
26,473
3,353
0
4,904
14,915
6,439
1,179
7,528
7,166
65,827
0
W
Charybdis
MrMesaTheOtac
Charybdis
23,996
14,347
0
3,823
18,332
6,678
1,913
6,011
12,082
0
54,157
L
12,694
6,308
1,599
7,791
22,990
20,366
641
12,462
10,528
0
35,345
W
Ganesha
koraidoo
Ganesha
9,313
714
793
3,022
25,607
24,994
0
6,109
18,733
26,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,764
Gold Earned
39,268
186
Minions Killed
204
4
Camps Cleared
10
1,039,507
Distance Traveled
1,021,778
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,721
606
79
4
4
328,814
4
L
Zhong Kui
13,424
639
76
4
4
334,510
2
W
Scylla
15,423
734
108
5
0
366,519
0
W
Charybdis
15,660
746
73
3
3
332,933
3
L
Horus
13,123
625
49
2
2
358,454
1
W
Ganesha
12,681
604
5
0
1
340,055
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role